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    Doom

    Game » consists of 12 releases. Released May 13, 2016

    In a world with health regeneration and cover-based systems, one of the longest-running first-person shooter series returns to its brutal, fast-paced roots.

    Can't get ShadowPlay working

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    dprotp

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    I have no idea why. Is it my AMD CPU? I clearly have desktop capture enabled, but it seems to only grab any video if I'm not in fullscreen... Any ideas? Anyone else got it working?

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    deactivated-5d056614f191a

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    Maybe cause Shadowplay is for Nvidia cards?

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    dprotp

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    #3  Edited By dprotp

    Maybe cause Shadowplay is for Nvidia cards?

    I'm using one.

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    deactivated-5d056614f191a

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    Have you tried the beta drivers?

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    GiroMindTricks

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    #5  Edited By GiroMindTricks

    Nvidia's Shadowplay cannot record games using OpenGL like Doom. I've tried work arounds like starting the recording before starting the game, but I always get a little audio delay. That could be fixed after the fact if you want though.

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    dprotp

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    #6  Edited By dprotp

    @giromindtricks: I'm not, actually, as shown by the video I posted. Edit: was in response to assumption that I was using AMD's version of shadowplay

    @rinsatori: I don't think so, but it's worth a shot. I'm updated to the latest stable release (May 23rd, I think?)

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    GiroMindTricks

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    The game uses OpenGL not DirectX, so Shadowplay isn't gonna work well if at all. If you're set on using Shadowplay then play in windowed and crop the video after the fact. An alternative is to start the recording before you load Doom (with desktop capture enabled), this will let you play full screen. However in my experience this always had some audio delay.

    I've never tried using Shaowplay with Doom myself, but I have with idTech4 games and other OpenGL games.

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    dprotp

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    @giromindtricks: So the weird thing is that there are a handful of videos of ShadowPlay working, but it's very possible that the uploaders cropped their videos...

    When you say start the recording, you mean manually through Alt + F9 (default binding)? That's the one thing I didn't try yet, unfortunately.

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    GiroMindTricks

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    I tried it with Wolfenstein: The Old Blood, which uses a similar, but older engine. I had the game set to borderless window, then shut it down. Then started recording at the desktop. I loaded up the game again and it worked, but with audio delay.

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    mike

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    @dprotp: I tried this a few minutes ago, I did borderless fullscreen, checked Record Desktop, and started recording manually. It worked.

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    dprotp

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    #12  Edited By dprotp

    @giromindtricks: @mike: Huh! I'll have to give it another shot. Autorecording didn't work on borderless, but I didn't try manually yet. I also haven't tried relaunching the game after changing video options, so I'll see how that works for me tomorrow.

    Update: For some reason, ShadowPlay works fine now. I can upload video proof if anyone wants it, but it's going to take awhile because it's a ~270MB MP4 and my upload is about 0.6-0.8 mbps, so it'l be a hot minute. Fullscreen and autorecord/Alt + F10 functionality.

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