@Branthog said:
Using various mythologies as the background or world to create a story out of isn't very original, but it's something I can tolerate if it is done right. Religion, on the other hand, is just another gimmick. This seems to straddle religion and mythology, but still contain nothing that I find compelling or interesting. The background on this sounds a lot like a Shyamalan "with a twist" *yawn* story. Or like a Dan Brown attempt -- ridiculous and uninteresting, yet somehow that found an audience of people who thought they were in the middle of something clever and awe-inspiring.
I want to play a game about religion about as much as I want to play a game about abortion, feminism, immigration, or any of several "I just took Philosophy 101" concepts. Gamers seem to succumb to this sort of trickery, so easily, but it strikes me as no different than GamaSutra needing more hits, so writing yet another "sexism/women in gaming" article or a television show promoting that an important character might die this next episode, or a show putting a puppy or a child in harm's way because they aren't clever enough to find another way to achieve emotional impact.
To each their own, but this is a genre that does not appeal to me. Much in the same way that demons and ghosts don't appeal to me. It's like watching Paranormal Activity, which is a lot like staring at your fireplace and waiting for Santa to climb out with a sack full of toys. I think we all want to see more games with a greater level of maturity, complexity, and story depth, but I don't think we want the cheap low-hanging-fruit attempts at it.
And yes, I discern between the two things: religion and mythology. A game set in the world of Norse or Greek gods is mythology. A game steeped in a currently practiced and preached dogma is religion. (Unless there is a huge contingent of people out there that still believe in Norse or Greek gods, in which case I guess that's still "religion", too . . . but I am under the impression those are dead religions).
I agree with you on most of this ( though I prefer calling "feminists" female chauvinists, you know, call a shovel a shovel), except for the last bit, Norse mythology has stuff in common with Abrahamic mythology (concepts like creationism, life after death and Armageddon).
You know, good stuff that made you give your life or a percent of you productivity to your local holy man... just because Catholics were better at threatening/murdering/converting nonbelievers than Scandinavian pagans doesn't mean that their superstitious bronze age myths deserve to be treated any different (In the sense that no religion is true, they're all myths and I feel that not calling calling a shovel a shovel here legitimizes Abrahamic mythology and somehow makes Greek or Norse mythology seem like they were abandoned because they were not true, when the only difference between them is that Catholics were the ones swinging the biggest hammer. Being the best at organizing mass murder does not make your superstition any more real than superstition in other flavors)
I dunno, even differentiating between them is weird to me, it's like saying you know that Spider-man doesn't exist, but you have a close and personal relationship with Batman.
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