Guys, HERE BE MASSIVE SPOILERS FOR DEVIL MAY CRY.
@NoelVeiga said:
Oh, wow, the amount of bullshit in this thread is...
Yeah I know, right? Fucking sexists getting mad that a woman who is a clear scumbag gets called out on her scumminess.
Alright, first off, DmC IS full of sexist tropes. I didn't need anybody to tell me this, it's pretty obvious. The game's story would have been way better if Kat was a male kid. Much, much better. From the fact that his being sexually abused as a child would have been less expected to the simple notion that Dante caring about the kid wouldn't have been a matter of a love interest, which sort of washes away the notion that Dante identifies with Kat as well as Vergil. It also breaks the fact that Kat seems to be written to be a teenager, but she spends the game in short shorts and a surprisingly skin-tight low cut shirt that make her look well in her twenties.
Oh. Well, alright then.
You say that the game's narrative would've been more resonant if Kat had been a young man instead of a young woman, but how is that the case? Because of her history with abuse, Kat being a young man would have been more shocking? More provocative? It wouldn't have complied with narrative norms of a young woman facing abuse (and eventually overcoming said abuser via hardcore murder) so therefore it's immediately better than what is displayed on screen? I'm trying to follow your logic loops but I'm hitting a ton of speed bumps here. The next one involves Kat being a young woman, so that automatically means Dante views her as a love interest as opposed to a friend. You reach this conclusion based solely on the fact that Kat is a young woman and Dante is a young man, when none of their interactions have set up any possibility of a romance between the two (aside from one corny, stupid joke at the beginning of Mission 2). The game goes out of its way to show that despite the fact Kat is merely human, she's an equal to Dante. From her resolve in the face of certain death to her unbreakable loyalty to her friends, Kat is by and large the emotional core of DmC and her struggle is what winds up resonating with the player because of it. Without Kat being who she is, written the way she is, Dante has absolutely no reason to give a shit about the plight of humanity at the end of the game. It's because of her, through her actions and her resolve, that Dante is finally broken out of his apathy and decides to finally take a stand for something. How is it sexist?
You know what other beloved properties have similar levels of sexist tropes? Pretty much all of them. Does that mean I excuse sexist tropes? Nope, they suck. Does that mean that I dislike or that I'm unable to engage on every product that contains sexist tropes? Thankfully no, as I'd be left with very little in the way of western culture, let alone videogames, to enjoy. Doesn't mean I won't call out the tropes, though.
You say this stuff to rattle your sabre and convince people that you're standing for some vague notion of morality, but you've yet to prove anything. I ask for proof. Hopefully your response won't be "just look around you, maaaan"
DmC is a game about masculinity, narratively. It's a game about a very specifically male teen punk growing out of being an idiot. It makes sense that he'd open the game in a vapid threesome with some strippers, that's not a problem. It makes sense that the females on the demon side would be a subjugated barbie doll used as a child receptacle and a deformed bulimic monster. Those are meant to be the results of the super-male Mundus oppressing the world, and are presented as a critique. That's why it's kind of a shame that Kat and Eva are such damsels in distress, and that no male entity appears as a damsel in distress at any point. It all comes down to Kat, in the end, as she is the archetype for the "good" female, and she's a victim of a bunch of sexist crap in the game as well, when the idea was for her to embody humanity. It's a valid criticism, but it doesn't destroy what is otherwise a very, very good game.
I agree on the first point. DmC is about a young boy becoming a man. Through the examples set before him by his mother and by Kat, he learns how to be a good man and to use the power he has not for petty gain or because he's bored, but to use it responsibly and for the good of others. He even grows to show sympathy for the succubus and her demon spawn because of their genuine oppression at the hands of fucking Satan himself, Mundus. Throughout the game Dante's devil-may-care attitude is repeatedly challenged, and it isn't until he takes the examples set by his mother (who sacrificed her life to protect her children, but that's sexist apparently) and his friend Kat into himself that he finally grows up and becomes a man. If anything, you'd think this narrative is a feminist's wet dream because all it really is, is a couple of women showing a young boy how to be a good person.
And yet it's sexist because... why? Because Kat is arrested and brutally beaten at a critical moment in the plot? Because Dante in his compassion shows her how to be taken alive (so that she might be helped later and not, you know, killed)? Because eventually Kat is rescued and goes on to play an integral part in putting an end to Mundus's reign of terror? Because without Kat to lay the plan out for Dante and Vergil, the two of them would've probably wound up storming the tower and getting killed thus dooming humanity to subjugation and slavery? You argue that the game is sexist solely because there isn't a man that is not held captive at some point in the narrative. I argue that because Dante and Vergil are the two most powerful fucking beings in the story next to Great Satan Mundus that doesn't really jive at all in any narrative context. Kat is the one who is captured because she's the only human being in the cast of characters. She has no special powers and no real means of fighting off twenty SWAT officers who kick the absolute shit out of her. She's not a damsel in distress because such a phrase implies the connotation that she's a prize to be fought for and won. Dante and Vergil strike up a bargain with Mundus to get her back not because she's a prize or because having her will somehow save the world, they do it because she's Dante's friend and he's not a callous prick.
In retrospect, I'm a bit torn on whether Kat as a damaged, frail damsel in distress who is still fundamentally good and talented, is more or less of a problem for me than old DMC's oversexualized but physically powerful Trish. It's genuinely a bit of a wash and, if anything, Ninja Theory's history of female characters in Heavenly Sword and Enslaved makes me more willing to give them a pass on Kat being a mistake rather than a deliberate statement.
Kat is not frail. By resisting torture and god knows what else Mundus got her up to while she was held captive (not to mention the aforementioned shit-kicking she received by the SWAT cops), she shows in the narrative that she's far stronger than Vergil is by sheer strength of character and will. She does not display her strength in a physical sense, but she does in a much more potent one - ideologically, emotionally, with character and integrity. What makes her the perfect line for Dante's connection/understanding of humanity is that, despite her physical weakness and inability to fight back with any real success, she fights nonetheless. She does so because it's right, because the oppression humanity faces is wrong. Kat's a fucking warrior, and in my opinion one of the strongest, best female characters presented in gaming for a good long while.
But hey, that clashes with your personal narrative of "the game's sexist because a woman got kidnapped or some shit" so whatever.
TL;DR the game isn't sexist.
Log in to comment