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    Empire: Total War

    Game » consists of 9 releases. Released Mar 03, 2009

    The fifth installment in the Total War series from The Creative Assembly. Empire: Total War features the series' hallmark blend of real-time strategic battles, and turn-based empire building. Empire takes place during the 18th century — an age of imperial expansion, trade, rifles and cannons.

    Trade Question

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    Death_Unicorn

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    #1  Edited By Death_Unicorn

    Well, I'm playing as Prussia and lovin it, however this trade route capacity thing bugs me. I finally upgraded my port in Berlin so it can have 4 trade routes which is all fine and dandy, however I just captured Copenhagen from the Danish and that region has a commercial port too, but since it's not my "home" region, I can't use it for anything, no ships are coming out of it so its desolate. Is this port of any use? Should I just destroy it and build a fishing town or something?

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    deaux

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    #2  Edited By deaux
    @Death_Unicorn: You may not care about this (hopefully you finished your game already).  A commercial port generates wealth even if it isn't being used for a trade route, and it allows you to build certain ships.  Also, a new route may connect to an existing port when you gain control of a new port. 

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