Something went wrong. Try again later
    Follow

    Disruptor

    Game » consists of 3 releases. Released Nov 20, 1996

    A sci-fi first person shooter. The player uses special psychic implants called 'Psionics' to heal and deliver electric shocks to stop mutants, space marines, and aliens.

    Short summary describing this game.

    No recent wiki edits to this page.

    Overview

    Disruptor is the first game developed by Insomniac Games. In the game, players take control of Psionics equipped LightStormer Corps officer, Jack Curtis (Don Jeffcoat) as he battles across 13 levels, fighting over 20 different enemy types. Curtis uses pistols, cannons, rifles and an ultra powerful plasma lance to fight various gangs of extraterrestrials

    Catherine Hardwicke, famed director of the films Thirteen, Lords of Dogtown, and Twilight acted as production assistant for the FMV sequences.

    Missions

    • Mission 1: The Gauntlet
    • Mission 2: Chemical Factory
    • Mission 3: Rooftop Terrorist Elimination
    • Mission 4: Jupiter Station Destruction
    • Mission 5: Terraformer on Triton
    • Mission 6: Alien Ruins on Mars
    • Mission 7: Bio-warfare Lab in Antarctica
    • Mission 8: Sulphurine Mines of Io

    Weapons/Psionics

    Weapons of the LightStormer

    • 18mm Pistol
    • 18mm Automatic
    • Phase Rifle

    Additional Weapons

    • AM Blaster
    • Lock-On Cannon
    • AM Cyclone
    • Phase Repeater

    Unauthorized Weapons

    • Plasma Lance
    • Zodiac

    Psionics

    • Shock
    • Drain
    • Heal
    • Shield
    • Blast
    • Terablast

    Cheat Codes

    Press the SELECT button enter the code then press it again to return to gameplay.

    • Invincibility: O, O, Square, O, Triangle, X, X, O
    • Full Life: L1, Square, Triangle, Square, Square, O, Square, O, Triangle
    • Full Psionics: Triangle, X, X, O, X, Triangle, Square, Square
    • Full Ammo: L1, X, Square, Triangle, Triangle, X, O, Triangle, X

    Credits

    • Created by Insomniac Games
    • Artwork and Game Design: Ted Price and Craig Stitt
    • Programming and Game Design: Alex Hastings and Brian Hastings
    • Artwork: David Ehlers, Travis Price and Martin Bruinsma
    • In Association with Universal Interactive Inc.
    • Executive Producer: Mark Cerny
    • Producer: Michael John
    • Production Design: Catherine Hardwicke
    • Conceptual Design: Stephen Alesch and Luis Hoyos
    • Music: David Bergeaud
    • Sound Effects by Universal Sound Editing: Ron Horwitz, Kevin Spears and Rich Cusano
    • In-Game Voice: Tami Heide
    • Quality Assurance Manager: Craig Perkins
    • Quality Assurance: Micheal Alphonzo, Joe Labbe II and Steve Rosenthal
    • Additional Programming: John Brooks
    • Additional Artwork: Mark Glaser, Dallas Good and Kieron Lo
    • Addtional Character Design: Brandon Humphries, Barry Pringle and Willis Wong
    • Special Thanks to: Rob Biniaz, Kelly Flaherty, Naughty Dog Inc., Nick Earl, Roxanne Lippel, Donna Smith and Don Zepfel

    FMV Credits

    • Don Jeffcoat as Jack Curtis
    • Vaughn Armstrong as President Krieger
    • Christine Champion as Eve
    • Anthony Palermo as Blake Curtis
    • Trae Thomas as Troy Alexander
    • MCA Television Entertainment: Barbara Fisher, Randy Levinson and Angela Mancuso
    • Producer: Michael Joyce
    • Director: Adam Weissman
    • Associate Producer: Judy Marlin
    • Screenplay: Peter Hankoff
    • Story Consultation: Carl Cramer and Ken Selden
    • Director of Photography: Kenneth Stipe
    • Production Designer: Curtis Schnell
    • Editor: Terry Stokes
    • CGI Effects: Foundation Imaging
    • Property Master: Brad Brietbarth
    • Gaffer: Bill Marley
    • Key Grip: David Winner
    • Re-Recording Mixer: Peter Reale
    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.