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    DmC Devil May Cry

    Game » consists of 16 releases. Released Jan 15, 2013

    DmC Devil May Cry is a reboot of the series from developer Ninja Theory, featuring a redesigned Dante and a new take on the franchise's fiction.

    DmC Ships 1 Million Copies; Forecast Lowered To 1.2 Million

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    Brighty

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    #51  Edited By Brighty

    @Deusx said:

    It's sold more than any DmC before (First week comparison I mean).

    No one knows the exact numbers DmC has sold except Capcom, all we have are rough estimates. But to think that DmC has sold more than any other DMC game is hilariously idiotic. Even in the article it says that Capcom shipped over twice as many copies of DMC4 than it did for DmC in the first week

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    Hunkulese

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    #52  Edited By Hunkulese

    Does this mean a steam sale is coming sooner rather than later?

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    Bobby_The_Great

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    #53  Edited By Bobby_The_Great

    @Venatio said:

    That sucks, that game is great, it deserves more

    This. I love the game.

    Also, this does not account for the highly superior PC version, which a lot of people are buying too.

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    NathanStack

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    #54  Edited By NathanStack

    ITT: everyone forgets that shipped =/= sold

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    MariachiMacabre

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    #55  Edited By MariachiMacabre
    @iAmJohn
    Oh look, another thread for brighty to shit all over this game in. Seriously dude, don't you ever get bored of it?
    Yeah it's getting weird now.
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    Dallas_Raines

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    #56  Edited By Dallas_Raines

    Capcom has done ZERO marketing for this game, they had to have known how it was going to sell.

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    ArtisanBreads

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    #57  Edited By ArtisanBreads

    @Dallas_Raines said:

    Capcom has done ZERO marketing for this game, they had to have known how it was going to sell.

    Could be a self fulfilling prophesy though, no?

    @MariachiMacabre said:

    @iAmJohn
    Oh look, another thread for brighty to shit all over this game in. Seriously dude, don't you ever get bored of it?
    Yeah it's getting weird now.

    Sure is.

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    niamahai

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    #58  Edited By niamahai

    @xaLieNxGrEyx said:

    1 PS3 Ninokuni: Shiroki Seihai no Joou 166,179

    2 X360 Call of Duty: Black Ops II 87,633

    3 PS3 Call of Duty: Black Ops II 86,595

    4 PS3 DMC 86,412

    5 3DS Animal Crossing: New Leaf 82,434

    6 PS3 Far Cry 3 52,308

    7 PS3 FIFA Soccer 13 51,905

    8 X360 Far Cry 3 51,610

    9 Wii Just Dance 4 50,257

    10 X360 DMC 43,406

    Yeah losing out to COD & Ni Nu Kuni is a total failure /sarcasm

    Wow....

    FC3 is still pulling dem numbahs!

    Far Cry is going to be the new AC for Ubi

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    Brighty

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    #59  Edited By Brighty

    @ArtisanBreads said:

    @Dallas_Raines said:

    Capcom has done ZERO marketing for this game, they had to have known how it was going to sell.

    Could be a self fulfilling prophesy though, no?

    @MariachiMacabre said:

    @iAmJohn
    Oh look, another thread for brighty to shit all over this game in. Seriously dude, don't you ever get bored of it?
    Yeah it's getting weird now.

    Sure is.

    How am I shitting on this game in any way?

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    mrfluke

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    #60  Edited By mrfluke

    if ninja theory had just kept its mouth shut and not badmouth the fans and let the game speak for itself,

    they would have a lot more sales. its just bad business to piss off the community that supported these games.

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    Bane122

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    #61  Edited By Bane122
    @Brighty said:

    Even in the article it says that Capcom shipped over twice as many copies of DMC4 than it did for DmC in the first week

    You yourself already pointed out that Capcom way overships things so what's the point of saying that?
     

    @Brighty

    said:

    How am I shitting on this game in any way?

    Please. It's fairly easy to see how transparent you are about this.
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    ArtisanBreads

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    #62  Edited By ArtisanBreads

    @Brighty said:

    @ArtisanBreads said:

    @Dallas_Raines said:

    Capcom has done ZERO marketing for this game, they had to have known how it was going to sell.

    Could be a self fulfilling prophesy though, no?

    @MariachiMacabre said:

    @iAmJohn
    Oh look, another thread for brighty to shit all over this game in. Seriously dude, don't you ever get bored of it?
    Yeah it's getting weird now.

    Sure is.

    How am I shitting on this game in any way?

    Dude we all remember the comments on Brad's review. Since then you are just going about it in this passive-aggressive sort of way.

    Which sure is weird.

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    Shady

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    #63  Edited By Shady

    @Dallas_Raines said:

    Capcom has done ZERO marketing for this game, they had to have known how it was going to sell.

    That's a good point on its own. However, DMC4 didn't have much marketing either and managed to be the best selling game in the series. No matter what way you look at it, this isn't good for Ninja Theory as it's yet another game that has ostensibly flopped for them.

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    theveej

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    #64  Edited By theveej

    This:

    @Milkman said:

    Sales, in general, are down so of course it wasn't going to sell less than DMC 4. That game came out in a very different world than this one did. The game is great and it will be fine. But whatever helps the fanboys sleep at night and makes them think that they "won." DmC 2 is going to happen. So get your outrage ready, Internet.

    Also PC sales are not included, even though it probably wont be more than a couple hundred thousand copies.

    Lastly, I'm half way through DmC and its a DMC ass DMC game. Combat is not as hardcore as before but its pretty much the same kind of game as before with higher production quality .

    DmC 2 is inevitable, and it will do a lot better than DmC sales wise.

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    chrissedoff

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    #65  Edited By chrissedoff

    @mrfluke: I don't think the fans you're talking about exist in a significant enough number to impact sales in a meaningful way. The people who actually both heard "badmouthing" and also cared are realistically maybe a few thousand strong and that's it.The fairly average sales of the new game can be better understood as an erosion of interest in both the Devil May Cry brand and the character action genre in general as well as a downward trend in game sales overall that's been going on for about a year already.

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    Brighty

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    #66  Edited By Brighty

    @ArtisanBreads said:

    @Brighty said:

    @ArtisanBreads said:

    @Dallas_Raines said:

    Capcom has done ZERO marketing for this game, they had to have known how it was going to sell.

    Could be a self fulfilling prophesy though, no?

    @MariachiMacabre said:

    @iAmJohn
    Oh look, another thread for brighty to shit all over this game in. Seriously dude, don't you ever get bored of it?
    Yeah it's getting weird now.

    Sure is.

    How am I shitting on this game in any way?

    Dude we all remember the comments on Brad's review. Since then you are just going about it in this passive-aggressive sort of way.

    Which sure is weird.

    I thought it was abundantly obvious that I was trolling and parodying the absurdity of the comments section of that review, even going so far as to post an image of my cancellation from GB. But yes, clearly Brad has been in Capcom and EA's pocket this entire time and I still swore to uncover the truth and blow this case wide open. I thought it was being pretty obvious, but it turns out the GB community is a lot more gullible than I thought.

    Unfortunately it turns out some of the more savvy members actually went through my post history and quickly figured it out towards the end, but I had my fun considering how viral the post - and specifically my cancellation screenshot - went (all the way from NeoGAF to 4chan, baby).

    Click me
    Click me
    No Caption Provided

    In all actuality, I think the game is a good hack and slash title. And I like Patrick, but I loved parodying the stereotypical "angry GB fan" archetype that including a random, uncalled for knock to him was a necessity.

    Anyway, on topic, don't shoot the messanger because I'm bringing you bad news about the sales.

    @Bane122 said:

    @Brighty said:

    Even in the article it says that Capcom shipped over twice as many copies of DMC4 than it did for DmC in the first week

    You yourself already pointed out that Capcom way overships things so what's the point of saying that?

    DMC4 was projected to sell (and sold) over 2 million and DmC was not, you goof.

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    TrafalgarLaw

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    #67  Edited By TrafalgarLaw

    @theveej said:

    This:

    @Milkman said:

    Sales, in general, are down so of course it wasn't going to sell less than DMC 4. That game came out in a very different world than this one did. The game is great and it will be fine. But whatever helps the fanboys sleep at night and makes them think that they "won." DmC 2 is going to happen. So get your outrage ready, Internet.

    Lastly, I'm half way through DmC and its a DMC ass DMC game. Combat is not as hardcore as before but its pretty much the same kind of game as before with higher production quality .

    Yeah production values/quality are what truly makes a DMC game.../sarcasm

    It's the 60 frames per second fast paced tactical character cleavage action that's central to a DMC game.

    So in no way is a much slower paced, 30 fps, "Instant-SSS" game a true DMC game. I could have forgiven that Dante looks like a Twilight protagonist but...some series staples regarding (the technical side of) combat just aren't there.

    It might have the familiarities of a DMC game...but DMC fans that have played the nitty gritty out of past titles will say the same. Decent game at best, but not a true DMC game.

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    tourgen

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    #68  Edited By tourgen

    @Brighty: I never played a DmC game before and I loved Bayonetta, and I was ready to try this game. But 30fps on xbox, a douche-y looking mouth breather main character model, and no analogs to witch-time or a countering system that I could see from the previews turned me off. I might try it in 6 months if it's cheap and I'm not busy. Honestly for even non-fans there are just too many negatives to make this an early purchase.

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    DarthOrange

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    #69  Edited By DarthOrange

    I'm still waiting for a price drop. Capcom should have released this at $40, it would have sold way better. I don't have $60 to blow on every single player game with a short campaign.

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    NathanStack

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    #70  Edited By NathanStack

    @TrafalgarLaw said:

    Yeah production values/quality are what truly makes a DMC game.../sarcasm

    It's the 60 frames per second fast paced tactical character cleavage action that's central to a DMC game.

    So in no way is a much slower paced, 30 fps, "Instant-SSS" game a true DMC game. I could have forgiven that Dante looks like a Twilight protagonist but...some series staples regarding (the technical side of) combat just aren't there.

    It might have the familiarities of a DMC game...but DMC fans that have played the nitty gritty out of past titles will say the same. Decent game at best, but not a true DMC game.

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    mrfluke

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    #71  Edited By mrfluke

    @chrissedoff: i think they do in a significant enough way, if nothing else, they are definitely loud enough to have them create a costume dlc pack and have some unlockables (wont get into spoilers) that appeal to said fans though. and to create some negative poision surrounding the game to where according to jeff on jar time it missed a few trade shows. these days, i dont underestimate the power of a few thousand loud fans.

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    Snail

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    #72  Edited By Snail

    @Hailinel said:

    @ll_Exile_ll

    1 million isn't exactly bad. It may not be meeting expectations, but 1.2 million certainly isn't a failure for a game like this.

    Tell that to Resident Evil "Sold nearly 5 million copies and is still a failure" 6.

    The impression that I got was that that game was by no means a commercial failure, especially in Japan.

    Also, I don't see how 1 million copies shipped within a month could be considered "poor" performance for this game. Sure, not stellar, but 1.2 million sounds pretty okay for the type of game this is. I mean it says right there, the best selling DMC game sold 2 million copies when it launched. Are a lot of people here being sarcastic or just misinformed?

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    mrfluke

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    #73  Edited By mrfluke

    @Brighty said:

    @ArtisanBreads said:

    @Brighty said:

    @ArtisanBreads said:

    @Dallas_Raines said:

    Capcom has done ZERO marketing for this game, they had to have known how it was going to sell.

    Could be a self fulfilling prophesy though, no?

    @MariachiMacabre said:

    @iAmJohn
    Oh look, another thread for brighty to shit all over this game in. Seriously dude, don't you ever get bored of it?
    Yeah it's getting weird now.

    Sure is.

    How am I shitting on this game in any way?

    Dude we all remember the comments on Brad's review. Since then you are just going about it in this passive-aggressive sort of way.

    Which sure is weird.

    I thought it was abundantly obvious that I was trolling and parodying the absurdity of the comments section of that review, even going so far as to post an image of my cancellation from GB. But yes, clearly Brad has been in Capcom and EA's pocket this entire time and I still swore to uncover the truth and blow this case wide open. I thought it was being pretty obvious, but it turns out the GB community is a lot more gullible than I thought.

    Unfortunately it turns out some of the more savvy members actually went through my post history and quickly figured it out towards the end, but I had my fun considering how viral the post - and specifically my cancellation screenshot - went (all the way from NeoGAF to 4chan, baby).

    Click me
    Click me
    No Caption Provided

    In all actuality, I think the game is a good hack and slash title. And I like Patrick, but I loved parodying the stereotypical "angry GB fan" archetype that including a random, uncalled for knock to him was a necessity.

    Anyway, on topic, don't shoot the messanger because I'm bringing you bad news about the sales.

    @Bane122 said:

    @Brighty said:

    Even in the article it says that Capcom shipped over twice as many copies of DMC4 than it did for DmC in the first week

    You yourself already pointed out that Capcom way overships things so what's the point of saying that?

    DMC4 was projected to sell (and sold) over 2 million and DmC was not, you goof.

    just wanted to say, well done sir, that is an awesome troll you did right there,

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    ProfessorEss

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    #74  Edited By ProfessorEss
    @TrafalgarLaw said:

     I could have forgiven that Dante looks like a Twilight protagonist but...

    Sorry, are you talking about the new Dante or the original Dante?
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    musubi

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    #75  Edited By musubi

    @TrafalgarLaw said:

    @theveej said:

    This:

    @Milkman said:

    Sales, in general, are down so of course it wasn't going to sell less than DMC 4. That game came out in a very different world than this one did. The game is great and it will be fine. But whatever helps the fanboys sleep at night and makes them think that they "won." DmC 2 is going to happen. So get your outrage ready, Internet.

    Lastly, I'm half way through DmC and its a DMC ass DMC game. Combat is not as hardcore as before but its pretty much the same kind of game as before with higher production quality .

    Yeah production values/quality are what truly makes a DMC game.../sarcasm

    It's the 60 frames per second fast paced tactical character cleavage action that's central to a DMC game.

    So in no way is a much slower paced, 30 fps, "Instant-SSS" game a true DMC game. I could have forgiven that Dante looks like a Twilight protagonist but...some series staples regarding (the technical side of) combat just aren't there.

    It might have the familiarities of a DMC game...but DMC fans that have played the nitty gritty out of past titles will say the same. Decent game at best, but not a true DMC game.

    Pump the fucking brakes junior. This notion that "real" fans can't appreciate this as a real DMC game is fucking absurd. Probably my favorite of the bunch now. I'm saying this as someone who has played the shit out of the series. If you want proof go look at my trophies/achievements put plenty of time into every game. This notion that its not a "real" DMC game is the same desperate fan-boy elitist mentality that lead to all the ridiculous overreaction to the game. And if you want 60 frames play on PC hell have fucking 200 frames per second if you have a good enough GPU. And all of this posturing about "meh its so easy" is equally as dumb. Yeah, it may be an easier game but fuck sake so was DMC 4. And while I love me a challenge as I've beaten every Ninja Gaiden on Master Ninja. Having an easier challenge does not preclude the game from being fun. And DmC is a FUN game.

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    Danteveli

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    #76  Edited By Danteveli

    Ok so we have failure. The question is will that make Capcom create the games the fans want or will they still try experimenting? Looks like appealing to less hardcore slasher fan and saying FU to Devil May Cry fanatics was not the best way to sell the game. Would DMC as some kind of new IP sold better?

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    Hailinel

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    #77  Edited By Hailinel
    @Snail

    @Hailinel said:

    @ll_Exile_ll

    1 million isn't exactly bad. It may not be meeting expectations, but 1.2 million certainly isn't a failure for a game like this.

    Tell that to Resident Evil "Sold nearly 5 million copies and is still a failure" 6.

    The impression that I got was that that game was by no means a commercial failure, especially in Japan.

    Also, I don't see how 1 million copies shipped within a month could be considered "poor" performance for this game. Sure, not stellar, but 1.2 million sounds pretty okay for the type of game this is. I mean it says right there, the best selling DMC game sold 2 million copies when it launched. Are a lot of people here being sarcastic or just misinformed?

    Capcom themselves said RE6 didn't sell to their expectations.
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    musubi

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    #78  Edited By musubi

    @Danteveli: This is DmC as a new IP and mind you that there was a ton of outcry against DMC 4 as well. Capcom is at a lose lose here with this because nobody will be happy with anything they do.

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    Humanity

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    #79  Edited By Humanity

    @Demoskinos: I emplore you to watch this video from beginning to end - for a few laughs if not anything else.

    You might as well grab a bottle of your favorite alcohol and take a shot each time the commentator says "Devil MAY Cry"

    As obnoxious as it is to listen to this is the viewpoint of the more hardcore fanbase. Some of it is somewhat funny as he mentions how in the original games you pressed a button to switch styles and in this new DmC game you hold a trigger to change weapons "this is NOT Devil May Cry" - but mostly its just picking the game apart bit by bit. It does a great job of exposing the inner monologue of what I believe to be the more outraged fans and helps others understand what they are talking about.

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    SlashDance

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    #80  Edited By SlashDance

    I kinda want to die right now. I'm very tired so, there's that, but really fuck every gamer. We are such a whiny bunch.

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    colourful_hippie

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    #81  Edited By colourful_hippie

    @familyphotoshoot said:

    @TrafalgarLaw said:

    Yeah production values/quality are what truly makes a DMC game.../sarcasm

    It's the 60 frames per second fast paced tactical character cleavage action that's central to a DMC game.

    So in no way is a much slower paced, 30 fps, "Instant-SSS" game a true DMC game. I could have forgiven that Dante looks like a Twilight protagonist but...some series staples regarding (the technical side of) combat just aren't there.

    It might have the familiarities of a DMC game...but DMC fans that have played the nitty gritty out of past titles will say the same. Decent game at best, but not a true DMC game.

    Good thing I played on PC which helped me solidify my choice in making this my favorite out of all them. Shame that consoles got stuck with the shit end of the stick.

    Also turn up the difficulty if you people are seriously such a stickler for that shit.

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    musubi

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    #82  Edited By musubi

    @Humanity: Thats exactly what I don't think these people are getting. This is a reboot. It was never SUPPOSED to be anything like the other game. Its like when JJ Abrhams pumped out a Star Trek movie. The Star Trek Abrahams made. It was never SUPPOSED to be like the original. It was his vision not was Roddenberry had in mind when the first movie was made. Its this weird grief cycle where its like people cant cope with the fact that this game has Devil May Cry printed on the cover of the disc.

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    audiosnow

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    #83  Edited By audiosnow

    Aw, it sold only sixty million dollars-worth.

    Chump change.

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    Icemael

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    #84  Edited By Icemael

    If Capcom decides to scrap the series because of poor sales I honestly won't mind. DmC is a good game, but the combat is a huge step down from previous installments and other games like Bayonetta have continued the tradition of more sophisticated 3D beat 'em ups anyway. The only thing that could make me really get excited about Devil May Cry again is if Capcom went back to the fantastic combat mechanics of DMC4's Dante and built a full game around that instead of half a game you have to play through twice, but that's never going to happen.

    @Colourful_Hippie said:

    Also turn up the difficulty if you people are seriously such a stickler for that shit.

    I'm currently playing on the hardest setting available off the bat and it's ridiculously easy.

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    Humanity

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    #85  Edited By Humanity

    @Demoskinos: I mostly found it ironic because most of the things he mentioned that he enjoyed in past DMC games, are in fact in this new game.

    @Icemael: Thats why you beat the game to unlock the harder difficulties. Not that Son of Sparda is THAT much harder but I heard DMD gets tricky.

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    Nottle

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    #86  Edited By Nottle

    Ever notice the pattern of a GREAT Devil May Cry game come out and the next one is worse but sells better?

    1 was good, 2 sold better, 3 was the best in the series, 4 sold better... DmC pretty good.

    Also do you think it is funny that DmC has the controls for Heavenly Sword.

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    musubi

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    #87  Edited By musubi

    @Humanity: Yes, especially the music. Holy shit the irony in that. Like I'm a fan of both music in DmC and DMC 3 mostly because I have a penchant for trashy rock music but fuck man that is like calling the pot calling the kettle black.

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    theveej

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    #88  Edited By theveej

    @Demoskinos said:

    @TrafalgarLaw said:

    @theveej said:

    This:

    @Milkman said:

    Sales, in general, are down so of course it wasn't going to sell less than DMC 4. That game came out in a very different world than this one did. The game is great and it will be fine. But whatever helps the fanboys sleep at night and makes them think that they "won." DmC 2 is going to happen. So get your outrage ready, Internet.

    Lastly, I'm half way through DmC and its a DMC ass DMC game. Combat is not as hardcore as before but its pretty much the same kind of game as before with higher production quality .

    Yeah production values/quality are what truly makes a DMC game.../sarcasm

    It's the 60 frames per second fast paced tactical character cleavage action that's central to a DMC game.

    So in no way is a much slower paced, 30 fps, "Instant-SSS" game a true DMC game. I could have forgiven that Dante looks like a Twilight protagonist but...some series staples regarding (the technical side of) combat just aren't there.

    It might have the familiarities of a DMC game...but DMC fans that have played the nitty gritty out of past titles will say the same. Decent game at best, but not a true DMC game.

    Pump the fucking brakes junior. This notion that "real" fans can't appreciate this as a real DMC game is fucking absurd. Probably my favorite of the bunch now. I'm saying this as someone who has played the shit out of the series. If you want proof go look at my trophies/achievements put plenty of time into every game. This notion that its not a "real" DMC game is the same desperate fan-boy elitist mentality that lead to all the ridiculous overreaction to the game. And if you want 60 frames play on PC hell have fucking 200 frames per second if you have a good enough GPU. And all of this posturing about "meh its so easy" is equally as dumb. Yeah, it may be an easier game but fuck sake so was DMC 4. And while I love me a challenge as I've beaten every Ninja Gaiden on Master Ninja. Having an easier challenge does not preclude the game from being fun. And DmC is a FUN game.

    Well you pretty much said what I wanted to say.

    I'm just gonna add that im playing it on PC at 60 FPS and looks and runs very smoothly and fast. Also I'm the kind of person who played Ninja Gaiden for a year straight to get good enough to play it on a Master Ninja, and I played both DMC 3 and DMC 4.

    If people want to shit on DmC for its game-play not being the same as DMC3, fine I get your point, your a bit delusional but I get it. But that doesn't make DmC a bad game, the combat is still really fun and frankly I am enjoying the shit out of putting free form random combos together as I go.

    I find it funny how people are defending DMC 4 post DmC but when it came out it got completely shit on because it wasn't DMC 3 (and it was a pretty meh game in general, that backtracking, the story and Nero were laaaaaaaaame ).

    All I'm saying is that unless you are that super hardcore DMC 3 fan that did the styles tournaments, DmC will look and play like DMC game with a less hardcore combat ( the instant -SSS is completely ludicrous, I was getting SSS in DMC 4 as easy as I am getting it in DmC on Nephlim difficulty, but I'm decent at these kind of games so I'm not a good indicator) and way better production values and characters, you will probably enjoy the game.

    Lastly DmC >>>>>>>>> Ninja Gaiden 3 , now that was an average game.

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    Hunter5024

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    #89  Edited By Hunter5024

    This always happens to Ninja Theory, and it drives me crazy every time. I hate you all! Why can't you just love them like I do!?

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    Icemael

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    #90  Edited By Icemael

    @Humanity: I'm not enjoying the game nearly enough to be interested in playing it through again.

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    Yummylee

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    #91  Edited By Yummylee

    @Hunter5024 said:

    This always happens to Ninja Theory, and it drives me crazy every time. I hate you all! Why can't you just love them like I do!?

    I've bought all three of their games (well, excluding that obscure XBOX game they did) so I at least done my part. Though besides DmC, they were all long after their release and were rather cheap... I think I bought Heavenly Sword for just a fiver.

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    musubi

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    #92  Edited By musubi

    @theveej: Sigh, you're sadly too right with that. I didn't hate it but damn as someone who touts Ninja Gaiden Black as my favorite game of all time the fact it wasn't even in my top 10 last year says something. I kinda wanna try the WiiU version though. =\

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    colourful_hippie

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    #93  Edited By colourful_hippie

    @Icemael said:

    If Capcom decides to scrap the series because of poor sales I honestly won't mind. DmC is a good game, but the combat is a huge step down from previous installments and other games like Bayonetta have continued the tradition of more sophisticated 3D beat 'em ups anyway. The only thing that could make me really get excited about Devil May Cry again is if Capcom went back to the fantastic combat mechanics of DMC4's Dante and built a full game around that instead of half a game you have to play through twice, but that's never going to happen.

    @Colourful_Hippie said:

    Also turn up the difficulty if you people are seriously such a stickler for that shit.

    I'm currently playing on the hardest setting available off the bat and it's ridiculously easy.

    Sorry you got mad skills, yo.

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    deactivated-681406d805d95

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    @Nottle said:

    Ever notice the pattern of a GREAT Devil May Cry game come out and the next one is worse but sells better?

    1 was good, 2 sold better, 3 was the best in the series, 4 sold better... DmC pretty good.

    Also do you think it is funny that DmC has the controls for Heavenly Sword.

    Well here's the funny thing about that, its expectation, since DMC 1 was a great game of course people wanted a sequel, they all bought 2 and well you know the story, so when DMC3 came out there were no expectations hell a lot of people were not going to give money for another bad sequel, so when everyone and their mother said hey DMC3 is awesome DMC4 came out rinse and repeat.

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    TrafalgarLaw

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    #95  Edited By TrafalgarLaw

    @Demoskinos said:

    @TrafalgarLaw said:

    @theveej said:

    This:

    @Milkman said:

    Sales, in general, are down so of course it wasn't going to sell less than DMC 4. That game came out in a very different world than this one did. The game is great and it will be fine. But whatever helps the fanboys sleep at night and makes them think that they "won." DmC 2 is going to happen. So get your outrage ready, Internet.

    Lastly, I'm half way through DmC and its a DMC ass DMC game. Combat is not as hardcore as before but its pretty much the same kind of game as before with higher production quality .

    Yeah production values/quality are what truly makes a DMC game.../sarcasm

    It's the 60 frames per second fast paced tactical character cleavage action that's central to a DMC game.

    So in no way is a much slower paced, 30 fps, "Instant-SSS" game a true DMC game. I could have forgiven that Dante looks like a Twilight protagonist but...some series staples regarding (the technical side of) combat just aren't there.

    It might have the familiarities of a DMC game...but DMC fans that have played the nitty gritty out of past titles will say the same. Decent game at best, but not a true DMC game.

    Pump the fucking brakes junior. This notion that "real" fans can't appreciate this as a real DMC game is fucking absurd. This notion that its not a "real" DMC game is the same desperate fan-boy elitist mentality that lead to all the ridiculous overreaction to the game.

    You are calling me a junior now? Someone got their panties in a bunch...

    It's just isn't true to the series...it just isn't. Whether you like the new direction or now...that's just a preference. Ninja Theory did things to the gameplay mechanics that totally breaks away from DMC staples. Sure they're trying lure in more people by making it more accessible...but you don't have the squander the previous staples of the series just to make it accessible.

    You seem to be having a meltdown against this "ridicilous overreaction". Why are you trying to defend Ninja Theory? The makers of Heavenly Sword...? Are you in some roundabout way trying to defending criticism on Brad's take on DMC? Some fans of the games just don't like the DmC reboot that was totally uncalled for.

    It goes beyond "Dante looks like crap now"...DMC4 was kinda okay-ish...but what is this? Throw a lot of gameplay mechanics out of the window that gave the game depth and a hidden learning curve? Really? Fans said they don't want a reboot. We voted with our money.

    Deal with it. Also deal with valid criticism on Brad's way of reviewing games...lol Diablo 3.

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    Jrinswand

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    #96  Edited By Jrinswand

    I would have bought it, but I have no interest in Devil May Cry as a series, the game looked super bland and generic (not to mention the awful soundtrack), and there are many other games that I would much rather spend my money on. Come to think of it, no, I wouldn't have bought it. And I didn't.

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    #97  Edited By Yummylee

    @Demoskinos said:

    @Humanity: Yes, especially the music. Holy shit the irony in that. Like I'm a fan of both music in DmC and DMC 3 mostly because I have a penchant for trashy rock music but fuck man that is like calling the pot calling the kettle black.

    DmC undoubtedly has the best soundtrack of the lot if only for this little beauty:

    This always got me pumped whenever it would play, which unfortunately wasn't as often as I'd have liked. DMC3 does have some good tracks, though. Primarily:

    But I found the majority of the music across all of 'em besides DmC to be filled with a lot of generic trash in between the occasional decent track. DmC, however, I think was pretty consistent throughout and I've enjoyed a lot of the songs on the OST.

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    Humanity

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    #98  Edited By Humanity

    @Icemael: Ok well stop playing I guess, no reason to waste time on something you don't enjoy.

    @Hunter5024: hey mang I bought Enslaved day one, full price, and enjoyed it apart from some slightly monotonous parts - the story was really interesting with a great twist at the end, and the voice work and facial animation simply spectacular. That moment right near the end where Monkey realizes that maybe this is the right way after all and how Trip reacts.. man.. that was some great stuff.

    I would've probably bought Heavenly Sword but I didn't own a PS3 until much later.

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    #99  Edited By musubi

    @TrafalgarLaw: See, the biggest fallacy here is that this is all Ninja Theories fault. Its not. Everything they did was signed off on by Capcom. Its Capcom who wanted this. They came to Ninja Theory they told NInja Theory to go further away from the original Dante they were the ones who supervised the combat design. Also you thinking that I'm actually getting worked up over your post is cute but don't give yourself that much credit. And I'm not so much defending Ninja Theory here as much as I'm just correcting the bullshit fallacy that "real" DMC fans don't enjoy the game. Although, yes I did rather enjoy Heavenly Sword and Enslaved.

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    Hunter5024

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    #100  Edited By Hunter5024

    @Yummylee said:

    @Hunter5024 said:

    This always happens to Ninja Theory, and it drives me crazy every time. I hate you all! Why can't you just love them like I do!?

    I've bought all three of their games (well, excluding that obscure XBOX game they did) so I at least done my part. Though besides DmC, they were all long after their release and were rather cheap... I think I bought Heavenly Sword for just a fiver.

    Okay, then I hate you all except Yummylee. That's really part of Ninja Theory's problem actually, 8-12 hour single player only games generally have a higher resale rate than other games, which leads to faster and more significant price drops from retailers, to compete with the high volume of used copies. They need to figure out a way to make people hold onto their games, maybe with a more aggressive DLC campaign or something.

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