People excusing jank is seriously how we got Fallout 76, I am SICK TO DEATH of people excusing jank as "part of the experience" and pointing to the hours upon hours of video of people rolling 1000 cheese wheels down a hill. That's all well and good, but I want to plunk down $60-70 for a complete narrative experience, not to have a busted physics engine surrounded by mediocre combat and MAYBE half-decent writing.
Now that's out of the way, this is a very complicated problem and it hits one of the things I really hate about discourse on the internet: collective thought taken as read. When people say things like "Batman V Superman only has a 26% on Rotten Tomatoes, it's not THAT bad" or "This Adam Sandler movie has a 6% on Rotten Tomatoes, that's just ELITIST," but neither of those is correct because Rotten Tomatoes takes a bunch of individual reviews and combines them. The score is meaningless, the score is a binary reflection on whether a review was positive or not. A 26% VS a 97% doesn't mean "one is 1/5 and one is 4/5," it means "most reviewers didn't like this one, most reviewers did like that one." Put another way: a 59% review gets counted just as "negative" as a 5% just as a 61% is counted the same as a 95% review, it's not an "average."
What does all this have to do with this blog post? Collectivism VS individuality! Or, to quote the great Al Pacino in the criminally underrated Dick Tracy: "It doesn't work...unless we're ALL in." Because videogame review websites can't and shouldn't talk about review processes with one another while they're in the process of it, there's simply no way for publications to decide "WE'LL be the ones who put a newbie/neophyte player on the FromSoft beat to offer something else!" because what if 6 publications decided to do that? What if 10 did? What if you're the ONLY ones, and now you're the lone 6/10 among all the 9s and 10s, but it's because the person never liked FromSoft games and this is just another one for the pile? Games at this level are incredibly risk-averse, and coverage of them is even moreso, but this has been a problem with sports games going back a LONG way too. If you don't have a "football guy" on-staff, who's going to review Madden? Should anyone? Should someone with no idea how to play the game see how the game is played from that perspective? On the plus side, I think videos about Elden Ring's approachability are going to get a lot more common, if anything this kind of coverage dissuades presales, and that's something we could all use a little more of (and I'm not JUST saying that as someone who preordered King of Fighters XV and bounced off of it IMMEDIATELY, to the point where I've spent more time staring at the icon on my dash than actually playing the game). So while it's unfortunate that there's not a lot of pre-release coverage from non-enthusiasts, I don't think that's a failing of the individual sites and creators, but a failure of overall vision, or a failure of the system that it already exists within.
This is not to say "the system is perfect, change nothing," but as you're very open and clear about: the system is busted and there's no easy fix." Because the problem with this is the increasingly gatekeepery fanbase that sees any slight problem or criticism as Warhammer 40K level heresy, and therefore people even TRYING to make that inroad face an uphill battle. FromSoft isn't to blame here, but their fanbase is fast becoming the Star Wars of videogames, though I might say that games like "Dead by Daylight" or "For Honor" where toxicity is actively a part of everyday play are getting there faster. A lot of these reviews, especially the 10/10s that aren't moving the needle, seem more like they're trying to avoid harassment and doxxing of their staff, and that is a PROBLEM. And it is a MASSIVE ONE for the future of games coverage.
This is probably coming off as a little more critical of this post than I intended, but the original post hits a lot of issues I have with how we taken in online content, and as you say and I agree: there are no easy solutions here, apart from "people need to stop being such pretentious, gatekeeping pricks." But that's sadly not terribly "simple," it seems. And for what it's worth: Giant Bomb archenemy and sometimes romantic partner Nextlander is doing some great coverage of the game between Alex, who hasn't played hardly any FromSoft games, Brad, who loved Bloodborne and bounced off everything else, and Vinny, who loves Souls games, but not so much Bloodborne.
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