Something went wrong. Try again later

    Driving Line

    Concept »

    Driving lines are lines that appear on the road in some racing games. Generally, their colour indicates at what speed you should be driving, and their location indicates an ideal route.

    Short summary describing this concept.

    No recent wiki edits to this page.


    A driving line is a dynamically-generated line that appears overlayed on a race track, usually found in simulation racers or racing games that incorporate simulation elements. These lines can vary in colour, size, and shape, but generally they plot the most ideal route that a driver can take on a course. The colour of the line usually ranges from green to yellow to red, indicating at what speed the player is driving relative to the ideal speed as determined by the game. Driving lives frequently appear green if the player is driving at the correct speed or red if the player is driving too fast.

    Driving lines are commonly an attempt to make a game more accessible to less experienced players, encouraging them to, for example take corners tightly, bleed off speed in preparation for a special manoeuvre, or gain speed on a straightaway. The driving line can be used in combination with other player assists, such as auto braking or assisted turning to reduce difficulty, potentially broadening the audience for more technical racing games.


    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.