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    Fallout: New Vegas

    Game » consists of 25 releases. Released Oct 19, 2010

    The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. As a courier once left for dead by a mysterious man in a striped suit, the player must now set out to find their assailant and uncover the secrets of the enigmatic ruler of New Vegas.

    Fallout: New Vegas Review!

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    jorbear

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    Edited By jorbear

     http://jorbearsgamingblog.tumblr.com/post/1400324590/fallout-new-vegas-review

       As I trekked through yet another post-apocalyptic wasteland, I was suddenly hit by a startling epiphany: Fallout is a smart piece of art. Now, this fact was clearly shown by the first two games in the series, but Fallout 3 - As great as a game that it is - wasn’t the most intelligent of games. I’m speaking specifically about the writing here. I can’t say enough good about the writing in this game! It is superb, some of the best in Obsidian’s history, and they’ve made a lot of extremely well written games, albeit full of jank gameplay wise. So, it’s expected that this game turned out the way that it did. 

    However, the bugs that you’ve come to expect from an Obsidian game, or from a game on the Gamebryo engine are still present. There are crashes, the scripting can break easily, and more animation problems than you can wave a stick at. And even with all of this, it is still an amazing game. 

    Obsidian could’ve easily made a better Fallout game than Fallout 3 by simply improving the writing and story, so they did that and more. The gameplay is still extremely reminiscent of Fallout 3, but there are some really smart changes. The new ammo types and types armor, while at times can be a pain, also make it a more tactical experience, and a more believable one. But the most important, while small, change to the combat is the addition of being able to aim down the sights. The combat is still determined by dice rolls, but at least this can ease the pain and create a more natural shooter experience.

    That’s not to say that this is a shooter by any means, and it never was. This is an RPG, through and through. As you would expect from nearly every RPG, there are companions, and the way you interact with these companions is vastly improved from Fallout 3 by the companion wheel. This wheel streamlines much of the tactical decisions you can give to your companions, and it was so good that it even made me actually want to use a companion throughout the whole game. That says a lot for someone who avoided companions in Fallout 3 like the plague. 

    Speaking of RPG mechanics, they are improved across the board, albeit in small ways. You get less skill points per level and a perk every two levels. This gets rid of the super-characters that you could create in Fallout 3, and also supports multiple playthroughs if you want to see every way to play. There is also the re-addition of traits, which were featured in the original Fallout games.

    Now back to the real meat of the experience. The world which Obsidian created is completely amazing. There is no shortage of content. There are people to meet, ruins to explore, and quests to complete a plenty. There is simply a whole effing lot to do. If you want something to eat up your time, this is your game. 

    I don’t want to get too much into the story and writing, but I’ll say as much as both aspects are great. The writing is top-notch, and the story, while lacking that personal “umph”, is very interesting and something that is fun to explore and experience.

    The graphics are a mixed bag. They look a lot like a game from 2008 still. There are some moments of genuine awe however. The lighting is fantastic, and the game handles dawn and dusk expertly.

    The sound is the most solid and consistent aspect of the whole game. The sound of a sand storm brewing on the horizon as the giant-mutated ants crawl their way towards you is expertly crafted. The licensed music, while great, is not very large. So expect plenty of repetition. The score is also great, as it includes music from the original Fallout games, which is a great piece pf fan-service. Obsidian also managed to get a great cast for the voice acting, with people like, Felicia Day, Wayne Newton, and Matthew Perry. It’s pretty darn good.

    So, at the end of the day, this is a great game. It may be full of bugs, but the good rises out of the ashes beautifully. As cliche as this must sound, this game personifies a phoenix metaphor almost perfectly. This is a great buy, just wait for a couple of patches if you are OCD and can’t stand jank. (Josh, I’m looking at you)

    Five Super Mutants out of five. 

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    jorbear

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    #1  Edited By jorbear

     http://jorbearsgamingblog.tumblr.com/post/1400324590/fallout-new-vegas-review

       As I trekked through yet another post-apocalyptic wasteland, I was suddenly hit by a startling epiphany: Fallout is a smart piece of art. Now, this fact was clearly shown by the first two games in the series, but Fallout 3 - As great as a game that it is - wasn’t the most intelligent of games. I’m speaking specifically about the writing here. I can’t say enough good about the writing in this game! It is superb, some of the best in Obsidian’s history, and they’ve made a lot of extremely well written games, albeit full of jank gameplay wise. So, it’s expected that this game turned out the way that it did. 

    However, the bugs that you’ve come to expect from an Obsidian game, or from a game on the Gamebryo engine are still present. There are crashes, the scripting can break easily, and more animation problems than you can wave a stick at. And even with all of this, it is still an amazing game. 

    Obsidian could’ve easily made a better Fallout game than Fallout 3 by simply improving the writing and story, so they did that and more. The gameplay is still extremely reminiscent of Fallout 3, but there are some really smart changes. The new ammo types and types armor, while at times can be a pain, also make it a more tactical experience, and a more believable one. But the most important, while small, change to the combat is the addition of being able to aim down the sights. The combat is still determined by dice rolls, but at least this can ease the pain and create a more natural shooter experience.

    That’s not to say that this is a shooter by any means, and it never was. This is an RPG, through and through. As you would expect from nearly every RPG, there are companions, and the way you interact with these companions is vastly improved from Fallout 3 by the companion wheel. This wheel streamlines much of the tactical decisions you can give to your companions, and it was so good that it even made me actually want to use a companion throughout the whole game. That says a lot for someone who avoided companions in Fallout 3 like the plague. 

    Speaking of RPG mechanics, they are improved across the board, albeit in small ways. You get less skill points per level and a perk every two levels. This gets rid of the super-characters that you could create in Fallout 3, and also supports multiple playthroughs if you want to see every way to play. There is also the re-addition of traits, which were featured in the original Fallout games.

    Now back to the real meat of the experience. The world which Obsidian created is completely amazing. There is no shortage of content. There are people to meet, ruins to explore, and quests to complete a plenty. There is simply a whole effing lot to do. If you want something to eat up your time, this is your game. 

    I don’t want to get too much into the story and writing, but I’ll say as much as both aspects are great. The writing is top-notch, and the story, while lacking that personal “umph”, is very interesting and something that is fun to explore and experience.

    The graphics are a mixed bag. They look a lot like a game from 2008 still. There are some moments of genuine awe however. The lighting is fantastic, and the game handles dawn and dusk expertly.

    The sound is the most solid and consistent aspect of the whole game. The sound of a sand storm brewing on the horizon as the giant-mutated ants crawl their way towards you is expertly crafted. The licensed music, while great, is not very large. So expect plenty of repetition. The score is also great, as it includes music from the original Fallout games, which is a great piece pf fan-service. Obsidian also managed to get a great cast for the voice acting, with people like, Felicia Day, Wayne Newton, and Matthew Perry. It’s pretty darn good.

    So, at the end of the day, this is a great game. It may be full of bugs, but the good rises out of the ashes beautifully. As cliche as this must sound, this game personifies a phoenix metaphor almost perfectly. This is a great buy, just wait for a couple of patches if you are OCD and can’t stand jank. (Josh, I’m looking at you)

    Five Super Mutants out of five. 

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    PrivateIronTFU

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    #2  Edited By PrivateIronTFU

    Pretty good review. Prett-eh, prett-eh, prett-eh, prett-eh, prett-eh good. I really have to agree with you that the writing is superior to that of Fallout 3's. I love what Obsidian has done here. And the story is far more entertaining to me. Some of the characters you meet are so goofy and endearing. I never really felt that way about any of the characters in Fallout 3.

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    thatfrood

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    #3  Edited By thatfrood

    The writing in New Vegas outpaces FO3 by miles.
    What platform are you playing on? I've been playing for a good 30 hours now on pc and my game now consistently crashes once every half hour. Literally.

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    jorbear

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    #4  Edited By jorbear
    @ThatFrood said:
    " The writing in New Vegas outpaces FO3 by miles. What platform are you playing on? I've been playing for a good 30 hours now on pc and my game now consistently crashes once every half hour. Literally. "
    Yeah, I should have mentioned this in my review. I've had a really stable experience. I had a few crashes, but not enough to ruin the experience. 
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    thatfrood

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    #5  Edited By thatfrood
    @jorbear: My biggest problem is that it also overwrites my quicksaves and autosaves. So everytime it crashes I lose game progress because I can't predict when it crashes and make a hard save every time.
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    #6  Edited By foggel

    Nice review. Many complain about the short main story, but as you say the real meat in this game is in the exploring and meeting of characters. My first playthrough of Fallout 3 clocked in over 100 hours, and I expect this game to consume at least as much time.
     
    But like mentioned by ThatFrood, this game literally crashes every half hour. It's not a game breaker, but annoying at the very least.

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    Claude

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    #7  Edited By Claude

    Do think a year from now that this game will be better than Fallout 3? I'm talking PC. It does sound interesting, but I'm willing to wait it out.

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    jorbear

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    #8  Edited By jorbear
    @ThatFrood: Hmm, I had a problem like that at launch, but at least for me, it was fixed the day after with a patch. Have you tried disabling Steam Cloud support?
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    jorbear

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    #9  Edited By jorbear
    @Claude: It's already a better game than Fallout 3, in almost every conceivable way. If what you're trying to say is,"Which should I buy?" Than it all depends on how much money you would be willing to spend. But, I do think that most who are afraid of bugs should wait for a bit, although those bugs may not be as prevalent for some. 
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    FancySoapsMan

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    #10  Edited By FancySoapsMan

    I really like New Vegas. Personally, I think the Mojave desert is a much better fit for a fallout game than Washington DC. Plus, it's huuuuuuuuuge. 
     
    It's interesting that it has such a different atmosphere from fallout 3 even though both games look pretty much exactly the same.

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    jorbear

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    #11  Edited By jorbear
    @FancySoapsMan said:
    " I really like New Vegas. Personally, I think the Mojave desert is a much better fit for a fallout game than Washington DC. Plus, it's huuuuuuuuuge.   It's interesting that it has such a different atmosphere from fallout 3 even though both games look pretty much exactly the same. "
    I should I have mentioned how much funnier New Vegas is. Even without the Wild Wasteland trait, it is still one of the funniest games this year.
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    deactivated-5fb7c57ae2335

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    @jorbear said:
    " @FancySoapsMan said:
    " I really like New Vegas. Personally, I think the Mojave desert is a much better fit for a fallout game than Washington DC. Plus, it's huuuuuuuuuge.   It's interesting that it has such a different atmosphere from fallout 3 even though both games look pretty much exactly the same. "
    I should I have mentioned how much funnier New Vegas is. Even without the Wild Wasteland trait, it is still one of the funniest games this year. "
    Yes man is fucking hilarious. 
     
    Yeah, make me take my medicine!
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    #13  Edited By jorbear
    @InfamousBIG: I think No-Bark may be one of the funniest characters ever. 
    "We got ourselves a chupacabra with an automatic weapon."

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