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    Fallout: New Vegas

    Game » consists of 25 releases. Released Oct 19, 2010

    The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. As a courier once left for dead by a mysterious man in a striped suit, the player must now set out to find their assailant and uncover the secrets of the enigmatic ruler of New Vegas.

    Patch 1.1.1 is now live via Steam

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    FritzDude

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    #1  Edited By FritzDude

    Here's the patch notes. Also there will be another one:
     

    - Companions now show up as waypoints on the map
    - Companions will always fast travel with you, unless told to wait or sent away
    - Crafting menu should filter valid (bright) recipes to the top of the list
    - Fix: DLC error/save corruption
    - Fix: Stuttering with water effects
    - Fix: Severe performance issues with DirectX.
    - Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
    - Fixed crash using the Euclid C-Finder while having the Heave Ho perk
    - Fix: Entering the strip after Debt Collector causes crash and autosave corruption
    - Fix: Using Mojave Express dropbox can cause DLC warnings
    - Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
    - Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
    - Fix: If a companion is knocked uncon. with broken limbs they stay broken on respawn
    - Fix for varmint night scope effect persisting in kill cam.
    - Fix for giving companions armor that adds STR does not increase their carry weight
    - Fix NPC Repair menu displays DAM as DPS
    - Having NPC repair service rifle with forged receiver decreases CND.

    As mentioned previously, we still have a comprehensive update coming for PC, 360, and PS3. As we have more details, we'll share them with you.

     
     
    Source: http://forums.bethsoft.com/index.php?/topic/1123616-game-updates/        
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    FritzDude

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    #3  Edited By FritzDude
    @dudeglove said:
    "Thank fuck for the first one.

                       

                    "

    This is the second one. The first one was on all platforms and fixed over 200 bugs. Probably small bugs.
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    kishan6

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    #4  Edited By kishan6

    thank god for the performance fix

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    rjayb89

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    #6  Edited By rjayb89

    Yay, Cowboy Repeater fixed.  I always wondered why sometimes my mouse wasn't responding so I thought I needed a new one.

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    FritzDude

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    #7  Edited By FritzDude
    @dudeglove:
    Oh. ^^ My mistake.
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    Zurv

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    #8  Edited By Zurv

    maybe ed-e will come back so i can finally do the dog quest. 
    the end game video made me sad - re: dog ending... (i did all the ending so each time i felt bad that i didn't save him)
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    JoeyRavn

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    #9  Edited By JoeyRavn

    When they say "performance fixes", do they mean what I think (read: hope) they mean? No need for the DLL fix anymore?

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    digthedoug

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    #10  Edited By digthedoug
    @JoeyRavn:
    That's what it sounds like to me. Good that they fixed it, although hopefully it adds anything beyond the dll-drop fix.
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    Wiseblood

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    #11  Edited By Wiseblood

     

     

     Watch out. Apparently after the patch a lot of people are having issues where random enemies can not be killed (they only become unconscious).

    EDIT: Looks like they just pushed out a hotfix to fix that.

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    luce

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    #12  Edited By luce
    @dudeglove said:
    " @FritzDude: I meant the companion waypoints. I've lost Boone altogether :( "
    Did you use the Vault 22 trick? The elevator there seems to warp your companion next to you when you use it
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    Marz

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    #13  Edited By Marz
    @JoeyRavn said:
    " When they say "performance fixes", do they mean what I think (read: hope) they mean? No need for the DLL fix anymore? "
    yup, just played it without the dll and things seem to be ok, no massive fps drop when there are npc's around.
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    ShaneDev

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    #14  Edited By ShaneDev

    So the dropbox/deliver items thing is how they are going to do the DLC? Could be good. 
     
    These changes dont really effect me that much though I never encountered many bugs or any game breaking bugs.

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    FritzDude

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    #15  Edited By FritzDude
    @ShaneDev:
    Ryan Davis approves
    Ryan Davis approves
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    JoeyRavn

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    #16  Edited By JoeyRavn

    I've played around a bit with the latest patch/hotfix installed and I must admit the game is running more smoothly than with the D3D dll fix. Even if some people are complaining about their games being broken by these updates, everything's more than perfect for me. I can hardly wait for the "proper" patch to be released in the next few days.

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    Tennmuerti

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    #17  Edited By Tennmuerti

    Game still runs choppy for me even with new patch, so gonna be sticking with the .dll fix.

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    ryanwho

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    #18  Edited By ryanwho

    I guess the White Glove Society crash is getting fixed in the next one. Sucks for console players trying to help out Yes Man.

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