I've been wondering about something since GG Xrd came out. 2D fighters are typically more expensive than polygonal fighters, because each frame has to be drawn individually. Since DBFZ is a polygonal game with enough detail and nuance to make it look like a hand drawn fighter, how to the dev costs compare? Any info would be greatly appreciated.
Dragon Ball FighterZ
Game » consists of 20 releases. Released Jan 26, 2018
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