So whenever I play fallout or oblivion, I'm always running in weapons blazing and murdering everyone. I thought that in New Vegas, I might try to take the exact opposite approach and play as a stealthy character on my first playthrough (hardcore mode). I'm a little worried that I might get 10 hours in and realize that I made a stupid decision and regret putting so much into being a stealthy character that it might make the game not fun. So here's my crack at what I might have my character focus on:
SPECIAL
put most into agility, strength and intelligence
Skills
sneak, melee/unarmed (which one is generally better?), guns, science, speech
If anybody has played as a sneaky character and would like to fill me in on any tricks of the trade, that would be greatly appreciated.
Fallout: New Vegas
Game » consists of 25 releases. Released Oct 19, 2010
The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. As a courier once left for dead by a mysterious man in a striped suit, the player must now set out to find their assailant and uncover the secrets of the enigmatic ruler of New Vegas.
Is playing a stealth-based character worth it?
I dunno how viable a stealth character is in New Vegas but sneak is a very good skill in FO 3 since you can get sneak crit hits (both in melee and with guns) and avoid stuff.
edit: I liked to focus on Small guns, sneak, lock picking, science, repair and speech.
yeah playing stealth should be totally viable I also played FO3 as a stealth and just poped dudes in the head with the rifle most of the game esp with the perk that increases the sneak crit dmg, probably gona play F:NV stealthy on HC also you migth want to collect as many different faction suits cus it makes it so easy to kill dudes I killed about 5 camps of the escaped cons by walking up to them and vatsing head shots =P
Until they release a Chinese Steal Suit or equivalent (either perk or armor) I'd say no (but keep in mind I don't own the game). I didn't find Stealth to be all that easy to pull off in FO3 without that DLC Suit just because you'd still get seen and for obvious reasons you don't get enough Stealth Boys to really cover an entire playthrough.
" Until they release a Chinese Steal Suit or equivalent (either perk or armor) I'd say no (but keep in mind I don't own the game). I didn't find Stealth to be all that easy to pull off in FO3 without that DLC Suit just because you'd still get seen and for obvious reasons you don't get enough Stealth Boys to really cover an entire playthrough. "I never used the stealth suit nor any stealth boys when I played FO3 and I had no trouble sneaking around.
If you like planting C4/Dynamite/Grenades/Mines in people's pockets and snickering manically as you run away, you'd wanna play a stealth-based character. Also, playing thief doesn't hurt when it comes to making bank/getting items early on.
Playing a "sniper" crit build with Sneak, Guns, Repair. Focused on Luck, Agility and Perception.
I'm sneaking around everywhere and every opening shot is a critical. It's just a shame all the sniper rifles are so rare, so mostly just using rifles modded with a scope. Sneaking works fine for my build but not sure how well it would go for getting in close.
Stealth characters can be very fun, but you have to enjoy that particular pace. It might take a while for you to adjust to that style of play, so it's more than likely you won't like it for a while. I hated my first stealth character in FO3, till I got the sneak attack crit perk. That perk along with the one that refills your VATS meter when you kill an opponent are key to killing a lot of foes quickly with that kind of build. I still prefer to hang back with a sniper rifle and clean up with a submachine gun up close though.
Sneaking is almost essential in hardcore mode, as your companions can die. Generally, companions won't engage enemies as long as you aren't in danger. So, you want to be able to take out as many enemies as possible before that happens. There are also a lot of quests and items which can be completed or gathered by pickpocketing and sneak lockpicking chests.
I've just started my second character and she's a stealth-orientated evil character. It's great for getting bigger, better weapons into the casinos on the strip, something that comes infinitely useful depending on just what antics you plan to partake in on the strip :3
" Playing a "sniper" crit build with Sneak, Guns, Repair. Focused on Luck, Agility and Perception. I'm sneaking around everywhere and every opening shot is a critical. It's just a shame all the sniper rifles are so rare, so mostly just using rifles modded with a scope. Sneaking works fine for my build but not sure how well it would go for getting in close. "Yeah the sniper rifle is annoyingly rare I mean for the VAAAAAAAAAAAAAAAAST majority of the game I've been using the varmint rifle you get for the tutorial mission with a scope on it.
It's pretty powerful. You can get a a few sniper rifles from the omerta quest line. I think you can do it either with high speech/barter or just giving up 300 caps. Then you can buy a silencer from the gun runners (around 700 i think). Once you have both down, you'll can clear most open areas without anyone knowing you were there.
Less pretty explosions, more feeling like a badass assassin.
Stealth characters are the second most viable build imo. You must also add perception on that list as well. The best build is probably something with speech since it makes questing so easy. Stealth is a lot of fun though.
" Until they release a Chinese Steal Suit or equivalent (either perk or armor) I'd say no (but keep in mind I don't own the game). I didn't find Stealth to be all that easy to pull off in FO3 without that DLC Suit just because you'd still get seen and for obvious reasons you don't get enough Stealth Boys to really cover an entire playthrough. "The Chinese Stealth Armor is in the game, but it's not gamebreaking like it was in FO3. It only provides +5 Sneak and makes Stealth Boys last longer. No stealth field.
I usually play a sneaking character that focuses on Guns. I like getting the early advantage with the opening shot and then being strong enough to hold my own once the fighting gets cranked up. I usually sneak around in power armor, take sniping shots to start fights, then pull out a handgun or shotgun for the closer fights.
As far as points go I tag: Agility, Intelligence, and Luck. My S.P.E.C.I.A.L. looks like 5, 5, 5, 5, 8, 6, 6.
Strength is a waste to build up unless you are going melee and I don't recommend going melee and guns. It pays later on in the game to specialize.
" SPECIAL put most into agility, strength and intelligence Skills sneak, melee/unarmed (which one is generally better?), guns, science, speech. "I guess I play stealthy. My build is similar to yours but rather than make strength high I went for perception. I don't grasp the concept of playing this and F03 in melee so I completely ignore everything relating to unarmed or hand-to-hand combat. I've got a thing for pistols in any game that lets me carry a gun, so I completely ignore explosives, energy weapons and any other skill that boosts a weapon other than guns.
The build worked well enough for me in FO3 but I've got it down packed from the get go in NV and it's really smooth. Most of my battles start off with me sneak critical killing two bad guys before they're aware of anything. That's a one hit kill and I have perk that gives me extra AP for killing bad guys in VATS so once the initial two are dead, I still have close to a fool AP bar to play around with any enemies who aren't dead yet. At that point it's a race to see whether my partner can close the distance and do a melee attack or I can switch to a pistol and get close to take out anyone else.
In the past they'd be able to land some hits on enemies, but now I can usually take out everyone because of AP perks and high agility.
" Wait, there's ways to play the game other than being stealthy? "Heh. Honestly, I tried to play Fallout 3 with an all-out heavy weapon character and didn't like it at all. I usually default to a sneak/guns/speech character. Suave assassin. Even when I was trying the heavier weapons or energy weapons, I still found myself sneaking every time I saw a red blip come up. Stealth is really the way to go, if you don't mind the slower pace.
If only someone wrote a guide about playing a melee-based character in Fallout. Wait a minute, *I* wrote a guide about playing a melee-based character in Fallout!
It won't translate 100% to New Vegas, but hopefully will give you some pointers. If you're thinking of fighting up close, which it sounds like from your post, you'll need to have a high sneak score. Sneaking is super effective, almost to the point of it being unfair.
From experience if you are playing a melee character then stealth goes very well together with it.
Mele is even more powerful in F:NV
However if you are just planning on sniping from stealth then you don't really need to put points into it. As long as you have high weapons skill and crouch you can headshot enemies from miles away, at that point your stealth stops matering as you are too far anyway. I've been going through F:NV sniping Deathclaws in broad daylight with Power armor on.
There are some quests and situations where stealth is very useful, however these can all be covered by the amount of stealth-boys you find in the game.
I have 2 characters I am playing.
First is Guns, lockpick, medicial and energy weapons and some stealth.
Second is Melee, explosives, lockpick.
So far I like my first character better, I just love using guns. Melee is ok but its not the same.
Its sounds odd but I set my charisma to 1 and just tag speech. Since there's no extra effect on charisma other then skill benefits and no checks that use it you don't really need it. what you could use is more strength for carry weight or agility for AP. What I found though is even with 100% sneak,a silencer,and distance b/t me and my target I still get seen every now and then.
" Its sounds odd but I set my charisma to 1 and just tag speech. Since there's no extra effect on charisma other then skill benefits and no checks that use it you don't really need it. what you could use is more strength for carry weight or agility for AP. What I found though is even with 100% sneak,a silencer,and distance b/t me and my target I still get seen every now and then. "Your companions benefit greatly from your charisma.
Each point in charisma gives all companions +5 dmg and +5 DT
At 10 CH that's +50 dmg and +50 DT
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