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Abilitease is an aspect of game design wherein a game will provide a glimpse of your full skill-set at or near the start, only to remove most of these skills, stats, and abilities soon after.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
Games that have animals (except humans) as the main character. The character must be playable.
This shows you how long you have until you start wishing you had gills. When your breath runs out, you may take damage, or you may expire right there, depending on how sadistic the game designers were!
The new badass way to look, as seen on 90% of hit video game covers.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The controversial practice of incorporating "access control technology" into digital media so as to limit what owners of that media can do with it, most commonly for the stated purpose of preventing piracy.
One of the smartest mammals on the planet and star of the Ecco the Dolphin games, dolphins live in the ocean and can perform a variety of tricks. Dolphins also have a particular fondness for fish.
The 1995 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 11-13.
The 1999 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 13-15.
The 2000 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13.
Cold-blooded aquatic animals that have scales and breathe through gills.
The ability for an athlete or character, especially in extreme sports or platforming games, to rotate their bodies in a frontal or backward motion, creating inertia that propels them into a flipping motion.
Eurogamer's digital distribution service.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Games released coinciding with new hardware.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
Sometimes one playable character just isn't enough.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
QSound is a recording/mixing process used in many audio recordings based on a processing algorithm and used to make sound appear to be in 3D whilst using only 2 speakers.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
Red Book is a set of specifications for audio CDs. For games it refers to early CD-ROM titles with background music recorded and played back as audio tracks, instead of being generated by the hardware. Its called Redbook Audio because the book that lays out all the specifications has a red cover.
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