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    EVE Online

    Game » consists of 3 releases. Released May 06, 2003

    EVE Online is a loosely structured science fiction MMORPG published by CCP Games in which players take on the role of a spaceship pilot exploring a colonized galaxy.

    Short summary describing this game.

    EVE-Specific Terminology

    • Empire space: Area of starmap belonging to one of four main factions: Amarr, Caldari, Gallente, Minmatar.
    • Highsec: 0.5 to 1.0 security sectors. Relatively safe Empire space with NPC police intervention from PVP. Most larger warships not allowed.
    • Lowsec: 0.1 to 0.4 security sectors. Relatively unsafe Empire space with no protection from random attack. Largest warships not allowed.
    • Nullsec: 0.0 and minus security sectors. Player sovereignty.
    • Deadspace: Mission "pockets" in a solar system that spawn and despawn.
    • W-space: Wormhole space that exists independently of the starmap.

    • Gate: Stargate bridging travel between two solar systems
    • Station: Common NPC owned structure for players to dock and manage resources.
    • POS: Player Owned Structure, commonly a starbase of various configurations.
    • POCO: Player Owned Customs Office, allow importing and exporting goods to and from planets.
    • Corporation: Guilds that are player owned, or NPC owned.
    • Alliance: Several partnered corporations which can claim sovereignty in non-Empire space.
    • Fleet: Team of players grouped together into wings, for coordination and/or communicating.
    • Roaming: Travelling as a fleet with no specific target.

    • Capsuleers: EVE players.
    • Infantry: DUST 514 players.
    • CONCORD: NPC police.
    • Rats: NPC pirates.
    • Sleepers: NPC wormhole dwellers.
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