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New Logo Mug
Interlocking Dad Hat
consists of 4 releases.
Released Feb 23, 2006
Grabbing the attention of a nearby enemy NPC. Usually leads to them attacking.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
Environments cycle between day and night, often with effects on other aspects of the game.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
A style of play in multiplayer gaming with the purpose of annoying, irritating and angering other players.
Constantly killing creatures without doing official quests or objectives, to advance in rank or level.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Games with this concept focus on diversifying items for different play styles and classes, usually found on hack and slash games and MMOs.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Games which allow players to interact with others over the internet.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Player versus Environment, commonly abbreviated as PvE, is a gaming term that originated in MMOs to refer to gameplay in which players fight against computer controlled creatures or characters.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
A service provided by Square Enix which allows access to FINAL FANTASY XI.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
Tokyo Game Show 2008, the world's second biggest video game trade show, was held from October 9th to 12th 2008 at the Makuhari Messe.
Items found in video games that serve little or no use to the player, other than to be sold to NPC vendors for money.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
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