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    Enemy Territory: Quake Wars

    Game » consists of 13 releases. Released Sep 28, 2007

    A multiplayer-focused spin-off of the Quake series and a follow-up to both Quake 4 and Wolfenstein: Enemy Territory. Take on the role of a soldier in the human Global Defense Force or the alien Strogg, and either save or devastate Earth in the process.

    holdsteady828's Enemy Territory: Quake Wars (Xbox 360) review

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    Disappointing Port

    The skeleton of a great class-based multiplayer shooter is present underneath some irritating control and pacing decisions.  Interesting class abilities like artillery, airstrikes, and weapon emplacements add flavor to the action.  The objective-based mission structure adds some context to the fragging and serves to funnel the fight to specific locations on the generally well-designed maps.  However, the learning curve for the difficult and unintuitive vehicle controls and strangely disorienting character movement make Quake Wars a difficult experience to recommend.

    Other reviews for Enemy Territory: Quake Wars (Xbox 360)

      Solid game, bad port 0

      Enemy Territory: QUAKE Wars is the award-winning spiritual successor to the free and incredibly fun FPS Wolfenstein: Enemy Territory, a game notorious for its incredibly strong fanbase. Instead of taking place in the World War II era of Wolfenstein, this time players are fighting the war in the Quake universe that takes place between Quake II and Quake 4. At first glance, it looks inspired by the Battlefield series of games, with large and open maps full of vehicles, as well as a class system wi...

      1 out of 1 found this review helpful.

      One for the road 0

      I literally had no idea that this game was being released this week. I've always wanted to try it out on the PC, but never got around to it. Now I can experience this great PC game on my 360! And unlike Haze, the game actually looks like the screen shots below my review, so that's always a plus! On to the review:GRAPHICS: Though this game is a port, you'd be hard pressed to see that in the visuals. id Software's proprietary "Megatexture" technology allows for HUGE draw distances with very littl...

      0 out of 0 found this review helpful.

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