Are Fire Arrows pointless?

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WonderboyCoz

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#1  Edited By WonderboyCoz

So yeah, they don't seem to be any better than regular arrow in any way. They don't start fires and enemies die from one normal arrow anyway.

anyone think of an actual use for these?

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2HeadedNinja

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#2  Edited By 2HeadedNinja

I'm pretty sure they are supposed to start fires.

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nightriff

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#3  Edited By nightriff

Launch them into foliage and not the dirt?

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zaccheus

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#4  Edited By zaccheus

They did start fires for me.

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Tylea002

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#5  Edited By Tylea002

Of course they have a point. They're arrows.

Boom.

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Nux

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#6  Edited By Nux

@Tylea002 said:

Of course they have a point. They're arrows.

Boom.

Bravo

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Blastroid

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#7  Edited By Blastroid

Sometimes I am too lazy to get out of bed to light the candle on the other side of the room. Fire arrow to the rescue.

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ProfessorEss

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#8  Edited By ProfessorEss

@Tylea002 said:

Of course they have a point. They're arrows.

Boom.

Well played.

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MeierTheRed

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#9  Edited By MeierTheRed

I heard they are good at destroying weed plants.

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Krakn3Dfx

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#10  Edited By Krakn3Dfx

If you fire one into a guy, does he catch on fire and scream as he dies painfully?

If so, not pointless.

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cronus42

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#11  Edited By cronus42

Patrick talked about finishing a mission with the fire arrows in the most awesome way possible. So yea, just based on that mission they are AWESOME

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Bourbon_Warrior

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#12  Edited By Bourbon_Warrior

I burnt a weed plantation with fire arrows while a Skrillex reggae dubstep song played in the background, GOTY.

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xMrSunshine

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#13  Edited By xMrSunshine

I never managed to get anything to light on fire with them and even when I shot them at people they didn't seem too bothered about it. Dunno really, feels like they're broken since the molotovs do everything they should do and you can carry more of them in the end anyway and they don't cost as much (not that money is a problem though).

If they only light weed on fire then 420 bro but that's kinda worthless considering how few weed fields there are.

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MikkaQ

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#14  Edited By MikkaQ

They're pointless when you get the explosive arrows, that's for sure.

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WonderboyCoz

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#15  Edited By WonderboyCoz

Hmm, then you guys have a different Far Cry 3 than I do, the Fire Arrows do NOTHING. The weed field mission sucked because I didn't even bother with the flame thrower thinking I could use Fire Arrows. Nothing happened and I just used Molotovs and The Cannon to kill people.

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PhatSeeJay

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#16  Edited By PhatSeeJay

Probably. But then again so is a .50 cal sniper rifle that can pierce Heavy guy's helmets. I stick to the one that plain is useful.

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kaos_cracker

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#17  Edited By kaos_cracker

Shot one at a dog before and didn't really do much

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bacongames

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#18  Edited By bacongames

@kaos_cracker said:

Shot one at a dog before and didn't really do much

Goddamnit I love video games.

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mike

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#19  Edited By mike

Explosive arrows sure worked well against that passing truckload of civilians that just went by my new outpost....let that be a lesson to them!

That being said, I just wasted ten fire arrows and couldn't get anything to actually catch on fire.

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Krakn3Dfx

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#20  Edited By Krakn3Dfx

Can't get anything to actually burn with them.

So yeah for me at least.

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Rave

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#21  Edited By Rave

Yeah I wasted 10 arrows on that weed field mission and nothing caught on fire, even shooting guys with fire arrows was useless since it wouldn't kill them right away like normal arrows.

Hopefully they are just bugged either way I have explosive arrows now so no need for fre arrows.

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BlatantNinja23

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#22  Edited By BlatantNinja23

Nope, I burn things with them

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jay_ray

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#23  Edited By jay_ray

Heavies go down much quicker when using fire arrows, that's what I use them for.

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Karkarov

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#24  Edited By Karkarov

They are basically molotovs that have vastly better range and can also kill a dude outright on landing. That said you can only hold 10 special arrows and if it is between fire arrows and freaking arrow grenades I am choosing arrow grenades. Also nothing stops you from carrying the 10 special arrows and your max capacity of grenades and molotovs.

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Bourbon_Warrior

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#25  Edited By Bourbon_Warrior

I took out a whole camp with a single fire arrow aimed at the Bear Cage,

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Robo

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#26  Edited By Robo

There was a pirate hiding in a hut with a guard dog directly outside. I was down to a silenced SMG and fire arrows at the time and pretty far away. I decided to try and take the dude out with the bow when he crossed the door again. Sure enough, I missed and hit the door frame.

Luckily, that hut was SUPER flammable. The fire took out the dude and the dog.

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RenegadeDoppelganger

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Explosive arrows > Fire arrows.

I was pretty stoked when I unlocked the fire arrows and have since been disappointed when they fail to start so much as a small campfire. I've fired my entire quiver into an enemy base and failed to start a single blaze.

Molotovs, explosives barrels, flares, flamethrowers, and grenades will reliably create pretty impressive infernos but the fire arrows seem to be kinda faulty.

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mclakers

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#28  Edited By mclakers

Yeah, not a lot of uses for them, I have only used them a couple of times and i was disappointed. The grenade arrows are awesome.

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OneFreeman

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#29  Edited By OneFreeman

@Bourbon_Warrior said:

I burnt a weed plantation with fire arrows while a Skrillex reggae dubstep song played in the background, GOTY.

That was an awesome moment at first, but jesus did that song go on.

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Bourbon_Warrior

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#30  Edited By Bourbon_Warrior

@OneFreeman said:

@Bourbon_Warrior said:

I burnt a weed plantation with fire arrows while a Skrillex reggae dubstep song played in the background, GOTY.

That was an awesome moment at first, but jesus did that song go on.

I just launched fire arrows and molotovs at all plants from the mountain in the middle. I could see it getting annoying if it looped.

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Jimbo

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#31  Edited By Jimbo

@Tylea002 said:

Of course they have a point. They're arrows.

Boom.

Take a bow.

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Tylea002

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#32  Edited By Tylea002

@Jimbo said:

@Tylea002 said:

Of course they have a point. They're arrows.

Boom.

Take a bow.

That pun was so good it made me quiver.

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napalm

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#33  Edited By napalm

@Jay_Ray said:

Heavies go down much quicker when using fire arrows, that's what I use them for.

Can somebody else confirm this?

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theodacourt

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#34  Edited By theodacourt

Fire Arrows are NEVER pointless!

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JJWeatherman

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#35  Edited By JJWeatherman

@Napalm said:

@Jay_Ray said:

Heavies go down much quicker when using fire arrows, that's what I use them for.

Can somebody else confirm this?

I'll second the notion.

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beeftothetaco

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#36  Edited By beeftothetaco

They're bugged.

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CommodoreGroovy

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#37  Edited By CommodoreGroovy

I typically stay away from anything involving fire in that game. Whenever there's fire at play, no matter which side is using it, I always somehow catch on fire.

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napalm

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#38  Edited By napalm

@JJWeatherman said:

@Napalm said:

@Jay_Ray said:

Heavies go down much quicker when using fire arrows, that's what I use them for.

Can somebody else confirm this?

I'll second the notion.

How many arrows typically?

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rahulricky

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#39  Edited By rahulricky

I never used any of the other arrow variants, I'm only going to use the arrow for silent kills so starting fires/explosions is antithetical. (Also applies to the sniper rifle, was really annoyed that the special rifle only uses explosive rounds, meant I never wanted to use it despite it having the better scope.)

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jay_ray

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#40  Edited By jay_ray

@Napalm said:

@JJWeatherman said:

@Napalm said:

@Jay_Ray said:

Heavies go down much quicker when using fire arrows, that's what I use them for.

Can somebody else confirm this?

I'll second the notion.

How many arrows typically?

2-3 fire arrows for me

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Scrawnto

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#41  Edited By Scrawnto

I also could not get the fields to catch with fire arrows. I shot several into the plantation but I got a fire about a yard across that didn't spread. I was very disappointed, since they sound awesome in theory. Even direct hits on enemies didn't seem to do much of anything. No collateral damage, and the enemy survived.

The flare gun, on the other hand, is the best weapon for hunting in the game. Tigers and bears go down with one shot. The only downside is having to wait for the flames to die down before you can skin the beast.

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MeAuntieNora

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#42  Edited By MeAuntieNora

@rahulricky: Haha 2nd on that sniper rifle. I was like "oh damn, surprise sniper rifle, and it looks pretty awesome." I took it on one brief excursion, fired MAYBE a full clip, and haven't look at it again since. That said, I actually do try to have a balance of covert/overt weapons for when shit goes down, but my silent sniper rifle makes it redundant.

Also chiming in on the "fire arrows: not as advertised." First time I ever fired it was at foliage I knew to be flammable, and it didn't catch. It was during an intense fight, so I admitted I might have screwed up somehow. In lieu of switching weapons, and for experiment's sake, I shot a couple fire arrows into the face of a dude about 15 feet away and was shocked and at least a little disappointed. Not only did he not catch fire (and again I figured blame could be on me, or proc rolls behind the scenes and I didn't know...) he stays standing bolt upright and I'm not sure he visibly reacted at all. And for the abysmal, embarrassing damage it did to him I guess that should be expected. You know in the Thief games when you shoot a guard with a water arrow, which gets you a dampened alert guard for all your efforts? It's like that. Only without being directly tied to your success at stealth. I was looking for more of a "good effect on target Burn 'em all.."

Turn them into the glowstick arrows they are, I can see through your lies! Tonally appropriate. Flavor text mentioning a character "never leaving LA without" an emergency stash... And they have some nuanced utility as well! Like a less bombastic flare gun, or for when you want the offensive traits of fire arrows but without the misleading and obstructive fire effects. An impotent plastic "thap" when a snoozing guard catches one to his face, and he looks down to see it spinning like a top on the floor before composing himself and quizzically scanning around a bit. It's basically just a retexture, no rebalancing needed. Fire arrows with more stopping power. Smug bioluminecent biota bloom got you down? Brandish your ballistics and mimic the courtship display of a female squid before loosing it to the depths.. TROLLED!

This game likes its caves, so in my upcoming DLC sinkholes open up around the map letting you chart an unexplored labyrinth for some tweaker cartographer or some shit. The promise of unique rewards for filling out the map along with bizarre, undiscovered organisms to discover and catalog then slaughter indiscriminately because eugh, get it away! Also blind cave fish eyes fetch a hefty price for use as intalismans, go figure. Real-time Western Etrian Odyssey lite, for the explorer types.. Glowsticks compliment your flashlight for illuminating distant points. Most importantly, split open a stick and seed one of the branches before racing to a set observation point downstream. Doing so successfully will confer bonuses and eliminate the need to explore everything. Suffocating, disoriented at an intersection, struggling with a current, and you think an albino cave shark is stalking you? Take a knee and touch your ear, it's never completely impoosing. "Yeah, go that way!' or "the fluid dynamics are intriguing, bizarre... the tidal bore appears to be far higher and more turbulent than typical. I do hope you considered how you'd get out, dear Alice.... At least it's 10 PM not AM, wait, wait, no, ok, that's on me... you DO need to get the hell out.. SWIM you fool!"

jk tbh the game is awesome and doesn't need any of this garbage just messing about.

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mordukai

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#43  Edited By mordukai

@pornstorestiffi said:

I heard they are good at destroying weed plants.

Such a waste.

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jsnyder82

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#44  Edited By jsnyder82

It's kind of a crap shoot. Sometimes you can shoot an arrow and things will catch on fire. Sometimes you get a dud. But if you have molotovs, I really don't see the point.

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BBAlpert

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#45  Edited By BBAlpert

@Jimbo said:

@Tylea002 said:

Of course they have a point. They're arrows.

Boom.

Take a bow.

I am so conflicted right now.

Also, I've found fire arrows to be finnicky at best, unreliable at worst.

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Fearbeard

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#46  Edited By Fearbeard

I tried the fire arrows in the pot farm mission but had very little luck getting them to cause much damage. Fortunately the flame thrower worked well (and is my go-to weapon for Heavies that have spotted me.)

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BBAlpert

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#47  Edited By BBAlpert

I've been doing some testing with the map editor (which is hidden for the PC version, for some reason), and I think I figured out what the issue is. It's not as much that the fire arrows are particularly weak, it's more a matter that most of the time stuff doesn't burn as easily as you might expect. For instance, if you have a big tree with no grass or bushes around, you need to spray it with a flamethrower for like 15 continuous seconds before it'll finally start to burn. Similarly, there seems to be some level of randomness to how far fire will spread across grass. Sometimes the fire will get out of control and spread rapidly, other times it'll just smolder a bit before burning out.

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MariachiMacabre

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#48  Edited By MariachiMacabre
@BBAlpert

I've been doing some testing with the map editor (which is hidden for the PC version, for some reason), and I think I figured out what the issue is. It's not as much that the fire arrows are particularly weak, it's more a matter that most of the time stuff doesn't burn as easily as you might expect. For instance, if you have a big tree with no grass or bushes around, you need to spray it with a flamethrower for like 15 continuous seconds before it'll finally start to burn. Similarly, there seems to be some level of randomness to how far fire will spread across grass. Sometimes the fire will get out of control and spread rapidly, other times it'll just smolder a bit before burning out.

Yeah and that issue, coupled with the fact that Fire Arrows for some reason don't kill in one hit or start the dude on fire makes them basically useless. They don't start fires and they do less damage to enemies they hit. Really questionable design choice.
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BBAlpert

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#49  Edited By BBAlpert

@MariachiMacabre said:

@BBAlpert

I've been doing some testing with the map editor (which is hidden for the PC version, for some reason), and I think I figured out what the issue is. It's not as much that the fire arrows are particularly weak, it's more a matter that most of the time stuff doesn't burn as easily as you might expect. For instance, if you have a big tree with no grass or bushes around, you need to spray it with a flamethrower for like 15 continuous seconds before it'll finally start to burn. Similarly, there seems to be some level of randomness to how far fire will spread across grass. Sometimes the fire will get out of control and spread rapidly, other times it'll just smolder a bit before burning out.

Yeah and that issue, coupled with the fact that Fire Arrows for some reason don't kill in one hit or start the dude on fire makes them basically useless. They don't start fires and they do less damage to enemies they hit. Really questionable design choice.

I think I remember reading something about the fire being toned down from FC2, where it had some problems with AI accidentally starting fires that spread across like a third of the entire open world map. Personally I think that'd be pretty cool, but I can definitely see how it could become a problem having large areas of the game burnt to the ground before you even reach them.

*edit: I haven't actually played FC2, so I can't really verify if that kind of thing actually happened

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natetodamax

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#50  Edited By natetodamax

I never used the fire arrows because I always had Molotov cocktails with me, which based on what people have said in this thread work a lot better at causing fires. The inclusion of explosive arrows really negates the fire ones too.

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