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Game » consists of 1 releases. Released Oct 27, 2014
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Players can choose from a selection of classes to play as in order to complete objectives, or support their team in the most effective way.
A gameplay mode that pits two or more players in a fight to the death. John Romero is credited with coining the multiplayer term "deathmatch."
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Killing Two people in a certain amount of time. generally a close time frame. Found in many games but most commonly fps games. Often referred to as Sage-Killing (similair to Sage-Camping) after the player Sage320 who used to play Gunbound and receive many double kills.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games which allow players to interact with others over the internet.
Games where every playable character is its own individual class (Ranger, Spy, Necromancer, and so forth).
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Steam Cloud is a built in feature in some Steam games, it synchronizes game saves, settings and other data to the internet for access from any computer that has Steam installed.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Developed by Epic Games, Unreal Engine 3 is the third generation of the Unreal engine, and is base for numerous games, such as Unreal Tournament 3, Gears of War and Roboblitz.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
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