So I got the game on Saturday like a lot of folk who ordered online in the UK. I've put in 7hrs 30 so far, which puts me in Chapter 4 of Wei's story. For context there are 13 chapters, although they cover the whole game so I presume Wei will stop when Jin comes about, but clearly it's a big game.
Firstly, performance. On my base PS4 it ranges from "acceptable" to "awful". Most of the time, the game runs at an OK rate even if it's clearly failing to maintain a solid 30FPS, but in certain moments (namely indoor areas, high enemy densities and particle effects) the game runs at a real chug. One of those areas is the combat tutorial and I can scarcely believe they thought that was an acceptable introduction to the product - we're taking 20FPS or less here. The poor framerate might have been more tolerable if, like say GTA V, it had been pushing the bounds of what the console can do visually. But DW9 is not a very pretty game with poor textures and abundant aliasing being standout issues. Nobody has ever bought a DW game for graphics, but at least on base PS4 DW9 is a very disappointing showing even by the series' standards.
Secondly, the open world. I'm pretty ambivalent about it. The reality is the game hasn't actually changed that much. You're still going to be largely clearing out camps, defeating officers to gain territory, all that jazz. The issue is there's not a real need to ever do anything other than your main quests and the "tactical" optional objectives (which enable you to lower the level of key enemies, e.g in Xiapi where it's some of those side objectives that allow you to execute the flood attack which greatly reduces Lu Bu and Chen Gong's levels. Frankly, the game is at its strongest where it sticks closest to the traditional DW formula and whilst there is stuff to do outside of that, none of it is either compelling or necessary. And clearing camps randomly in the game gets boring fast.
The other issue is that it magnifies some of the other issues in the game. The AI is still utterly thick and depressingly easy to cheese. I was tasked with defeating an elite archer unit which took me 30 seconds and two poison arrows to the commander, gaining me a trophy for doing a quest in less than a minute, all without them even noticing. Likewise, I escaped from Luoyang using the grappling hook (a comically overpowered one) which turned what in previous games had been a thrilling chase by Lu Bu into 30 seconds of clearing two walls.
Also, there are a few glitches. The most comical was when Hulao gate failed to open, with both my allied officers and retreating enemies trying to run though it. Luckily, there's a side path...
I still have tons to explore and there's definitely some features I haven't fully explored, but that's where I'm at so far.
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