The Dizzy games by Codemasters were a series of games following Dizzy; a boxing-glove wearing egg; and his family, the Yolkfolk.
Although the games primarily started as a solo puzzle/adventure game, some of the later games branched off to be more arcade-like, with games akin to Pac-Man and Tetris - similar to the branching out which the Mario games have taken in recent years.
The main series played like a cross between a text-adventure with platforming elements. While you were in control of Dizzy, and had to move him and jump obstacles and avoid enemies, you also needed to find items scattered throughout the levels to solve puzzles. These could be obvious things; such as finding a pile of dry leaves to set a fire and burn a door out of the way; or quite obscure, like finding a harp to take to Saint Peter in order to collect cheese to catch a mouse.
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