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There are good agents, like Elite Beat Agents and bad agents, like Agent Smith.
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Betrayal is when a person breaks the trust and faith that others have placed in them.
Games that are depicted with a predominantly black-and-white appearance, with sequences to this effect, or optional color filters.
Law makers and fat cats who will sell the population down the river just to gain more power and money.
The act of a noble, just, or otherwise good or heroic figure becoming evil through either external manipulation or an internal shift in beliefs or desires.
One of the two main factions of the MMOG, APB. These bad guys are the counter part to Enforcers.
Crooked Cops work both sides of the law for their own benefit.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Someone who investigates unsolved crimes and other mysterious happenings, either for a living, as a hobby, or simply by chance.
Duality discusses the conflict between two opposite forces and their struggle. Those two forces may also complement each other or are the two sides of a scale and must be balanced.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
Items that prove innocence or guilt.
A concept that has been popularized since the days of the European colonial empires. The main bad guy is seemingly old, white, although not always human.
An alluring female who uses her charms to seduce men with intention of using them to further her own intentions.
A particularly faithful female assistant, especially in noir stories. They typically tag along with the protagonist and aid them as needed, while occasionally serving up some sass to keep their bosses in check.
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
The smoke that rises out the barrel of a gun.
Characters who speak with an Italian flavoured accent, usually second generation immigrants.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
Police are paid protectors who enforce the law through legal use of force. They help ensure public safety and social order. Their motto is to protect and to serve.
The police chase consists of the police chasing someone; usually by car. Sometimes the player plays as the guy getting chased and sometimes as the police.
A character who describes the characteristics of a criminal.
Psychopaths are noted for generally lacking a conscience, getting enjoyment from various forms of destruction, and an inability to learn from their mistakes.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
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