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    Fable III

    Game » consists of 16 releases. Released Oct 26, 2010

    The third game in the Fable series sets you with the task of overthrowing your own brother, the tyrant ruler of Albion, as the kingdom enters the industrial era.

    lol peter molyneux

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    Wolswor

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    #1  Edited By Wolswor

    I wonder what features promised won't make it into Fable III.

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    Coltonio7

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    #2  Edited By Coltonio7

    The only promise made so far is you'll be a king. I'm pretty sure they'll make that happen.

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    Babble

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    #3  Edited By Babble
    @Wolswor said:
    " I wonder what features promised won't make it into Fable III. "
    Wow, I've never heard that one before. Aren't you witty.
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    Fleafa

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    #4  Edited By Fleafa
    @Babble: Unoriginal maybe, but he has a point. Promising loads and delivering some is a sure fire way to dissapoint people. 
    It's not like they don't make great games; they just undermine the greatness with the list of cut features. The whole Milo video worries me.
    I'd far prefer to have reasonable expectations early then a bundle of sexy surprises later. Look at Shadow Complex.
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    get2sammyb

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    #5  Edited By get2sammyb
    @Fleafa: I agree. While overcooking causes more interest, it also leads to a backlash. With Shadow Complex, a heavily undercooked game, everyone is recommending it and while it probably didn't have the initial hype, it will go on to sell well for a good few weeks I should imagine as people pick it up and check it out.
     
    The Milo demo was ridiculous. Faking simulated life is always a no-no. It doesn't matter how good Milo is now, people will always remember those first 10 minutes when they were led to believe the XBOX 360 could simulate life.
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    Fleafa

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    #6  Edited By Fleafa

    I was most frustrated when Molyneux said the Milo demo was unlike anything seen before in the movies. Has he ever watched any sci-fi? 
    Well, obviously the 360 can do what all those super computers can't. Daft.

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    Babble

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    #7  Edited By Babble
    @get2sammyb said:
    " @Fleafa: I agree. While overcooking causes more interest, it also leads to a backlash. With Shadow Complex, a heavily undercooked game, everyone is recommending it and while it probably didn't have the initial hype, it will go on to sell well for a good few weeks I should imagine as people pick it up and check it out.  The Milo demo was ridiculous. Faking simulated life is always a no-no. It doesn't matter how good Milo is now, people will always remember those first 10 minutes when they were led to believe the XBOX 360 could simulate life. "
    What major things were promised in Fable II that weren't included? If you take what Molyneux says with a grain of salt from the start you wont en up disappointed to begin with. 
     
    Molyneux is someone who enjoys sharing his vision of the game he creates, I appreciate that, and have enough sense to realize that game development means that some stuff in the end might be cut or unrealistic.
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    jkz

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    #8  Edited By jkz

    My lord, sure he over-promises, but the man has a true love and enthusiasm for the industry he works in, and that is truly hard to find. He may not deliver on every one of his over-stated promises, but I would much rather have someone who cares this much about what he does get over-excited and say some things that are doubtful, than the usual PR frontman spewing out only what he has been told to say and giving us absolutely nothing of substance. 
      
    For all his faults, Molyneux has done nothing but good for the industry, and I truly respect him for that.

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    Babble

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    #9  Edited By Babble
    @jukezypoo said:
    " My lord, sure he over-promises, but the man has a true love and enthusiasm for the industry he works in, and that is truly hard to find. He may not deliver on every one of his over-stated promises, but I would much rather have someone who cares this much about what he does get over-excited and say some things that are doubtful, than the usual PR frontman spewing out only what he has been told to say and giving us absolutely nothing of substance.   For all his faults, Molyneux has done nothing but good for the industry, and I truly respect him for that. "
    Exactly.
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    Fleafa

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    #10  Edited By Fleafa

    I think he's an amazing guy internally for a studio, the enthusiasm must be inspiring, but I doubt his work at PR.

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    Baillie

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    #11  Edited By Baillie

    I'd just like to know what promises he has made that hasn't come to fruition?

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    Fleafa

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    #12  Edited By Fleafa
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    CL60

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    #13  Edited By CL60

    What did he promise in Fable 2 that was not in it?

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    Lashe

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    #14  Edited By Lashe

    There's a dog, and you're going to be so moved when it takes a hit for you that you hang yourself. Molyneux has done it himself, twice. 

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    Fallen189

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    #15  Edited By Fallen189

    This game will win anyone who plays a nobel prize for awesome.

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    mad4it89

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    #16  Edited By mad4it89
    @jukezypoo said:
       "For all his faults, Molyneux has done nothing but good for the industry, and I truly respect him for that. "
    Agree 100%
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    natetodamax

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    #17  Edited By natetodamax

    Peter Molyneux is funny with his old man ears and how he thought the dog in Fable 2 was going to change games forever.

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    EthanML

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    #18  Edited By EthanML

    Harhar, Molyneux like totally overhypes all his games lololololol. Durrrrrrrr.
     
    Am I fresh and hilarious yet?

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    Wolswor

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    #19  Edited By Wolswor

    What?  You guys act like you just fall into game developing.  I'm PRETTY sure most people enjoy their jobs as developers, especially if it's it a big name company.  As for what was promised in Fable two that wasn't delivered, off the top of my head, the ability to play with your friend's hero....it was changed to where it was just a henchman instead.  I made this thread because we all know that this is going to happen....
     
    *Interview with PM on Fable 3*
    Peter: yes, uh, Fable 3 is going to break the genre of RPG playing I think, there's going to be so many moral choices that players are going to feel as if they are truly connected to their character....we are going to try our best at pulling the emotional strings of the gamers.  And it won't just be clear-cut evil and good, but many gray ambiguous areas between the two(when in reality...it WILL just be evil/good, like in Fable and in Fable 2, excluding the ending of fable 2).
     
    The combat in Fable 2 was a PoS as well, once you get fireball lvl 4(5?) you could just spam that shit and kill anything.  I can't wait to hear how the combat is "revolutionizing" and will encourage the player to pursure a wide range of combat specialties.
     
    Am I saying that the games were terrible?  no, they were good games.  I'm just tired of hearing Molyneux tell me about all the "cool" features, that will slowly get slashed off the list, until it just likes like Fable with improved graphics. 

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    karneh

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    #20  Edited By karneh
    @natetodamax said:
    " Peter Molyneux is funny with his old man ears and how he thought the dog in Fable 2 was going to change games forever. "
    There was a dog in Fable 2?
     
     
    Oh god....
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    WinterSnowblind

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    #21  Edited By WinterSnowblind

    These complaints are very tedious at this point.  I completely agree that Fable 1 was totally over hyped, lots of features that were promised never made it into the final game and as a whole the game was very underwhelming.
     
    But this was NOT true with the second game, whenever he told us about new features, they were always on demonstration with ingame footage.  They never talked about anything that didn't make it into the game, and they never made out the game to be any more than it was.  If people felt the game was disappointing, it was entirely because they were hyping it up for themselves.  The game isn't trying to be something like the Elder Scrolls, nor should it.  It's supposed to be more of a casual RPG that's just fun to play, and I think they achieved that very well with Fable 2.
     
    I definitely think they can make a lot of improvements, and definitely could add in some more depth to certain mechanics..  But if you want the Elder Scrolls, play the Elder Scrolls, don't trick yourself into believing Fable will be the next big hardcore RPG.

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    ArbitraryWater

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    #22  Edited By ArbitraryWater

    I find him ironically amusing, if only because he has a childlike enthusiasm for everything that he makes. However, like a child, he tends to exaggerate and imagine things that don't exist. Like the immersive qualities of Fable II.

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    CL60

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    #23  Edited By CL60
    @WinterSnowblind said:
    " These complaints are very tedious at this point.  I completely agree that Fable 1 was totally over hyped, lots of features that were promised never made it into the final game and as a whole the game was very underwhelming.  But this was NOT true with the second game, whenever he told us about new features, they were always on demonstration with ingame footage.  They never talked about anything that didn't make it into the game, and they never made out the game to be any more than it was.  If people felt the game was disappointing, it was entirely because they were hyping it up for themselves.  The game isn't trying to be something like the Elder Scrolls, nor should it.  It's supposed to be more of a casual RPG that's just fun to play, and I think they achieved that very well with Fable 2.  I definitely think they can make a lot of improvements, and definitely could add in some more depth to certain mechanics..  But if you want the Elder Scrolls, play the Elder Scrolls, don't trick yourself into believing Fable will be the next big hardcore RPG. "
    This.
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    BrainSpecialist

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    #24  Edited By BrainSpecialist
    @Babble said:

    " @get2sammyb said:

    " @Fleafa: I agree. While overcooking causes more interest, it also leads to a backlash. With Shadow Complex, a heavily undercooked game, everyone is recommending it and while it probably didn't have the initial hype, it will go on to sell well for a good few weeks I should imagine as people pick it up and check it out.  The Milo demo was ridiculous. Faking simulated life is always a no-no. It doesn't matter how good Milo is now, people will always remember those first 10 minutes when they were led to believe the XBOX 360 could simulate life. "
    What major things were promised in Fable II that weren't included? If you take what Molyneux says with a grain of salt from the start you wont en up disappointed to begin with.   Molyneux is someone who enjoys sharing his vision of the game he creates, I appreciate that, and have enough sense to realize that game development means that some stuff in the end might be cut or unrealistic. "
    He claimed the dog would CHANGE EVERYTHING. EVERYTHING.
     
    EVERYTHING.
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    Damian

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    #25  Edited By Damian

    I would never get Peter to do the talking for a game I wanted to receive GOOD press. But any Lionhead game I've played has been fun. My biggest complaint about him is that he always makes it sound as if he did 99% of the production work. Everything comes across as his idea. His vision. His mechanic. His blah blah blah. 
    I just find it super pretentious. Way more so than Clifford B. I think it'd be wise if he just kept to the white-board meetings. 
     
    The thing I like BEST about Peter is that he's man enough to admit a mistake (VERY publicly), even if it takes him longer than most to learn from said mistake.

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    Insectecutor

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    #26  Edited By Insectecutor
    @BrainSpecialist said:

    " @Babble said:

    " @get2sammyb said:

    " @Fleafa: I agree. While overcooking causes more interest, it also leads to a backlash. With Shadow Complex, a heavily undercooked game, everyone is recommending it and while it probably didn't have the initial hype, it will go on to sell well for a good few weeks I should imagine as people pick it up and check it out.  The Milo demo was ridiculous. Faking simulated life is always a no-no. It doesn't matter how good Milo is now, people will always remember those first 10 minutes when they were led to believe the XBOX 360 could simulate life. "
    What major things were promised in Fable II that weren't included? If you take what Molyneux says with a grain of salt from the start you wont en up disappointed to begin with.   Molyneux is someone who enjoys sharing his vision of the game he creates, I appreciate that, and have enough sense to realize that game development means that some stuff in the end might be cut or unrealistic. "
    He claimed the dog would CHANGE EVERYTHING. EVERYTHING.
     
    EVERYTHING. "
    Link please. Also weren't you lonely and pretty hopeless at doing anything at all if you chose to lose your dog at the end of fable2? I got kinda attached to that mutt. The game would be very different without the dog.
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    RHCPfan24

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    #27  Edited By RHCPfan24

    Molyneux tends to talk out of his ass when it comes to speaking of his games. He usually will exaggerate or even claim to have certain aspects in his game when they aren't there at all. However, Fable I and especially II were very good games, and I respect his work on those. Black & White is also a groundbreaking game. I think he will fulfill his promises so far in Fable III (you're a king) and, who knows, maybe the continued success of his franchise will actually allow for his promises to be fulfilled?

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    BrainSpecialist

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    #28  Edited By BrainSpecialist
    @Insectecutor: I don't have any links, but if you'll remember he wouldn't shut up about that bloody dog.
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    Insectecutor

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    #29  Edited By Insectecutor
    @BrainSpecialist: I remember him talking about the dog enthusiastically, but the dog was an important component of the game. Everybody says Molyneux promises more than he delivers, and I guess a long time ago that was true, but nobody seems to be able to provide any evidence that he promised something he didn't deliver in Fable 2.
     
    I think the guy is just ambitious and that's awesome.

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