This game will be Dan's kryptonite.
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Game » consists of 3 releases. Released Sep 22, 2005
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Games released on cartridges that features extras (extra chips, receivers, etc) that the consoles cannot do without them.
A quick burst of speed that propels the player slightly forward or backwards.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Sometimes you need to crush a little rock to gain access to valuable objects - or even to find your way out of a sticky situation. The drill is your friend.
The 2005 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 18-20.
This concept is for games where at least one of the main characters is female.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
Game cartridges that are shaped differently from other ones for the same console. While they are more commonly associated with unlicensed games, there have been occasions where these were seen with official releases: mainly ones that incorporate special hardware.
Anything that can be picked up and used temporarly. Basically any item that is optional but can be used to an advantage.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
The Rule of Three dictates that a certain action must be repeated three times, usually when fighting a boss battle, in order to complete an objective.
Mostly dedicated to portable platforms like the Game Boy, the platform's hardware did not include built-in rumble feature. Game developers included the hardware needed for the vibration directly on the game's cartridge, often times requiring a dedicated battery as well.
A Secret area is a place hidden that few will find unless they know where to look.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
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