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    DmC Devil May Cry

    Game » consists of 16 releases. Released Jan 15, 2013

    DmC Devil May Cry is a reboot of the series from developer Ninja Theory, featuring a redesigned Dante and a new take on the franchise's fiction.

    chickdigger802's DmC Devil May Cry (PC) review

    Avatar image for chickdigger802

    Decent game, poor imitation.

    Finished this on the middle difficulty.

    Had an overall decent time (awesome pc port averaging 100 fps on my rig). Started out pretty strong but it seemed to dragged more I played of it and gotten into the systems.

    Gameplay

    Not being able to cancel out of attacks to dodge kinda sucks, especially for the axe. meh. All the light side weapons didn't feel that great imo. In the end, I pretty much just used the fists for the most part.

    Those boss fights were also pretty bad. I mean, if I have a bigger challenge fighting bosses in a zelda game... something isn't right here! They all just felt bland and there is barely any challenge or cleverness in the patterns or designs.

    Looks and Design

    Really disappointed in Dante's character. I mean I don't mind him calling things names and telling them to fuck off... but the amount of verbal jabs he got in him is extremely limited. He really should be talking smash waaaay more than he is atm.

    The whole limbo thing was decent and level design was ok. Really wish the game had a map. And it's really annoying that a bunch of the shit requires gear from future levels... but in the end you pretty much just get more health that you really don't need, so I never bothered after a while.

    So yeah, not sure if I liked this or hated this, but it's a solid enough first attempt. I do kinda wish this was more of a standalone property mainly because it does feel like trying to 'emulate' Japanese devs hurt the overall product somewhat.

    DMC series is known for campy shitty writing. The writing here is kinda just shitty without the camp :/

    Other reviews for DmC Devil May Cry (PC)

      A decent character action game 0

      DmC does not break the mold. It does not reinvent the wheel. Honestly, it really doesn't deserve the fuss it's gotten since it was announced.As a character action game in the same vein as Bayonetta and the previous DMC games, it really does not rank in the upper echelon. Combat is a fair bit inferior to other examples mostly due to some poor decisions in button layout and how moves are executed. One of the moves requires you pressing the analog stick in a direction twice and then attack to execu...

      5 out of 6 found this review helpful.

      Do you like interruptions in your action games? 0

      things that would make DmC a better game:Character facing should dominate which objects can be interacted with, not the camera.Secrets should not be stuck in areas the camera is directed not to go.Cutscenes should be optional perhaps as a different mode for people who want to have their rhythm interrupted by substandard B-Movie plots shoehorned into action video games. It's always upsetting to see amazing production work in cinematics around a partially formed game.Don't punish me for exploring...

      1 out of 1 found this review helpful.

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