Normally with a game, especially with a story that I want to enjoy with the frustrations of dying because I am not yet adapt at the game mechanics - I start a game on "Normal" setting. But I am highly reconsidering this for Dragon Age: Origins.
The game will have four difficulty settings, "Easy", "Normal", "Hard" and "Nightmare". Nightmare may or may not be unlocked right off. A few notable differences between the settings are...
- Easy: Friendly Fire is at 0%
- Normal: Friendly Fire is at 50%
- Hard: Friendly Fire is at 100%
The creator's of the game strongly hinted that the game was designed with idea that area of effect spells were considered - and to lose that "Friendly Fire" can dumb down the need for tactics. That being considered, I recommend "Hard" setting for those brave enough to truly wanting some tactics in there game. The creator's said, Easy and even Normal made it feel more 'action-adventure' rarely needing to pause and think combat through, at least not as much as 'Hard'.
Any thoughts on what you'll probably play through as? Or your feelings of Friendly Fire?
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