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    DmC Devil May Cry

    Game » consists of 16 releases. Released Jan 15, 2013

    DmC Devil May Cry is a reboot of the series from developer Ninja Theory, featuring a redesigned Dante and a new take on the franchise's fiction.

    You got your damn wish.

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    Enigma777

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    #51  Edited By Enigma777

    Ugh, fuck you Capcom! And fuck you Ninja Theory!

    I hope this game tanks like no other.

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    Dookysharpgun

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    #52  Edited By Dookysharpgun

    I don't know what it is about this new look that pisses me off, he just seems like a skinny twat with a punk hairstyle who looks all wrong when he starts kicking the crap out of demons....Dante was a prettyboy with a huge ego, but at least he was built to wield a massive sword and demon powers. Maybe after DMC4 I'm just not looking forward to seeing another kid take the wheel when we got to see badass stubbley Dante do his thing, only to have his image revert back to this...thing...or it could be that I think games should move past storyline content that just sucked, or, much like Raiden, turn Nero into a proper, epic character we can all admire, or at least cheer on when hes ripping into an enemy that Dante can't take because he's too old...
     
    MGS got this shit right.... 
     
    And after the gameplay that was involved with DMC4, I think we can all agree that nobody has high hopes for this game...it just doesn't look appealing. Maybe its just a bad trailer, but I can't help notice that it seems kind of slow, perhaps its a framerate issue, but it just doesn't look good.

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    mutha3

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    #53  Edited By mutha3
    @benjaebe said:

    I think it's pretty funny that people complain about the new character design as if the previous design wasn't just as bad.

    Old Dante was cheesy and colorful, new dante looks like a turd. Literally. Like, he's brown and shit.
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    mutha3

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    #54  Edited By mutha3
    @Enigma777 said:

    Ugh, fuck you Capcom! And fuck you Ninja Theory!

    I hope this game tanks like no other.

    Fuck Ninja Theory the most
     
    Never forget:
     
    "They have schools. You don't have schools. You have mechs."
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    proflate

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    #55  Edited By proflate

    Capcom has taken over development of this game?!.... Oh, well it looks like I didn't get my wish.

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    mutha3

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    #56  Edited By mutha3
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    Keeng

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    #57  Edited By Keeng
    @Napalm said:

    @Beforet said:

    What does the word "emo" even mean any more?

    Not how anybody is using it in this thread.  Also, as long as the game stays true to the style of Devil May Cry, I won't have any issues. I kind of wish they would have kept going with Dante from Devil May Cry 4. I liked his older, street-smarter self in that game.
    I agree with all of this. Old Dante had character. He was definitely one of the most interesting characters in games. He's funny, amusingly cocky, and still empathetic. He was also a character whose bad-assery was actually kind of fitting. I can't see this guy (or Bayonetta cuz fuck her and that stupid ass game thatsrightisaidit) being capable of any of the antics DMC4 Dante pulled.  
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    Hailinel

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    #58  Edited By Hailinel

    @Ezekeilpurger said:

    Capcom has taken over development of this game?!.... Oh, well it looks like I didn't get my wish.

    ?

    The game is still being made by Ninja Theory, last I heard.

    Not that I wouldn't prefer to see Capcom take over development.

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    HellBrendy

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    #59  Edited By HellBrendy

    Link to the vid maybe? 
     
    http://www.gametrailers.com/video/e3-2011-devil-may/715167 This one?  
     
    Dante looks even more crap than I remembered. I don't care about the level of emo-ness, I look at his ugly coat, useless white t-shirt and regular pants. This isn't the Dante I am looking for. 

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    MikkaQ

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    #60  Edited By MikkaQ

    Whatever, I'm done caring. It's DMC. Not the most significant franchise these days. Enslaved was fun so, I'm just giving the benefit of the doubt.

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    artelinarose

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    #61  Edited By artelinarose

    As a long time DMC fan, Dante's hair color in Dobol Moy Croy isn't even in the top ten of things wrong with this game.

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    deactivated-5a1d45de5ef23

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    i like how people, after this long, still doesnt understand why the people are complaining about the design, not just about the hair.

    also the fuck is wrong with white hair?

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    Soffish

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    #63  Edited By Soffish

    "You got your damn wish"

    Platinum is now developing DMC?! ......Oh, this is just about the hair color.

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    vinsanity09

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    #64  Edited By vinsanity09

    What's funny is that the majority of people who are shitting about the complainers are not even DMC fans... so why do they care?

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    yetiantics

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    #65  Edited By yetiantics

    What's wrong with this game again? It actually looks pretty good.

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    artelinarose

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    #66  Edited By artelinarose

    @BlastoTheSpectre said:

    "You got your damn wish"

    Platinum is now developing DMC?! ......Oh, this is just about the hair color.

    If that actually happened... Oh man.

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    Sooty

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    #67  Edited By Sooty

    I don't like the new design because there's no real reason to change it, they've stuck with it for 4 games so why yank it from under people?
     
    I also don't like how they changed the voice actor of Cole in Infamous 2. I like things to carry on properly.
     
    Oh and they also changed the model of Nicole and her voice actor for Dead Space 2 which was unbelieveably retarded. Right off the bat I was confused what was going on in the intro, then I figured they had just changed Nicole. 
     
    Is it that hard to ask for some stability among characters?

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    TwoOneFive

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    #68  Edited By TwoOneFive

    he still looks like a pussy. old dante is way better

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    Catolf

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    #69  Edited By Catolf
    @Ygg: Why are you asking for stability when this is clearly a reboot as if the other games had never happen, a re-imagining of a character. Besides Capcom approved of the character model.
     
    @TwoOneFive: Old dante was a sparkling bishi, a A-typical character, a pretty boy that is cocky... CLEARLY better. XP
     
    @vinsanity09 said:

    What's funny is that the majority of people who are shitting about the complainers are not even DMC fans... so why do they care?


    Actually the majority are just fans of the concept but not the lame ass story telling and broken camera angles and have you know, outside looking in view that says "The game is not out yet, stop the fucking bitching." XD
     
    @Jethuty: ...we still talking about white hair?
     
    @Artemesia said:

    As a long time DMC fan, Dante's hair color in Dobol Moy Croy isn't even in the top ten of things wrong with this game.


    Then please address what is wrong. other than the fact Date's Hair and looks have been changed for a reboot. Which the DMC series needs terribly. XP Please list ten. I do not say this with sarcasm, I really want legit reasons why this is so terrible.
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    Sooty

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    #70  Edited By Sooty
    @Catolf said:

    @Ygg: Why are you asking for stability when this is clearly a reboot as if the other games had never happen, a re-imagining of a character. Besides Capcom approved of the character model.

    "I don't like the new design because there's no real reason to change it."
     
    Still stands. I'm getting tired of this reboot fad now too.
     
    I mean reboot or not, people think of DMC you think of Dante, that white haired dude with the guns, there's no reason to change that, a reboot doesn't mean they have to butcher the character.
     
    If it was a true reboot they'd just make an entirely new character in the same universe. I know they tried that with Nero but they could have done better.
     
    Is 4 games really worthy of a reboot? I mean really you can count it as a 3 as DMC4 Dante was just dull, so much backtracking.  And 2 was a bad game, let's just cite DMC1 & 3 as the worthy games.
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    phrosnite

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    #71  Edited By phrosnite

    He still looks emo so... not to mention that I hate him as a character. Period. Devil May Cry 4 is the only game I regret ever playing.

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    deactivated-6022efe9ba3cf

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    @phrosnite said:

    He still looks emo so... not to mention that I hate him as a character. Period. Devil May Cry 4 is the only game I regret ever playing.

    lol

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    valrog

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    #73  Edited By valrog

    I like the Architecture.

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    Catolf

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    #74  Edited By Catolf
    @hedfone said:

    @phrosnite said:

    He still looks emo so... not to mention that I hate him as a character. Period. Devil May Cry 4 is the only game I regret ever playing.

    lol

    You... do realize that Nero was the protagonist int hat one... right? And thats not Emo, it's punk getitrightson.
     
    @Ygg said:
    @Catolf said:

    @Ygg: Why are you asking for stability when this is clearly a reboot as if the other games had never happen, a re-imagining of a character. Besides Capcom approved of the character model.

    "I don't like the new design because there's no real reason to change it."  Still stands. I'm getting tired of this reboot fad now too.  I mean reboot or not, people think of DMC you think of Dante, that white haired dude with the guns, there's no reason to change that, a reboot doesn't mean they have to butcher the character.  If it was a true reboot they'd just make an entirely new character in the same universe. I know they tried that with Nero but they could have done better.  Is 4 games really worthy of a reboot? I mean really you can count it as a 3 as DMC4 Dante was just dull, so much backtracking.  And 2 was a bad game, let's just cite DMC1 & 3 as the worthy games.
     
    That does not still stand.. it's silly.
     
    We BOTH know they DID NOT try with Nero, Capcom made Nero because keeping him close to looking EXACTLY like Dante made the fantard (not all fans just the overly obsessed.) fan's happy. His introduction made no sense what-so-ever and he was just there cause they wanted a DMC game and ran out of places to go. XP All of DMC games DESERVE better story telling and over all game in general, bad camera angles and piss poor character development  and story do not help a game, people play DMC for the combat, not because of some guy with white hair is in it. And even the combat was lacking due to bad camera angles and falls out of no where that made no damn sense.
     
    Your tired of the reboot thing, that's fine, but your unhappy about a game that isn't released cause they guy dosen't look like a white haired bishi. That isn't a legit reason because this is a reboot, he could look like a damn penguin and it shouldn't matter cause it has nothing to do with the other games, it's like meeting a character for the first time.
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    phrosnite

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    #75  Edited By phrosnite
    @Catolf
    If we exclude the part where half of the game you played as Dante... YEAH! Devil May Cry has stupid charaters. Period. The new game will be average. Don't get your hopes up.
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    deactivated-6418ef3727cdd

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    Old Dante was a generic anime dude with white hair and a red coat, now he's an angsty emo kid. As long as he slices demons and shoots guns it's all fine.

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    ArbitraryWater

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    #77  Edited By ArbitraryWater

    Naw. He still looks pretty stupid. I mean, the gameplay looks like a DMC game, but having messed with 1 and 4 after finishing 3 has made me decide that I'm a fan of Devil May Cry 3 and not DMC as a franchise.

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    Catolf

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    #79  Edited By Catolf
    @phrosnite said:
    @Catolf:  If we exclude the part where half of the game you played as Dante... YEAH! Devil May Cry has stupid charaters. Period. The new game will be average. Don't get your hopes up.
    I'm not sitting here getting my hopes up. And I know you could play the game as dante, but why would you want too unless your looking to play the same game over again. No one really cared why Dante was there, they were just milking it. 
     
    @S0ndor said:
    Old Dante was a generic anime dude with white hair and a red coat, now he's an angsty PUNK kid. As long as he slices demons and shoots guns it's all fine.
    Fixed
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    project343

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    #80  Edited By project343

    This thread makes me hate gamers. I didn't hear a single complaint (aside from acting critique) when Maggie Gyllenhaal replaced Katie Holmes in The Dark Knight. But all this reboot hate makes me want to vomit.

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    CL60

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    #81  Edited By CL60
    @project343 said:
    This thread makes me hate gamers. I didn't hear a single complaint (aside from acting critique) when Maggie Gyllenhaal replaced Katie Holmes in The Dark Knight. But all this reboot hate makes me want to vomit.
    What? People complained about Katie Holmes being replaced. 
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    Brendan

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    #82  Edited By Brendan

    I hope they don't change it. There's something to be said for listening to the fans, but bowing to their every wish instead of following through on a vision is not a good road to follow. I would rather wait and see what they have come up with before demanding that they suit my personal tastes.

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    OneManX

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    #83  Edited By OneManX

    Once you reboot, doesn't that pretty much mean you can do whatever you want?

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    phrosnite

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    #84  Edited By phrosnite
    @Catolf
    It's not like the game ended after playing 4-5 hours as Nero. Playing as Dante is not a choice. If you want to finish the game you need to continue playing. Same levels and everything just in reverse. Awful, awful level design. There isn't a single likable character in that game.
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    neozeke

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    #85  Edited By neozeke
    @Catolf: Yeah.......I wouldn't call that look punk. Maybe mallcore or something. If they were going for the punk look, they should have given him a devil lock.  
     
    No Caption Provided
    So hXc.  
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    artelinarose

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    #86  Edited By artelinarose

    @Catolf said:

    @Artemesia said:

    As a long time DMC fan, Dante's hair color in Dobol Moy Croy isn't even in the top ten of things wrong with this game.

    Then please address what is wrong. other than the fact Date's Hair and looks have been changed for a reboot. Which the DMC series needs terribly. XP Please list ten. I do not say this with sarcasm, I really want legit reasons why this is so terrible.

    The biggest one I can complain about is the gameplay. DMC is all about the gameplay, and despite what some people may argue, the DMC series has a mind bogglingly deep combat system; Ninja Theory probably does not get this. I can't comment on Heavenly Sword as I've only played the demo about once, but Enslaved just about played itself. The platforming was "push X here and watch your guy do a cool jump." No aiming, no input required by the player, just push the button and you succeed. It was cool to watch, their animations are almost unparalleled, and generally just visually NT's games look GOOD to watch. Ninja Theory gets cinematic action, they get making something impressive to watch, but they do not understand the complexity of gameplay that a "proper" DMC game requires. Just watch this.

    I would put the full price of a game down on a wager that they will never have anything even remotely close to this level of depth in their combat system, and for me, that is why it will fail as a DMC game.

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    CagePlay

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    #87  Edited By CagePlay

    Is there a blue rinse option?

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    Hailinel

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    #88  Edited By Hailinel

    @OneManX said:

    Once you reboot, doesn't that pretty much mean you can do whatever you want?

    Not unless you really want to upset the original fans of the series.

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    Catolf

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    #89  Edited By Catolf
    @Artemesia: ... you do realize that they have done two games with ones combat greatly improved over the other and that no doubt capcom will be backing them to know how to make that fluid gameplay... you are complaining about something you have not seen. Better yet look to the recent trailer and it just looks like more DMC random ass combat. DMC's combat wasn't very deep, now if you want to argue deep combat, then let's talk Bayonetta.
     
    Wager all you like on a game you haven't hardly seen anything of yet. *shrug*
     
    @Hailinel said:

    @OneManX said:

    Once you reboot, doesn't that pretty much mean you can do whatever you want?

    Not unless you really want to upset the original fans of the series.

    too late, and we all know no matter what the fans would complain because of the studio not being capcom.
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    artelinarose

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    #90  Edited By artelinarose

    @Catolf said:

    DMC's combat wasn't very deep

    I can't take you seriously after this.

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    Icemael

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    #91  Edited By Icemael
    @Catolf said:
    DMC's combat wasn't very deep
    Not at the beginning of the series, but it's increased exponentially since, culminating with Devil May Cry 4's which has an absolute shit-ton of depth.
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    vidiot

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    #92  Edited By vidiot

    You know, I was thinking about this the other day while watching the E3 demo of the new Tomb Raider reboot. 
    In that demo, the stage is set for an origin story with the character of Lara. She is shown as fragile, and going through a serious traumatic situation: A far cry from the tough-as-nails hardened hero that's been around for years. While her final character arch isn't set in-stone, Crystal Dynamics has done a great job communicating their intent for the new take on the classic character.     

    So it's almost a year after this thing has been announced, and I'm still reading comments regarding people's confusion on just what this game is. Like the upcoming Tomb Raider, it's an origin-story divorced from any previous continuity. Ninja Theory and Capcom have been defending this game, more than they have been promoting it. Much of that has to do with the muddled design ("He's not emo! He's punk! What do you mean it reflects poorly on our design, if we have to constantly have to stop and explain our design change to you! BAH! Disenfranchised youth!!!") Perhaps the new character design is supposed to look that poor for a reason? That like the upcoming Tomb Raider, a similar character arch will take-place.  
    Instead, I get to read endless interviews of developers talking about how prepared/unprepared for the negative comments. Oh, and lot's of silence.
     
    I am convinced that a majority of the negativity still surrounding this game, would diminish if there was better communication between Ninja Theory and fans. Complaints about this game go beyond just hair-color. If Ninja Theory can showcase that they understand the core gameplay of Devil May Cry (New trailer looks like a small step in the right direction) and also understand that the likability of Dante, has nothing to do with generic angst, then we can be in for a real treat.

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    MikeGosot

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    #93  Edited By MikeGosot

    In the game we will hear Dante complaining about how he doesn't want to use Devil Trigger because he's afraid that the power may consume him. In the end of the game, Dante will face a very powerful boss and he will need to use the Devil trigger the entire fight. Once the battle ends, he cannot go back to his real form and he will be with the white hair forever. 
     
    I don't doubt that the developers will do this just to say: "YOU WANTED DANTE WITH WHITE HAIR!? HERE'S YOUR GODDAMN DANTE WITH WHITE HAIR!"

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    Catolf

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    #94  Edited By Catolf
    @Artemesia said:

    @Catolf said:

    DMC's combat wasn't very deep

    I can't take you seriously after this.

    Deal with it son, I said it. XP
     
    @Icemael said:
    @Catolf said:
    DMC's combat wasn't very deep
    Not at the beginning of the series, but it's increased exponentially since, culminating with Devil May Cry 4's which has an absolute shit-ton of depth.

    I will give DMC4 it's due props, I had a lot of fun messing dudes up in that but I can't stay playing a game for combat alone, but for what it's worth I DID like that combat, but in comparison to Bayonetta it's shallow. But stand alone it was a damn good time/ride
     
    @vidiot said:
    I am convinced that a majority of the negativity still surrounding this game, would diminish if there was better communication between Ninja Theory and fans.Complaints about this game go beyond just hair-color. If Ninja Theory can showcase that they understand the core gameplay of Devil May Cry (New trailer looks like a small step in the right direction) and also understand that the likability of Dante, has nothing to do with generic angst, then we can be in for a real treat.

    I seriously doubt the complaints (majority) will hush even if Ninja Theory opened up about the game and showed more combat. And so far as much as people tend to try and deny it, it's a LOT to do with hair color, I guarantee if he had white hair from the start (perhaps blond?...pretty?) there would be less talk about his looks and more about general worry about gameplay. Which is a LEGIT reason to sit and worry.
     
    I will sit and say I don't understand and have never understood people's like of Dante. I thought he was generic But perhaps he is a character that will FINALLY be fleshed out in a game realistically. While I stare at you funny for saying the last part because we both know Ninja Theory can make realistic and WELL DONE characters to the point of making Me of all people care about a person in a giant escort mission that is enslaved. Coming from this girl I wanted to punch int he face for leaving me behind (trip) to this girl I really and honestly wanted to protect was well done. I don't see how they could mar up a character who had little character other that being 'stylish' and cocky inside a poorly told tale.
     
    That thought process is beyond me XP
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    vidiot

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    #95  Edited By vidiot
    @Catolf said:

    I seriously doubt the complaints (majority) will hush even if Ninja Theory opened up about the game and showed more combat. And so far as much as people tend to try and deny it, it's a LOT to do with hair color, I guarantee if he had white hair from the start (perhaps blond?...pretty?) there would be less talk about his looks and more about general worry about gameplay. Which is a LEGIT reason to sit and worry. 
    There's tons of legit complaints beyond hair-color. One popular opinion that I'm mostly worried about right now, is that the Unreal engine will not be a good enough substitute for Capcom's MT Framework. Watching the newest trailer show's concepts of Dante's combat, but not the fluidity (still looks janky between initiating combat attacks) that players are used too. It's really early, and the unorthodox development process of developing the "game part" after spending a year ironing out a poorly received artistic atheistic isn't very encouraging.  
     
    Regarding the issues with his core character design: Anorexic, looks like he's on drugs, homeless, confused artistic direction, replacing fun attitude with angst, he just looks laughably ugly. I will talk to you in private if you wish, again, because that debate is tiring. 
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    artelinarose

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    #96  Edited By artelinarose

    @Catolf said:

    @Icemael said:
    @Catolf said:
    DMC's combat wasn't very deep
    Not at the beginning of the series, but it's increased exponentially since, culminating with Devil May Cry 4's which has an absolute shit-ton of depth.

    I will give DMC4 it's due props, I had a lot of fun messing dudes up in that but I can't stay playing a game for combat alone, but for what it's worth I DID like that combat, but in comparison to Bayonetta it's shallow.

    but

    bayonetta is just dmc4 with an extra attack button

    i dont understand

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    Catolf

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    #97  Edited By Catolf
    @vidiot: deal with mai debate!
     
    Ah but that is the first I did hear of something legit like engine make up which I am thankful to hear. But that will be a wait and see at this rate on what NT will use and how it will in the end work. I'm pretty sure capcom wouldn't just throw them out and NT wouldn't have took on the job if they didn't have a game plan on how they would do combat. (at least I hope they didn't)
     
    @Artemesia said:

    but

    bayonetta is just dmc4 with an extra attack button

    i dont understand

    DMC4 did not have as fluid of combat that is in Bayonetta. I've played both, perhaps it's personal taste, but all Nero gave me was hot Johnny yong bosh moments. "Shall we dance?"
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    deactivated-64ba3d2213a4d

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    @Artemesia said: 

    but

    bayonetta is just dmc4 with an extra attack button

    i dont understand

    DMC4 had like 1/10th of the content of Bayonetta.  
    While DMC4 was fun, the fact that the single player was so short, and then they made you play through it again backwards, before making you fight the bosses for a third time ruined it for me. 
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    #100  Edited By AlexanderSheen
    @Keeng said:
    @Napalm said:

    @Beforet said:

    What does the word "emo" even mean any more?

    Not how anybody is using it in this thread.  Also, as long as the game stays true to the style of Devil May Cry, I won't have any issues. I kind of wish they would have kept going with Dante from Devil May Cry 4. I liked his older, street-smarter self in that game.
    I agree with all of this. Old Dante had character. He was definitely one of the most interesting characters in games. He's funny, amusingly cocky, and still empathetic. He was also a character whose bad-assery was actually kind of fitting. I can't see this guy (or Bayonetta cuz fuck her and that stupid ass game thatsrightisaidit) being capable of any of the antics DMC4 Dante pulled.  
    I just hope they make his personality develop through the game, resulting something similar to Dante in the end and not a young Kratos.

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