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Game » consists of 6 releases. Released Sep 13, 2005
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
A concept in which a player is assisted physically by another human or AI controlled player. Examples of this are getting help to climb over a ledge or disabling a laser grid.
The comic relief is a character, other than the main character, who is meant to add humor and lighten the mood of the game. These characters are usually very dumb or very witty, and are usually very talkative.
Some games just won't settle for laughs. Some games make you want to cringe as you're busting a gut.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Decapitation is the removal of the head of a person or animal.
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
The severing of limbs is a good way for designers to make every battle a bloodier, gorier mess. Or sillier in the right situations.
Your friend in medicine. Mostly.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
The 2005 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 18-20.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
Some games feature a system where a character near death can be dazed into a 'down but not out' state; while their allies can often revive them if they reach the downed character quickly enough, their enemies can perform special, frequently gruesome, execution attacks against such characters.
Earning an extra life, either by collecting a 1up or by hitting a certain score.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
A term that can be used to refer to RPGs that focus more on the action, or brawler action games which focus on hack & slash gameplay.
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
A heads-up display is a graphical overlay of vital information used in most modern games.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
A Secret area is a place hidden that few will find unless they know where to look.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
Named after the truck chase scene in Terminator 2: Judgment Day, this is the action of reloading a shotgun with only one hand by flipping the gun while holding the lever.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
You don't know how to play our game, so we'll teach you how.
Unexpectedly changing from one character to another during the plot.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
Found in many First Person Shooters or Role Playing Games, the player has the ability to swap their current weapon for another found on the ground or in their inventory.
The Xbox 360 has limited compatibility with original Xbox games through software emulation. Originally there were 213 Xbox games compatible with the Xbox 360, now there are 478.
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