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Game » consists of 1 releases. Released Dec 31, 1990
A general location used to store and invest money. Whether players rob it, or store money in it and gain some interest, banks are a long-standing institution in video games.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
A location that may hold fish, insects, rodents and other small animals.
Hell is the afterlife destination for the souls of the dead who were evil and wicked in their mortal lives. Although you probably don't wanna go there for real, since it's full of bloodthirsty demons, unspeakable abominations and lots and lots of fire, Hell makes a great setting for videogames.
Where people come to browse and borrow books and other media, or do research. May contain a shushing librarian. Also some mansions may contain a room called the library.
A location wherein real-life and fictional beings alike go to relax, get plastered, and/or shake their groove thang.
A building authorized by a postal system for the posting, receipt, organizing, transmission or delivery of mail.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
A neutral place in the afterlife, the destination of the souls of the dead whose lives were neither good enough to be worthy of bliss in Heaven nor evil enough to deserve damnation in Hell.
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