@notnert427 said:
I'm 100% rooting for PUBG in this for the following reasons:
- Fortnite was failing hard until they ripped off PUBG. If Fortnite was successful on its own merit prior to hopping on the Battle Royale bandwagon, I wouldn't have an issue with this. Except it was tanking, so they decided to pivot and just copied a popular product, which is pretty fucking weak.
- Fortnite intentionally undercut PUBG on price and shoved their version out before the PUBG console launch. This strategy has proven wildly successful, but also serves as proof that Fortnite actively avoided trying to best PUBG on their product's actual quality, which speaks for itself. Fortnite's appeal was/is almost entirely that it's "free PUBG".
- Fortnite actively used PUBGs name without consent to help push their product. This is what may well cost them big in the suit, and arguably should. Any argument about what is/isn't "original" to PUBG (since apparently Greene "copied" uh....himself) is somewhat irrelevant when Fortnite themselves openly cited PUBG to try and inflate their own product, against PUBGs wishes.
This is the opposite of competition. Unchecked, it will lead to every good game instantly having some shitty F2P clone, and that is fucking terrible for the industry. Fortnite's success has made it clear that a bunch of gamers fucking LOVE the idea of getting something for nothing, which as a concept is ridiculously untenable on the whole and not how any other industry works. The awful message that sends to developers is that "hey, even if you make a great thing, we're going with the cheap/free facsimile of it instead, at which point we'll happily throw them our money on dumbass loot crate shit that should have gone to support your game." The failings there should be crystal goddamn clear, as should the rationale for hoping PUBG wins this.
There's a couple of things wrong with what you've said here.
"This strategy has proven wildly successful, but also serves as proof that Fortnite actively avoided trying to best PUBG on their product's actual quality, which speaks for itself."
Fortnite has always been a better running and arguably better looking game than PUBG has ever been. Putting artistic tastes aside, Fortnite runs smoothly across all platforms, has had very little issues with hackers, very little issues with connectivity and whenever bugs do pop up EPIC are quick to fix them.
"Fortnite's appeal was/is almost entirely that it's "free PUBG"."
And the twist on building, and how it controls differently, and how it's a faster more colorful game. And how it's not a pallet swap at all. If it was a pallet swap, this would have more merit.
"This is the opposite of competition."
It's absolutely competition in every sense of the word.
"hey, even if you make a great thing, we're going with the cheap/free facsimile of it instead, at which point we'll happily throw them our money on dumbass loot crate shit that should have gone to support your game.""
Remind me again - which game is it that has loot crates in it? It's not Fortnite anyway. It's actually PUBG - the game that costs $30 and went all in on the Steam market place, loot boxes and keys to open those loot boxes.
Enjoy what happens to the industry if PUBG Corp actually win this case and there's immediately a precedent set for being able to sue based on similarities like gameplay mechanics.
As others have said - Daybreak should be the ones who are pissed. It's highly unlikely that Greene wouldn't have signed an agreement with them that whatever he helped develop was their own work and couldn't be brought with him. Daybreaks biggest problem was they probably didn't get him to sign a no-compete clause, which allowed the guys at Bluehole to hire him help to make PUBG for them and allowed Bluehole to slap his name on it.
Log in to comment