Drawn to Life Review
Drawn to Life is a game created for the Nintendo DS. It's a platform adventure game that will have you, the player, guiding your own drawn character through several different levels as you try to dispel the darkness that covers a town of poor little creatures. At some point one of these creatures broke into the creator's hall and stole the book of life, thinking that he could do better, but all he did was anger the creator, which is played by you as well, and the creator disappeared. Now some time later the city is in great peril as it is down to its last citizens, with your help they can still save the town and bring the citizens that left back.
Graphically you're going to have a cutesy cartoony feel to the pieces of the game that you're not going to be able to manipulate. The pieces of the game that you're going to be able to can look amazing, or they can look just horrifying. The reason behind this is that you're given a lot of creative freedom to drawn your interpretation of objects, such as platforms, guns, and more. You'll also have the ability to color in the objects you'll be using as transportation, for example a whale, sled, or spaceship.
The music has a kid friendly vibe to it. You might be turning off the sound though as when you are jumping around and collecting coins those sounds come out the strongest. The most ingenious thing about this game, though is the fact that if you have the sound on and you close the lid on your DS, while the game is on you're going to hear the sad sighs of the creatures you're trying to help. If you open it back up you hear their rejoicement.
When it comes to controls you really are going to be utilizing the majority of what the DS is going to offer. You're going to have to have your stylus ready for the clean up, creation of items, and openning of doors. You'll be using the other buttons for attacking, jumping, talking smashing, etc.
As stated before you have come back to help this poor village, and it is with your help of recovering missing pages from the book of life, rescuing stranded villagers, and reclaiming the village that you're going to win the game. Sure there is definite problems with this game when it comes to allowing for the player to create objects because if you're not the best artist or if you're just in a hurry you're going to see your creation(s) smeared all over the screen, and that might take away from the game. To complete each stage you need to find four fragments of a page, you'll also be on the look out for citizens, and special game pieces that if you collect enough you can gain an extra special move, add music to the game, etc. My problem with the game is that there are some points in the game where the game is very unforgiving, and then there are times where I feel comfortable enough to allow anyone to play the game.
If you're looking for a different kind of platformer on the DS, this might be for you. If you play it right you can fly through a good chunk of this game without noticing it, but there's enough difficulty to keep most people interested. If you can look past some of the flaws, this is a game to get. This game gets a 7.6 out of 10.