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    Duke Nukem: Zero Hour

    Game » consists of 2 releases. Released Aug 01, 1999

    Duke Nukem Zero Hour is the second third person adaption of the classic shoot em' up franchise

    slither_maggot's Duke Nukem: Zero Hour (Nintendo 64) review

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    A Fine Duke Nukem Game

    Everything we've come to know and love about Duke is present and accounted for. There are good, cheesy, one-liners, tons of gunplay, baddies, and locations to explore which gives the game some good flavor and make it a little different from the standard run'n'gun FPS's we're all so used to. This third-person adventure shooter took concepts used in Duke Nukem 3D and fleshed them out with a little more. While many people criticize this game I thought it was done quite well.

    The graphics, considering it's N64 were fairly decent with a few minor hiccups aside. The sound quality is pretty decently done and responsive with the action happening onscreen. The aspect of time travel keeps the player jumping from location to location which helps keeps the environments and enemies fun to keep plugging away at and with the quest for the missing time machine parts; offers a few secrets for any player willing to take the time to find them. The completion % also keeps player's replay value up by wanting them to achieve as much as possible in each particular mission. The game gives fans familiar with all things Duke something to tide them over if they want a fun Duke experience so if you see it sometime, I recommend giving it a go.

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