Something went wrong. Try again later
    Follow

    Fallout: New Vegas

    Game » consists of 25 releases. Released Oct 19, 2010

    The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. As a courier once left for dead by a mysterious man in a striped suit, the player must now set out to find their assailant and uncover the secrets of the enigmatic ruler of New Vegas.

    Why do they keep letting Obsidian keep making games?

    • 104 results
    • 1
    • 2
    • 3
    Avatar image for impendingfoil
    ImpendingFoil

    587

    Forum Posts

    23

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #1  Edited By ImpendingFoil

    I have never heard of a game coming from them that is not just completely filled with game breaking or crashing bugs.  From them now I've played Knights of the Old Republic 2, Neverwinter Nights 2 and Alpha Protocol which was also just kind of godawful and filled with bugs.  It is good to hear that New Vegas is a good game but once again the problem of extreme technical glitches just kind of makes me sad.  Maybe with the money they make from this game they can get themselves a quality QA department.

    Avatar image for fentonalpha
    fentonalpha

    932

    Forum Posts

    8

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #2  Edited By fentonalpha

    I'm with ya on NWN2 but they keep making games because....they sell.

    Avatar image for masterofpenguins_zell
    MasterOfPenguins_Zell

    2120

    Forum Posts

    2521

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    To be fair, FA3 was pretty buggy at launch, and still can be.
     
    Also, I don't think they had much time to work on KOTOR 2.
     
    But yeah, they do seem to have really good games, that are super buggy.

    Avatar image for undeadpool
    Undeadpool

    8418

    Forum Posts

    10761

    Wiki Points

    0

    Followers

    Reviews: 20

    User Lists: 18

    #4  Edited By Undeadpool

    They write really great stories. Yeah, the games are glitchy, but I'm on my third play-through of Alpha Protocol (I actually haven't encountered many glitches as much as UI issues).

    Avatar image for trophyhunter
    trophyhunter

    6038

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 4

    User Lists: 5

    #5  Edited By trophyhunter

    Because they make fantastic games just very glitchy ones.

    Avatar image for bunkerbuster
    BunkerBuster

    1054

    Forum Posts

    197

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 11

    #6  Edited By BunkerBuster

    Gee, could it be the fact that they made the first two Fallout games when they were Black Isle? 
    Neverwinter Nights 2 and Icewind Dale were also amazing and sold a billion copies, that's how they keep getting work. 
    Chances are that F: NV will also sell huge and they will continue to make games.

    Avatar image for andrewb
    AndrewB

    7816

    Forum Posts

    82

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 16

    #7  Edited By AndrewB

    Sometimes I wonder if we'll be needing to ask that question for too much longer. Then again, if New Vegas is a hit like Fallout 3 was, Obsidian is right back on track.

    Avatar image for animasta
    Animasta

    14948

    Forum Posts

    3563

    Wiki Points

    0

    Followers

    Reviews: 4

    User Lists: 5

    #8  Edited By Animasta

    I'm fairly sure it's buggier because Gamebryo is a shit engine and the bug fixes that Bethesda did might not even be worth a damn to new vegas, since it's pretty much new models and stuff?

    Avatar image for ulong
    Ulong

    525

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #9  Edited By Ulong

    Yah. it's a simple question of Quality of Gameplay Versus Quality of Stability.
     
    I played through Alpha Protocol, NeverwinterNights 2, Kotor 2. Kotor 2 and Neverwinter Nights 2 were both far better than the original games, and Alpha Protocol was one of the best Action RPG games Ive played in years. I'll take the Bugs.

    Avatar image for deactivated-5b43dadb9061b
    deactivated-5b43dadb9061b

    1649

    Forum Posts

    12

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @ImpendingFoil said:
    " I have never heard of a game coming from them that is not just completely filled with game breaking or crashing bugs.  From them now I've played Knights of the Old Republic 2, Neverwinter Nights 2 and Alpha Protocol which was also just kind of godawful and filled with bugs.  It is good to hear that New Vegas is a good game but once again the problem of extreme technical glitches just kind of makes me sad.  Maybe with the money they make from this game they can get themselves a quality QA department. "
    I played through Alpha Protocol once then about half through again. Never encountered one bug or glitch.
    Avatar image for weltal
    weltal

    2304

    Forum Posts

    24

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #11  Edited By weltal

    If I had to choose between super buggy but awesome game versus super stable but boring games I'll choose the buggy one.
     Not that this excuses Obsidian but they make damn good games.

    Avatar image for velucyraptor
    velucyraptor

    364

    Forum Posts

    36

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #12  Edited By velucyraptor
    @trophyhunter said:
    " Because they make fantastic games just very glitchy ones. "
    This. I'd rather a glitchy good game than a smoothly running pile of bore.
    Avatar image for neoepoch
    neoepoch

    1317

    Forum Posts

    13

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #13  Edited By neoepoch

    KOTOR 2 was not fully their fault. They had to release it before the year ended so they were rushed for development. In fact they had to kill a few questlines because they were pressed for time (although fans managed to bring most of the content). They had to release it by late December...so they did.

    Avatar image for theblackpigeon
    TheBlackPigeon

    335

    Forum Posts

    432

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 5

    #14  Edited By TheBlackPigeon
    @Laketown: 
     
    You nailed it, sir. Bethesda seriously needs to get with something, anything other than Gamebryo. Shit's straight nasty.
    Avatar image for andrewb
    AndrewB

    7816

    Forum Posts

    82

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 16

    #15  Edited By AndrewB
    @neoepoch: I mean, yeah... and I'd totally give them a pass for that if every one of their other releases weren't plagued by the same bug/performance issues, even games they weren't rushed to do. 
     
    I kept telling myself that they were a company that made great games but were just pressured for time, but then they released Alpha Protocol, and time wasn't an excuse for that one.
    Avatar image for sodiumcyclops
    sodiumCyclops

    2778

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #16  Edited By sodiumCyclops

    I kinda like to think it's just down to engine choices really.

    Avatar image for reygitano
    ReyGitano

    2493

    Forum Posts

    2112

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 10

    #17  Edited By ReyGitano

    With games as big and complicated as Fallout and Oblivion, glitches are just going to come with the territory. 
    It sounds shitty, but it's something you have to learn to expect.  
    I was 100% sure this game was going to be glitchy the moment it was announced, but for some reason I actually enjoy that in these types of games.

    Avatar image for wolf_blitzer85
    wolf_blitzer85

    5460

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #18  Edited By wolf_blitzer85
    @EveretteScott said:
    " @ImpendingFoil said:
    " I have never heard of a game coming from them that is not just completely filled with game breaking or crashing bugs.  From them now I've played Knights of the Old Republic 2, Neverwinter Nights 2 and Alpha Protocol which was also just kind of godawful and filled with bugs.  It is good to hear that New Vegas is a good game but once again the problem of extreme technical glitches just kind of makes me sad.  Maybe with the money they make from this game they can get themselves a quality QA department. "
    I played through Alpha Protocol once then about half through again. Never encountered one bug or glitch. "
    Did you have fun?
    Avatar image for romination
    Romination

    2932

    Forum Posts

    14226

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 1

    #19  Edited By Romination

    They churn out good (or decent) sequels at strong speeds, and investors need to hear that.

    Avatar image for oldirtybearon
    Oldirtybearon

    5626

    Forum Posts

    86

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 0

    #20  Edited By Oldirtybearon

    People shouldn't have to choose between a stable game and a great game. That is Obsidian dropping the ball. The fact that they can't get their QA shit together tells me that they're a very amateurish studio when it comes to the technical aspects of game development. 
     
    Great storytellers they may be, but that does not get them off the hook for shipping a half-broken game every damn time.

    Avatar image for mistasparkle
    MistaSparkle

    2293

    Forum Posts

    999

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 7

    #21  Edited By MistaSparkle

    Yeah but we are in the FUTURE now. We can just patch games later on and still get the game out on time. Seems fair to me. You just have to bear with it for a while.

    Avatar image for liquidprince
    LiquidPrince

    17073

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 5

    #22  Edited By LiquidPrince
    @velucyraptor said:
    " @trophyhunter said:
    " Because they make fantastic games just very glitchy ones. "
    This. I'd rather a glitchy good game than a smoothly running pile of bore. "
    No offense but this line of thinking is a bit ridiculous. Why should people settle for one or the other when there are companies out there making super stable games that also have amazing stories and graphics. Why settle for something at the quality level of Fallout when you can get something at the quality level of Uncharted 2. Imagine if Fallout had the story that it does, but with the quality of a Naughty Dog game.
    Avatar image for hailinel
    Hailinel

    25785

    Forum Posts

    219681

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 28

    #23  Edited By Hailinel
    @MistaSparkle said:
    " Yeah but we are in the FUTURE now. We can just patch games later on and still get the game out on time. Seems fair to me. You just have to bear with it for a while. "
    God, I miss the days when this attitude was universally frowned upon in console gaming.  I'd rather wait another year for bugs to be fixed than put up with a broken game at launch and wait for it to get better.  I already did that with Fallout 3.  That wasn't fun.  That the PS3 version alone had some of the bugs that it did is just insulting.  I mean, getting stuck at the GOAT exam?  Seriously?  They couldn't fix a showstopper that occurs within the first twenty minutes of the game?  What the fuck is wrong with the morons that thought that was acceptable to ship with?
    Avatar image for altbotdos
    altbotdos

    136

    Forum Posts

    15

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    #24  Edited By altbotdos

    Speedballing for long periods of time will catch up with anyone. Better change tempo before the ceiling comes crashing down. 

    Avatar image for driadon
    Driadon

    3265

    Forum Posts

    763

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    #25  Edited By Driadon

    I honestly never had any issues with Neverwinter 2 or KOTOR 2. And both of those games not only had very very well written stories, but their role playing was phenomenal.

    Avatar image for spazmaster666
    spazmaster666

    2114

    Forum Posts

    42

    Wiki Points

    0

    Followers

    Reviews: 9

    User Lists: 16

    #26  Edited By spazmaster666
    @LiquidPrince said:

    No offense but this line of thinking is a bit ridiculous. Why should people settle for one or the other when there are companies out there making super stable games that also have amazing stories and graphics. Why settle for something at the quality level of Fallout when you can get something at the quality level of Uncharted 2. Imagine if Fallout had the story that it does, but with the quality of a Naughty Dog game. "

    I don't think you can really compare a linear shooter like Uncharted 2 with an open world RPG like Fallout 3 or New Vegas. It's always easier to make a linear, cinematic games like Uncharted bug free than an open-ended game like Fallout since you have more control over what the player is or isn't allowed to do in the game. Also, a lot of the issues with the game is due to an outdated engine. Hopefully, this is the last Bethesda game that uses the Gamebryo engine.
    Avatar image for neoepoch
    neoepoch

    1317

    Forum Posts

    13

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #27  Edited By neoepoch
    @AndrewB: Yeah, that's true. I just wonder if things would have been different if they had more time with KOTOR 2. But you are right, the rest of their games do generally have fairly big tech problems. What actually weirds me out is how they always seem to be doing sequels to games. Knights of the Old Republic, Neverwinter Nights, and Fallout all were establish franchises, two of which were Bioware games. It makes me think that one day they may do a spinoff of Mass Effect or Dragon Age. I'm going to reserve judgment on that, but I have met Chris Avellone, and his a cool guy..so that is something I guess.
    Avatar image for liquidprince
    LiquidPrince

    17073

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 5

    #28  Edited By LiquidPrince
    @spazmaster666 said:

    " @LiquidPrince said:

    No offense but this line of thinking is a bit ridiculous. Why should people settle for one or the other when there are companies out there making super stable games that also have amazing stories and graphics. Why settle for something at the quality level of Fallout when you can get something at the quality level of Uncharted 2. Imagine if Fallout had the story that it does, but with the quality of a Naughty Dog game. "

    I don't think you can really compare a linear shooter like Uncharted 2 with an open world RPG like Fallout 3 or New Vegas. It's always easier to make a linear, cinematic games like Uncharted bug free than an open-ended game like Fallout since you have more control over what the player is or isn't allowed to do in the game. Also, a lot of the issues with the game is due to an outdated engine. Hopefully, this is the last Bethesda game that uses the Gamebryo engine. "
    I wasn't referring to Uncharted as a comparison to Fallout in terms of gameplay. Merely referencing it's quality. If you want to talk open world games, alright, then Assassin's Creed. Great game, with a great story, open world, and also completely stable.
    Avatar image for mrnitropb
    Mrnitropb

    2131

    Forum Posts

    1689

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 4

    #29  Edited By Mrnitropb
    @LiquidPrince said:
    " @velucyraptor said:
    " @trophyhunter said:
    " Because they make fantastic games just very glitchy ones. "
    This. I'd rather a glitchy good game than a smoothly running pile of bore. "
    No offense but this line of thinking is a bit ridiculous. Why should people settle for one or the other when there are companies out there making super stable games that also have amazing stories and graphics. Why settle for something at the quality level of Fallout when you can get something at the quality level of Uncharted 2. Imagine if Fallout had the story that it does, but with the quality of a Naughty Dog game. "
    Awww, now I'm sad. 
    Avatar image for spazmaster666
    spazmaster666

    2114

    Forum Posts

    42

    Wiki Points

    0

    Followers

    Reviews: 9

    User Lists: 16

    #30  Edited By spazmaster666
    @LiquidPrince said:

    I wasn't referring to Uncharted as a comparison to Fallout in terms of gameplay. Merely referencing it's quality. If you want to talk open world games, alright, then Assassin's Creed. Great game, with a great story, open world, and also completely stable. "

    Yes I realize that you weren't comparing gameplay (I wasn't either); what I was saying is that I'm not at all surprised that Uncharted 2 didn't have any major technical issues since it was such a linear and cinematic game. Whereas with open ended games like Fallout, I always expect some level of glitching or technical issues even if it comes from some of the world's best developers (i.e. Rockstar, Bioware, etc) since it's much more difficult to catch bugs in an open-ended/open world game compared to a linear game (all games are glitchy before they go through QA it's just that QA for a linear shooter is probably much easier than QA for an open world RPG). Assassin's Creed has been one of the few examples of recent open world games that were pretty much bug free, but it's really the exception and not the rule these days.
    Avatar image for deactivated-5b43dadb9061b
    deactivated-5b43dadb9061b

    1649

    Forum Posts

    12

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @wolf_blitzer85 said:
    " @EveretteScott said:
    " @ImpendingFoil said:
    " I have never heard of a game coming from them that is not just completely filled with game breaking or crashing bugs.  From them now I've played Knights of the Old Republic 2, Neverwinter Nights 2 and Alpha Protocol which was also just kind of godawful and filled with bugs.  It is good to hear that New Vegas is a good game but once again the problem of extreme technical glitches just kind of makes me sad.  Maybe with the money they make from this game they can get themselves a quality QA department. "
    I played through Alpha Protocol once then about half through again. Never encountered one bug or glitch. "
    Did you have fun? "
    Yes, I did.
    Avatar image for liquidprince
    LiquidPrince

    17073

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 5

    #32  Edited By LiquidPrince
    @spazmaster666 said:

    " @LiquidPrince said:

    I wasn't referring to Uncharted as a comparison to Fallout in terms of gameplay. Merely referencing it's quality. If you want to talk open world games, alright, then Assassin's Creed. Great game, with a great story, open world, and also completely stable. "
    Yes I realize that you weren't comparing gameplay, but what I was saying is that I'm not at all surprised that Uncharted 2 didn't have any major technical issues since it was such a linear and cinematic game. Whereas with open ended games like Fallout, I always expect some level of glitching or technical issues even if it comes from some of the world's best developers (i.e. Rockstar, Bioware, etc) since it's much more difficult to catch bugs in an open-ended/open world game compared to a linear game. Assassin's Creed has been one of the few examples of recent open world games that were pretty much bug free, but it's really the exception and not the rule these days. "
    That's not completley true. All open world games have "some" glitches, but games like GTA and Mass Effect are pretty rock solid. I haven't crashed while playing those games even once. Although Mass Effect isn't really open world.
    Avatar image for spazmaster666
    spazmaster666

    2114

    Forum Posts

    42

    Wiki Points

    0

    Followers

    Reviews: 9

    User Lists: 16

    #33  Edited By spazmaster666
    @LiquidPrince said:

    That's not completley true. All open world games have "some" glitches, but games like GTA and Mass Effect are pretty rock solid. I haven't crashed while playing those games even once. Although Mass Effect isn't really open world. "

    GTA IV had plenty of bugs and so did Red Dead. Maybe not a lot of game crashing glitches (but that's probably just due to engine differences, not necessarily seriousness of the bugs themselves) but definitely a lot of annoyances. Mass Effect 2 was pretty solid sure but it wasn't really open world and a lot of RPG elements were stripped (the original Mass Effect however did have some serious issues, including game crashing ones). I do want to make it clear that I'm not trying to find excuses for the game's glitches (constant crashing it annoying regardless of how good a game is) but just trying to point out that a game like Fallout New Vegas, with so many complex systems in place, is bound to be more buggy than many other games out there.
    Avatar image for shadow
    Shadow

    5360

    Forum Posts

    1463

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 5

    #34  Edited By Shadow

    Oh yes, because Fallout 3 is completely bug-free

    Avatar image for animasta
    Animasta

    14948

    Forum Posts

    3563

    Wiki Points

    0

    Followers

    Reviews: 4

    User Lists: 5

    #35  Edited By Animasta
    @LiquidPrince said:
    " @spazmaster666 said:

    " @LiquidPrince said:

    I wasn't referring to Uncharted as a comparison to Fallout in terms of gameplay. Merely referencing it's quality. If you want to talk open world games, alright, then Assassin's Creed. Great game, with a great story, open world, and also completely stable. "
    Yes I realize that you weren't comparing gameplay, but what I was saying is that I'm not at all surprised that Uncharted 2 didn't have any major technical issues since it was such a linear and cinematic game. Whereas with open ended games like Fallout, I always expect some level of glitching or technical issues even if it comes from some of the world's best developers (i.e. Rockstar, Bioware, etc) since it's much more difficult to catch bugs in an open-ended/open world game compared to a linear game. Assassin's Creed has been one of the few examples of recent open world games that were pretty much bug free, but it's really the exception and not the rule these days. "
    That's not completley true. All open world games have "some" glitches, but games like GTA and Mass Effect are pretty rock solid. I haven't crashed while playing those games even once. Although Mass Effect isn't really open world. "
    dude GTAIV crashed on me constantly, so I don't know how you would get that.
    Avatar image for mysteriousbob
    MysteriousBob

    6262

    Forum Posts

    2231

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 5

    #36  Edited By MysteriousBob
    @Laketown said:
    " @LiquidPrince said:
    " @spazmaster666 said:

    " @LiquidPrince said:

    I wasn't referring to Uncharted as a comparison to Fallout in terms of gameplay. Merely referencing it's quality. If you want to talk open world games, alright, then Assassin's Creed. Great game, with a great story, open world, and also completely stable. "
    Yes I realize that you weren't comparing gameplay, but what I was saying is that I'm not at all surprised that Uncharted 2 didn't have any major technical issues since it was such a linear and cinematic game. Whereas with open ended games like Fallout, I always expect some level of glitching or technical issues even if it comes from some of the world's best developers (i.e. Rockstar, Bioware, etc) since it's much more difficult to catch bugs in an open-ended/open world game compared to a linear game. Assassin's Creed has been one of the few examples of recent open world games that were pretty much bug free, but it's really the exception and not the rule these days. "
    That's not completley true. All open world games have "some" glitches, but games like GTA and Mass Effect are pretty rock solid. I haven't crashed while playing those games even once. Although Mass Effect isn't really open world. "
    dude GTAIV crashed on me constantly, so I don't know how you would get that. "
    You must be unlucky because I've never had GTA IV crash or glitch up for me.
    Avatar image for endaround
    endaround

    2275

    Forum Posts

    8320

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #37  Edited By endaround
    @Shadow: I can't wait to see how many reviewers find bugs in this game that overlooked them in Bethesda's releases.  Its the same engine using the same QA with Bethesda's same let the community fix the bugs for us approach.
    Avatar image for wolf_blitzer85
    wolf_blitzer85

    5460

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #38  Edited By wolf_blitzer85
    @EveretteScott said:
    " @wolf_blitzer85 said:
    " @EveretteScott said:
    " @ImpendingFoil said:
    " I have never heard of a game coming from them that is not just completely filled with game breaking or crashing bugs.  From them now I've played Knights of the Old Republic 2, Neverwinter Nights 2 and Alpha Protocol which was also just kind of godawful and filled with bugs.  It is good to hear that New Vegas is a good game but once again the problem of extreme technical glitches just kind of makes me sad.  Maybe with the money they make from this game they can get themselves a quality QA department. "
    I played through Alpha Protocol once then about half through again. Never encountered one bug or glitch. "
    Did you have fun? "
    Yes, I did. "
    That's why there is nothing to worry about.
    Avatar image for yoctoyotta
    yoctoyotta

    620

    Forum Posts

    254

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #39  Edited By yoctoyotta

    There's no telling what Obsidian's relationship with Bethesda will be going forward, but on a tangentially related note, I really hope idTech 5 turns out to be a truly solid engine that Bethesda can use to create their future open world games with, whatever they may be.

    Avatar image for cl60
    CL60

    17117

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #40  Edited By CL60

    Who are "they"?

    Avatar image for juice8367
    juice8367

    476

    Forum Posts

    80

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #41  Edited By juice8367
    @AndrewB said:
    " @neoepoch: I mean, yeah... and I'd totally give them a pass for that if every one of their other releases weren't plagued by the same bug/performance issues, even games they weren't rushed to do.  I kept telling myself that they were a company that made great games but were just pressured for time, but then they released Alpha Protocol, and time wasn't an excuse for that one. "
    I thought Alpha Protocol was an underrated game actually.  A few bugs sure but the story was pretty good.
    Avatar image for yoctoyotta
    yoctoyotta

    620

    Forum Posts

    254

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #42  Edited By yoctoyotta
    @LiquidPrince said:
    " @velucyraptor said:
    " @trophyhunter said:
    " Because they make fantastic games just very glitchy ones. "
    This. I'd rather a glitchy good game than a smoothly running pile of bore. "
    No offense but this line of thinking is a bit ridiculous. Why should people settle for one or the other when there are companies out there making super stable games that also have amazing stories and graphics. Why settle for something at the quality level of Fallout when you can get something at the quality level of Uncharted 2. Imagine if Fallout had the story that it does, but with the quality of a Naughty Dog game. "
    That would be incredible. I want this. The problem is, Uncharted doesn't have to keep track of dozens of NPCs, and exact current state of untold thousands of forks and bent tin cans (and how many hundreds of other items?) spread across a relatively seamless world that stretches for dozens of miles in every direction. Naughty Dog can polish the hell out of their very nicely sized slice of the world that you get to see, but they only need to keep track of your current ammo levels and the last checkpoint you crossed. Everything else is baked in. Bethesda on the other hand has an overly ambitious goal in mind with the Elderscrolls games and Fallout 3 that has to be hard on any engine to achieve. Hopefully they can figure a better way to handle this stuff from the ground up with whatever tech they use next, because this janky shit with Fallout 3 and NV is a real bummer.
    Avatar image for cl60
    CL60

    17117

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #43  Edited By CL60
    @juice8367 said:
    " @AndrewB said:
    " @neoepoch: I mean, yeah... and I'd totally give them a pass for that if every one of their other releases weren't plagued by the same bug/performance issues, even games they weren't rushed to do.  I kept telling myself that they were a company that made great games but were just pressured for time, but then they released Alpha Protocol, and time wasn't an excuse for that one. "
    I thought Alpha Protocol was an underrated game actually.  A few bugs sure but the story was pretty good. "
    I have to agree with this fellow.
    Avatar image for obsidian
    Obsidian

    347

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #44  Edited By Obsidian

    Probably because they have such an awesome name.  Also their games are fun.

    Avatar image for fjordson
    fjordson

    2571

    Forum Posts

    430

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #45  Edited By fjordson

    It is tough to see technical issues continue to plague their games. I think they've got some quality talent there (I'm a big fan of Chris Avellone) so I want them to come out with a smash hit, both financially and critically, some day. I do think they're good at certain things, like story and characters. I've enjoyed their games despite some glaring problems. Alpha Protocol was unfortunate, though. I didn't experience a single redeeming quality while playing that. Terrible game. 
     
    But let's be honest, Fallout 3 wasn't devoid of these sorts of problems either. I'm really getting sick of the Gamebryo engine.

    Avatar image for tennmuerti
    Tennmuerti

    9465

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 7

    #46  Edited By Tennmuerti

    Obsidian make some of the best if not the best RPGs with writing, gameplay systems, story, characters, world depth, etc ...
     
    Also with 3 full play throughs of AP I didn't have a single issue and enjoyed the hell out of it.
    Nor did I have any major issues with NWN2.
    KOTOR2 and F:NV are made on engines from other companies.

    Avatar image for funexplosions
    FunExplosions

    5534

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #47  Edited By FunExplosions
    @KingWilly said:
    " People shouldn't have to choose between a stable game and a great game. That is Obsidian dropping the ball. The fact that they can't get their QA shit together tells me that they're a very amateurish studio when it comes to the technical aspects of game development.  Great storytellers they may be, but that does not get them off the hook for shipping a half-broken game every damn time. "
    My thoughts exactly. Game may be enjoyable, but we can't just let stuff like this be accepted with open arms. It's a disgrace to every developer who does things correctly.
    Avatar image for owl_of_minerva
    owl_of_minerva

    1485

    Forum Posts

    3260

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 1

    #48  Edited By owl_of_minerva

    Look at the publishers who demand that games be released by certain deadlines before they are ready, rather than just assuming that game developers involved in some of the greatest CRPGs of all time don't know better than you. If they were Valve or Blizzard they could print money while they take 10 years to make a game. Context plz.

    Avatar image for spudbug
    SpudBug

    713

    Forum Posts

    663

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 3

    #49  Edited By SpudBug

    New Vegas is pretty comparable to Fallout 3 before patches as far as bugs go.
     
    People just forget how a game launches with problems these days. Even bethesda released one of the DLC packs for F3 that was completely broken and had to be taken down.

    Avatar image for wintersnowblind
    WinterSnowblind

    7599

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #50  Edited By WinterSnowblind
    @owl_of_minerva said:
    "Look at the publishers who demand that games be released by certain deadlines before they are ready, rather than just assuming that game developers involved in some of the greatest CRPGs of all time don't know better than you. If they were Valve or Blizzard they could print money while they take 10 years to make a game. Context plz. "


    Alpha Protocol was repeatedly delayed to give Obsidian time to tighten everything up, for almost a year at one stage, so they really have no excuses.  Neverwinter Nights 2 was also an utter mess and after several patches and two expansions, is still almost unplayable.

     

    It is worth pointing out that both of these games were excellent, technical issues aside..  but they have no excuses for the state they leave games in.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.