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    Fallout 3

    Game » consists of 45 releases. Released Oct 28, 2008

    In Bethesda's first-person revival of the classic post-apocalyptic RPG series, the player is forced to leave Vault 101 and venture out into the irradiated wasteland of Washington D.C. to find his or her father.

    nukesniper's Operation: Anchorage (Xbox 360) review

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    A different style of experience, but still Fallout 3.

    Operation: Anchorage is an interesting bit of DLC that is throw onto the side of the Fallout 3 story. You can access the content at virtually any time by going to the aid of the distress beacon that is activated in the capital wasteland. 
     
    Basically, some Brotherhood Outcasts want to get to some phat loot, but they cannot because they do not have the proper computer to access a simulation program that will unlock the armory. Conveniently, your Pip-Boy can do this and you get tossed into a pre-war simulation of an American raid on Anchorage, Alaska after the Chinese invaded it.  
     
    The Matrix-style premise leads to a nice, snowy environment and an interesting setup for execution. You are in a simulation, therefore a lot of things act differently. Enemies melt away when killed, and ammo and health can be repaired at certain stations throughout your mission. Most importantly,  if you die in the sim, you are dead for real. 
     
    The mission itself feels a lot like a Call of Duty mission. Something in it gave me a feel of Goldeneye for the N64. You will be using standard weapons in general. However there is a pretty neat Gauss Rifle in Anchorage that you will definitely enjoy. The mission is rather long, but is nicely broken into what could be perceived as five smaller missions. You cannot stop the sim once you start, however, so (like some other Fallout DLC) you have to complete it all in one go. 
     
    The after effects on you Fallout game are somewhat small, however, and this could be somewhat saddening. You will get a small handful of new weapons and armor that you couldn't otherwise access in the Fallout world. So, once the content is done, you only have a small collection of mementos to take with you back to your game. 
     
    Operation: Anchorage is a fun and entertaining addition to the Fallout experience, but some of it feels like it doesn't quite belong and very little matters once you leave the simulation. 

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    Other reviews for Operation: Anchorage (Xbox 360)

      Playing to your weaknesses 0

      Fallout 3, the base game, has a lot going for it. A huge open world to explore, a ton of character customization options, competent conversation and morality systems, the list goes on. Fallout 3 was great because it could be approached in a variety of ways, each just as valid as the next. For the first Fallout 3 DLC, Operation Anchorage, this all has been thrown out the window in favor of an extremely linear, extremely combat-oriented romp through Alaska.Not real Alaska of course- from D.C. to A...

      16 out of 21 found this review helpful.

      Very big simulation 0

      This being the first dlc, i would say it lived up to the fallout 3 level. You received a unknown transmission which you have to investigate, upon reaching your destination you are asked to enter a simulation. The reason for this is to help the researchers at this secret base open an armory which has unique weapons. The simulation itself is basically the Americans fighting Chinese army. You go through the sim completing objectives which are set by the commanders who are in charge. As this is a ...

      2 out of 2 found this review helpful.

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