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    Empire: Total War

    Game » consists of 9 releases. Released Mar 03, 2009

    The fifth installment in the Total War series from The Creative Assembly. Empire: Total War features the series' hallmark blend of real-time strategic battles, and turn-based empire building. Empire takes place during the 18th century — an age of imperial expansion, trade, rifles and cannons.

    Faction you would like to see in the game

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    deaux

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    #1  Edited By deaux

    There are reportedly 50 or so factions in the game, 10 of which will be playable from the start.  If this is anything like its predecessors then we'll all have fun modding/unlocking the rest.  So, which factions or nations would you like to see, or play as, besides the 10 already confirmed?

    I'll get things started with a pretty obvious one: the Mughal Empire.
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    chandlerr_360

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    #2  Edited By chandlerr_360

    As long as the colonials are playable, I'm happy.

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    Cerbberos

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    #3  Edited By Cerbberos

    China :D Opium War.

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    deaux

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    #4  Edited By deaux

    Sadly, China won't be in the game, at least at first.  I'd bet good money that the first expansion will be Napoleonic wars, but China would make sense for a later expansion.

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    Rapture

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    #5  Edited By Rapture

    France, coz of the cool Napoleonic cavalry and i hope the a.i is a lot smarter in Empire Total War

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    Giuseppe

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    #6  Edited By Giuseppe

    Some sort of Italian faction. Problem is though Italy came around during the 19 centurny. Like Germany. But, they have to have some sort of Italian faction.

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    Moon

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    #7  Edited By Moon

    SCOTLAND!

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    Snail

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    #8  Edited By Snail

    PORTUGAL! We had one of the biggest Empires of all time, and discovered the single most profitable route of all time (the route to India) as well as Brasil sooner than the damn Spanish!

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    Death_Unicorn

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    #9  Edited By Death_Unicorn

    Prussia,
    or the good ol' U. S. of A. if they're playable.

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    tineyoghurt

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    #10  Edited By tineyoghurt

    Denmark-Norway. It will be in the game, but it seems it ain't playable.

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    destro

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    #11  Edited By destro

    50 factions? do you really need any more? usually RTS games have 5-6 factions, that i know off

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    deactivated-57b1d7d14d4a5

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    It's not an RTS.

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    Gunner

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    #13  Edited By Gunner
    Bellum said:
    "It's not an RTS."
    Its RTS/TBS
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    deactivated-57b1d7d14d4a5

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    No, it's a turn based strategy game with tactical battles. It's no more an RTS than World in Conflict.

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    Gunner

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    #15  Edited By Gunner
    Bellum said:
    "No, it's a turn based strategy game with tactical battles. It's no more an RTS than World in Conflict."
    The devs even state that it is an RTS/TBS. Its almost like two different games in one, the "tactical battles" are in real time and require strategy to win, RTS. The main campaign map is turn based and requires strategy to win, TBS.
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    deactivated-57b1d7d14d4a5

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    Have you seen what CA considers history? Can you really trust them to understand the difference between tactics and strategy?

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    Gunner

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    #17  Edited By Gunner
    Bellum said:
    "Have you seen what CA considers history? Can you really trust them to understand the difference between tactics and strategy?"
    Tactics and strategy are linked, and I dont think people are going to want to call it RTT/TBS, the general term that most people would understand when explaining a total war game is TBS with RTS battles.
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    deaux

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    #18  Edited By deaux

    Oh Bellum.
    CA's games have historical inaccuracies, yes.  Some because gameplay requires that they simplify things, and no doubt also some oversights or outright errors.  But the inference from such inaccuracies to their not understanding a rather contrived destinction is unwarrented.

    Still, the point about World in Comnflict is well taken, although that game has some sort of resources and recruiting in real time, whereas Total War games have none.  In that respect they're even more unlike traditional RTS's (though I think that desscription is still broadly appropriate).

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    sdauz

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    #19  Edited By sdauz

    finally india in a game, english would be interesting too for their navy.....world in conflict was soo awesome i thought it would change the RTS genre, it didnt and ppl forgot it

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    StaticFalconar

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    #20  Edited By StaticFalconar

    I wanna see the smurfs in this game.

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    PureRok

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    #21  Edited By PureRok

    I'd like the Dutch, but with 50 factions I'm sure they are there already. Also, this:

    tineyoghurt said:

    "Denmark-Norway. It will be in the game, but it seems it ain't playable."
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    GTCknight

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    #22  Edited By GTCknight

    I'd really like to see a Jean-Claude Van Damme faction. Everytime they'd meet an enemy they would all do the splits and punch all of their enemies in the balls. Who could stop such a powerful force?

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    eclipt1c

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    #23  Edited By eclipt1c

    Dutch are already confirmed.  They're called the United Provinces.  There's a little write-up on the official website, here.

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    confinedbread

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    #24  Edited By confinedbread

    I just want to use the english and get my hands on some hessians. Also, a civil war Mod/Expansion would own

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    The_WolfHound

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    #25  Edited By The_WolfHound

    I want Ireland to be in it. I hope they are and then beat down United Kingdom :)

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    FuzzYLemoN

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    #26  Edited By FuzzYLemoN

    If they set the game about 100 years later, they could include Canada's origin story, much like they're doing with the US already. I'd like to see that in an expansion or something.

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    The_WolfHound

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    #27  Edited By The_WolfHound

    Can someone who has the game tell us what kind of factions are in it?

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    RJ

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    #28  Edited By RJ

    Great Britain, France, United Provinces, Sweden, Spain, Prussia, Austria, Russia, Poland-Lithuania, Ottomans, Maratha Confederacy, Mughal Empire, and the U.S. which is unlocked after playing through the Road to Independence campaign.

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    Captain_Fookup

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    #29  Edited By Captain_Fookup

    Ewoks.

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    deactivated-57b1d7d14d4a5

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    deaux said:
    "Oh Bellum.CA's games have historical inaccuracies, yes.  Some because gameplay requires that they simplify things, and no doubt also some oversights or outright errors.  But the inference from such inaccuracies to their not understanding a rather contrived destinction is unwarrented."

    Mods have proven that there is no gameplay advantage behind such blatant oversimplification. If CA thinks that there is, they are wrong. I imagine it's more to cater to what people expect from what they have learned in popular history, to be honest. Rome was by far the worst in this regard, being more fantasy than anything resembling history.
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    Marnox

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    #31  Edited By Marnox

    Being a norwegian I would like to have Norway as a playable factione. If you take it from Denmark and let the citizens rise up against you, they fill found a Norwegian militia and will be listed as a independent minor nation. I so wish that I could play them, and not just against them.

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    The_WolfHound

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    #32  Edited By The_WolfHound
    RJ said:
    "Great Britain, France, United Provinces, Sweden, Spain, Prussia, Austria, Russia, Poland-Lithuania, Ottomans, Maratha Confederacy, Mughal Empire, and the U.S. which is unlocked after playing through the Road to Independence campaign."
    Any Irish or Italian faction?

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