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    Landmark

    Game » consists of 1 releases. Released Jun 10, 2016

    A free-to-play sandbox game by SOE in which players can use detailed editing tools to create items, structures, and worlds in collaboration with thousands of other players. The game started as an EverQuest side project with some user-created content intended to carry over to EverQuest Next. But EQ Next was canceled.

    Short summary describing this game.

    Landmark last edited by Marino on 11/28/19 06:16PM View full history

    Overview

    While a sphere in many sandbox games would look like the one on the left, the tools in Landmark are detailed enough to create the sphere on the right.
    While a sphere in many sandbox games would look like the one on the left, the tools in Landmark are detailed enough to create the sphere on the right.

    Landmark was a free-to-play online sandbox creation game by Sony Online Entertainment, tied to (but distinct from) the studio's then upcoming MMORPG EverQuest Next. It allowed players to claim a plot of land and create a variety of structures, items, and other objects. Players could discover recipes for crafting a large selection of items, as well as create their own architecture with in-game editing tools.

    The original plan was that players would eventually be able to sell their creations in SOE's Player Studio for real-world money. If one player buys another player's item, then modified it and sold it again, the original player would earn royalties for having created the original item. The concepts of Landmark were similar to Minecraft in many ways, although the level of detail allowed by its creation tools was much higher.

    The game was divided into worlds, in most of which players were free to create whatever the game's tools allow, but there were some themed worlds that restrict users to theme-appropriate creations. Most notably, there was planned to be Norrath-themed worlds, which would only allow players to create things that would fit thematically into the world of EverQuest Next. Some of these creations could have been picked by SOE developers to appear in EQ Next. SOE promised there would be many player-built items in EverQuest Next at launch.

    Development

    After a couple months of a closed alpha phase in early 2014, SOE launched the closed beta on March 24, 2014. With the launch of the beta, the name of the game was officially changed from "EverQuest Next Landmark" to simply "Landmark." Dave Georgeson explained that the name change was due to the fact that the name "EverQuest" evokes a fantasy setting, but Landmark aims to encompass other types of settings as well.

    Development on EverQuest Next ended on March 10, 2016, thus eliminating many of the promises that were made about how Landmark would function.

    Discontinued

    Daybreak Game Company disconnected the game servers and forums on February 21, 2017.

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