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Game » consists of 4 releases. Released Nov 18, 2014
A video game engine formerly known as Bitsquid.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
A style of animation that gives games a more hand drawn look.
A non-interactive sequence within a game most often used for plot advancement.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Dolby Digital is an audio compression technology codec first used in movie theaters. It's now commonly used in many modern day audio/video media formats, including video games.
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
This concept is for games in which at least one of the main characters is male.
The eleventh PAX Prime took place August 29-September 1, 2014 at the Washington State Convention Center in Seattle, Washington.
PhysX is a realtime physics engine middleware originally developed by Ageia and now maintained by nVidia. It is the only currently available physics engine that supports hardware acceleration.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
These games are designed to be played by one person, and one person only.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Games officially verified by Valve to be fully playable on Steam Deck.
The option to display dialog and other information with text on screen.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Xbox 360 and original Xbox games that have been approved to run on the Xbox One's backwards compatibility feature.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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