Fable: The Journey Definitely Isn't On-Rails, Probably Still Features Magic Jazz Hands

  • 99 results
  • 1
  • 2
  • 3
Avatar image for alex
Posted by alex (3550 posts) -

Despite all appearances to the contrary at Microsoft's E3 2011 "Media Briefing," Peter Molyneux really wants you to know that Fable: The Journey is not on-rails. Like, not even a little bit.

Molyneux was having journalists sign this wall at E3, to signify that
Molyneux was having journalists sign this wall at E3, to signify that "It's not on rails."

In a video captured by OXM UK, Molyneux attributes the misconception to his own "horrendous mistake." Specifically, a decision made to remove the game's navigation components for the E3 demo, in order to simplify the demonstration of the title's gestural controls. So, yes, what you saw at E3 was on-rails, but the real game won't be.

What, exactly, those navigation components entail we still don't know, but one has to imagine they weren't exactly in an overly functional state if Lionhead felt it necessary to straight up strip them out and risk giving people the complete wrong idea about their title during a press conference streamed out to the entire world. Or maybe Peter Molyneux just really likes screwing with people. After all, it's not like he's proven himself averse to saying things that don't turn out to be entirely true.

As for the previously demonstrated magic energy ball rave dancing motions seen in the demo, those seem like they'll probably still be in the game. Unless, of course, Peter just up and decides those were a horrendous mistake too. I wouldn't put anything past him, at this point.

Staff
Avatar image for alex
#1 Posted by alex (3550 posts) -

Despite all appearances to the contrary at Microsoft's E3 2011 "Media Briefing," Peter Molyneux really wants you to know that Fable: The Journey is not on-rails. Like, not even a little bit.

Molyneux was having journalists sign this wall at E3, to signify that
Molyneux was having journalists sign this wall at E3, to signify that "It's not on rails."

In a video captured by OXM UK, Molyneux attributes the misconception to his own "horrendous mistake." Specifically, a decision made to remove the game's navigation components for the E3 demo, in order to simplify the demonstration of the title's gestural controls. So, yes, what you saw at E3 was on-rails, but the real game won't be.

What, exactly, those navigation components entail we still don't know, but one has to imagine they weren't exactly in an overly functional state if Lionhead felt it necessary to straight up strip them out and risk giving people the complete wrong idea about their title during a press conference streamed out to the entire world. Or maybe Peter Molyneux just really likes screwing with people. After all, it's not like he's proven himself averse to saying things that don't turn out to be entirely true.

As for the previously demonstrated magic energy ball rave dancing motions seen in the demo, those seem like they'll probably still be in the game. Unless, of course, Peter just up and decides those were a horrendous mistake too. I wouldn't put anything past him, at this point.

Staff
Avatar image for groin
#2 Posted by groin (870 posts) -

rails

Avatar image for device
#3 Posted by Device (48 posts) -

*does a choo-choo noise*

Avatar image for phrosnite
#4 Edited by phrosnite (3519 posts) -

Since Molyneux said it, I don't believe it.

Avatar image for meowshi
#5 Posted by Meowshi (2917 posts) -
@groin said:

rails

you just owned me bro
Avatar image for djjoejoe
#6 Edited by DJJoeJoe (1425 posts) -

He should be more clear, it's on multiple rails and you can chose at specific points. You know... like a train, on rails :S 
 
If they don't use guided movement in the final game I'd have no idea what they could be using, considering how hard it would be to move a character on screen while shooting accurately just with kinect etc. 

Avatar image for 234rqsd2323d2
#7 Posted by 234r2we232 (3175 posts) -

Did Fable 3 do well sales wise? Did they ever  implement Kinect into into it like I could have sworn I heard someone say they were going to do?
 
Also, that should totally be the subtitle for this game. Fable: Not On Rails

Avatar image for zippedbinders
#8 Posted by Zippedbinders (1191 posts) -

No Molyneux, I'm pretty sure you're still full of shit.

Avatar image for pinworm45
#9 Posted by Pinworm45 (4069 posts) -

Even if it's not, I still think it'll suck.

Avatar image for ashbash
#10 Posted by ashbash (417 posts) -
No Caption Provided
Avatar image for cincaid
#11 Posted by Cincaid (3051 posts) -

@ashbash159: Made my day, thanks mate.

Avatar image for meowshi
#12 Posted by Meowshi (2917 posts) -
@ashbash159 said:
No Caption Provided
clap clap clap
Avatar image for zor
#13 Posted by Zor (757 posts) -
@DJJoeJoe said:
He should be more clear, it's on multiple rails and you can chose at specific points. You know... like a train, on rails :S  If they don't use guided movement in the final game I'd have no idea what they could be using, considering how hard it would be to move a character on screen while shooting accurately just with kinect etc. 
Yeah, i recall hearing on the bombcast about that. Multiples rails, are still rails... 
Avatar image for zeemod
#14 Posted by Zeemod (295 posts) -

So, it's the first ever non-linear-on-rails game.

Avatar image for babychoochoo
#16 Posted by BabyChooChoo (6698 posts) -

"Is this fool fucking with us or does he not know what on rails means?"

Avatar image for mr_skeleton
#17 Posted by Mr_Skeleton (5195 posts) -

Im starting to think Molyneux is doing rails.

Avatar image for sogeman
#18 Posted by Sogeman (990 posts) -

It's not on rails but still on a track. After his Fable 3 lies I'll never believe his crap again.

Avatar image for vorbis
#19 Posted by Vorbis (2762 posts) -

You're still not controlling your characters movement, the solution to get around that on Kinect is yet to be figured out. This is clearly not it.

Avatar image for ds23
#20 Posted by DS23 (299 posts) -
@ashbash159
Awesome.
Avatar image for jimbo
#21 Posted by Jimbo (10472 posts) -

@Device said:

*does a choo-choo noise*

All aboard the Fable Express! *CHOO WOO!*

Avatar image for ssully
#22 Posted by SSully (5381 posts) -

@Sogeman said:

It's not on rails but still on a track. After his Fable 3 lies I'll never believe his crap again.

But how can you not believe that silky smooth voice of his!?

Avatar image for xxnbxx
#23 Posted by xxNBxx (1105 posts) -
@ashbash159:  Hats off to you sir, good one.
Avatar image for kombat
#25 Posted by Kombat (2296 posts) -

It seems to me that everyone commenting on this story simply read the title rather than the body of the text. You're making yourselves look retarded.

Avatar image for krystal_sackful
#26 Posted by Krystal_Sackful (804 posts) -

@Mr_Skeleton: Boosh!

Avatar image for freakache
#27 Posted by FreakAche (3057 posts) -

This game is on rails.

Avatar image for nardak
#28 Posted by Nardak (942 posts) -

Peter.....it still is on rails. Forcing game journalists to put up their names on a chalkboard doesnt change the fact.

Avatar image for monkeynuts8
#29 Posted by monkeynuts8 (79 posts) -

They need someone independent to go in and verify this. With the disaster that was Fable 3, this could be their last to release something using this IP with any credibility

Avatar image for irvandus
#30 Posted by Irvandus (3170 posts) -

Fable: The Journey: NOT ON F***** RAILS (If I was in charge of naming the game)

Avatar image for morden2261
#31 Posted by Morden2261 (283 posts) -

When I heard about that whole bullshit wall-signing thing I just facepalmed and wrote the game off. That exercise reeked of desperation.

Avatar image for mrv321
#32 Posted by mrv321 (259 posts) -

You get the other rail in a patch.

Avatar image for sogeman
#33 Posted by Sogeman (990 posts) -
@SSully said:

@Sogeman said:

It's not on rails but still on a track. After his Fable 3 lies I'll never believe his crap again.

But how can you not believe that silky smooth voice of his!?

Shortly before he gets me to buy his game, I stab myself in the arm so the pain overwhelms my senses and then I throw my headphones down and smash my PC. YOU WON'T GET ME AGAIN, MOLYNEUX!!!!
Avatar image for little_socrates
#34 Posted by Little_Socrates (5844 posts) -

@PrimeSynergy said:

"Is this fool fucking with us or does he not know what on rails means?"

"THIS GAME IS HELLA ON RAILS!"

Well, I'm willing to take this at its face value, which is that he intends it to not be on rails, but it will probably wind up on multiple rails.

Avatar image for captainfish
#35 Posted by CaptainFish (479 posts) -

Even if the horse sections have different paths you can choose, aren't the combat sections completely linear? Even if there are a few places where the paths can split, it still can be considered on rails.

No Caption Provided
Avatar image for bhhawks78
#36 Posted by bhhawks78 (1331 posts) -

Seems on rails to me, whatever petey

Avatar image for rustyspoon
#37 Posted by RustySpoon (152 posts) -

Rails or not, I'm done with Fable.

Avatar image for subyman
#38 Posted by subyman (726 posts) -

Right or left? NOT ON RAILS

Avatar image for tripmastermunky
#39 Posted by TripMasterMunky (2527 posts) -

Wait, so is this on rails?

Avatar image for explodingtuba
#40 Posted by ExplodingTuba (115 posts) -

Guys, listen, it's not an on rails game, it's only got one rail, so it's technically a mono-rail-game. This of course means that it's not an on-rail s game, because that requires more than one rail.

Avatar image for rmanthorp
#41 Posted by rmanthorp (4546 posts) -
@Jimbo said:

@Device said:

*does a choo-choo noise*

All aboard the Fable Express! *CHOO WOO!*

LEEEETTTSS GOOO!!!
Moderator
Avatar image for bladeofcreation
#42 Posted by BladeOfCreation (419 posts) -

This shit is hilarious. When Geoff Keighley interviewed him at E3 and asked if the game was open world, Molly replied: "It's open world as much as open world is a road." I cracked up when I was watching this.

Avatar image for mattbosten
#43 Posted by MattBosten (514 posts) -

That wall is just a test set up by Lionhead for Molyneux's Jedi mind tricks, seeing how many members of the enthusiast press he can mind wipe. That's what the hand motion is!

Avatar image for crosstheatlantic
#44 Posted by CrossTheAtlantic (1154 posts) -
@ashbash159:  
 
That picture is the greatest.
Avatar image for mike76x
#45 Edited by Mike76x (559 posts) -
Remember how everywhere in the "open" world of Fable 3 was a corridor, hallway, tunnel or cul-de-sac blocked off by an invisible wall?
It's like that, only worse.
Avatar image for peasforfees
#46 Posted by PeasForFees (2420 posts) -
@Nate_is_my_fake_name said:
This shit is hilarious. When Geoff Keighley interviewed him at E3 and asked if the game was open world, Molly replied: "It's open world as much as open world is a road." I cracked up when I was watching this.
It's amazing that Molyneux himself comes up with more hilarious bullshit than the guy on twitter making fun of him.
Avatar image for elko84
#47 Posted by elko84 (1349 posts) -

its not on a rail, it's on a track!

Avatar image for megalowho
#48 Posted by megalowho (1137 posts) -

No matter how the game's navigation system ends up being handled, forcing the press to sign their name on a wall under the headline 'it's not on rails!!!' strikes me as pretty desperate and uncomfortable. Not sure what he was thinking there. Guy is just way too emotional about his games.

Avatar image for tehjedicake
#49 Posted by TehJedicake (960 posts) -

Ugh... I'm disliking Peter more and more every day.

Avatar image for crash_happy
#50 Posted by Crash_Happy (812 posts) -

I liked his ideas about gaining powers in a game that unlocked areas from earlier in the game. Paradigm shifting.

Online

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.