http://m.gamefaqs.com/boards/961239-fez/62594884
Story is being uncovered on gamefaqs as we speak... Images of Jezus, dates, Locke from Lost?! Is Fez now some kind of an ARG?
Fez
Game » consists of 15 releases. Released Apr 13, 2012
- Xbox 360 Games Store
- PC
- Mac
- Linux
- + 6 more
- PlayStation Network (PS3)
- PlayStation Network (Vita)
- PlayStation 4
- iPhone
- iPad
- Nintendo Switch
A puzzle platformer developed by Polytron that uses a 2D perspective shifting mechanic to solve puzzles and complete levels. The main character, a white creature named Gomez, wears a fez and is obsessed with collecting hats.
Hidden images in inaudible noise of Fez soundtrack (?!)
I haven't played it, but seeing some of this stuff...it's fucking insane.
@HatKing said:
Can I have it? :PI have been totally scared away from this game. It will forever sit on my harddrive.
Super crazy. One of the guys there posted a dropbox folder with a bunch of them.
This game is totally nuts! In the best way possible!
The game isn't that crazy really ... I mean, it's cool as heck for sure and really interesting but you're not going to start the game up and be transported off to another dimension of mind-bending insanity.
There's three levels to the thing I guess. One, nice platforming & collecting with nice music & scenery. Two, solving codes - with tetris pieces, numbers and letters getting increasingly tricky. That was the limit of my own brain. And then ... three, there's everything else which was just 'okay let's fill this thing up with stuff, hidden in the weirdest ways we can come up with'
Haha I feel like an idiot, one of those images was a dark QR code, so I worked for like 10 minutes to get it to look like something you can read with a scanner and it turns out the next image on the slideshow was exactly that. Ah well.
The QR code read as 1955 1958 1960 1961 1967 1969 1971 1977 2003 2005
That's weird. But I haven't even played the game so I have no idea if that even means anything to anyone.
@MikkaQ: Crazy people think these dates refer to:
- 1955 - Conquest of Space (film) (1955)
- 1958 - Monkey lost after space flight / Formation of NASA
- 1960 - The Apollo program was conceived early in 1960
- 1961 - Yuri Gargarin first man in Space.
- 1967 - The Outer Space Treaty of 1967
- 1969 - Apollo 11 - First man on the Moon
- 1971 - Apollo 14 mission to the moon
- 1977 - Launch of Voyager 1 space probe
- 2003 - Columbia space shuttle explodes on re-entry
- 2005 - European Space Agency announced frozen water found on Mars
And suggest that these are somehow clues to solving the monolith puzzle (wich I haven't even encountered in the game btw >.<).
But that does not explain friggin Locke from friggin Lost being one of the image... FFS Phil Fish!
EDIT: Now there's crop circles in the game. Goddamit. http://imgur.com/a/30vt3
Heh, of course there is, Phil Fish is a crazy motherfucker isn't he.
Anyway, I'm interested whether this will turn up something new. Although people need to relax, this is just a classic use of a spectogram (which turns certain sounds into images) - no creepy mystical voodoo here.
I'm actually happy that this game wasn't released on PC, otherwise we wouldn't be having this lovely journey of discovery.
@Servbot: Locke seems a pretty obvious connection actually.
@Servbot: Locke seems a pretty obvious connection actually.
He's the one character in the show who is literally directed by the Island (or the Smoke Monster depending on your point view) for the longest time. He is the only one of the 'numbers' who is courted by the light and the dark sides at the same time. He understands the temporal anomaly and doesn't seem emotionally phased by it. He has a scar over his eye at one point (possibly referencing the 'eye incident' for old Fez). He comes back from the dead to kill belief (and he is a man of faith vs Jack's man of science) and actually effects the change which is needed to push the island's characters forward. He proves that even in death and possession he still has the power to do the right thing.
@SeriouslyNow: Are you a wizard?
@ImmortalSaiyan: An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform and uses transmedia to deliver a story that may be altered by participants' ideas or actions.
I knew from the very moment I got engrossed in this game that my excitement and drive for wanting to play more, wanting peel the layers back further, wanting to get a feel for the world in which it takes place, would end up unsettling me in the best way possible, much like a really great horror film rattles me. I've been thinking of this ever since it was released and never though that recount my feelings about it on here, but this new discovery is as great an incentive as any, really. Since it hasn't been mentioned by anyone else, I chalk it up to only applying to me in this case. I find the tone and mood of this game to be disquieting. There's this sense of unease that just hangs over it once you get past the first few minutes of the game. It is all the more amplified by the moody, at times serene, soundtrack. Some rooms have no sound at all. Unlike the platforms that put a grin on our faces, all the undercurrents of Fez have NOTHING in common with those types of games that trade on charm. It has all the hallmarks of the halcyon era of gaming where you'd walk into a door with a pitch-black backround and had to walk all the way to the end of the screen just to see what it is that awaits you.
I want to play this game, but I feel like the ship has sailed. It seems like if you didn't play this the week it came out, then you missed a huge part of the experience.
@Servbot said:
@Servbot: Locke seems a pretty obvious connection actually.
He's the one character in the show who is literally directed by the Island (or the Smoke Monster depending on your point view) for the longest time. He is the only one of the 'numbers' who is courted by the light and the dark sides at the same time. He understands the temporal anomaly and doesn't seem emotionally phased by it. He has a scar over his eye at one point (possibly referencing the 'eye incident' for old Fez). He comes back from the dead to kill belief (and he is a man of faith vs Jack's man of science) and actually effects the change which is needed to push the island's characters forward. He proves that even in death and possession he still has the power to do the right thing. @SeriouslyNow: Are you a wizard?
No, but the fact that this is an ARG is pretty fucked up (old meme is old).
Duders, this shit is crazy. Here I was doubting there would be much of a connection with the soundtrack and then this. Awesome.
The people behind all this have gone way above and beyond the call. Seriously, who does all this with a $10 XBLA title and its soundtrack?
I'm keeping up on what's going on and I wish I could participate in the efforts to decipher this and do some work on that guide but at the moment I've got family stuff to deal with.
Dammit, I want to keep up with this ARG stuff as it develops, but this possible connection to Lost stuff might become a problem (as I haven't seen the show yet, and would prefer not to have it spoiled). I guess it may be time to just sit down and marathon that shit on Netflix before I stumble across something I don't want to see.
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