Minor spoilers for the progression in the game.
What are the attacks (if any) that don't impact your allies if you're playing with friendly fire on? I'm pretty sure you can't hit them with a normal AoE attack with two handed weapons and the like. Some of those specialization abilities sound cool but I worry I'll end up hurting my tank on the front lines by using them. Does the Reaver's circle of pain do spirit damage to your allies with FF on? What about the templar ability that creates powerfull explosions when dispelling barriers?
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