In the original doom difficulty levels were mostly based on number of monsters and the items that were available in the level. As brad (not me the more important one) has said ultra violence is how doom is meant to be played and my friend put it best as "more things to shoot" though does this remain for the new doom in your opinion?
so I guess my question is outside of the gimmick ultra nightmare mode what are the differences in difficulty levels? Is it more enemies or is it just that their attacks hurt you more unlike the original doom? or is it what new shooters do where it just means enemies do more damage?
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