837: R1 to Brood
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Game » consists of 4 releases. Released Jul 29, 2004
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
This is an ability that requires input from the user to be used.
Recurring monsters in the Final Fantasy series. They resemble large turtles with strong physical defense and strength.
A giant flying eye that is a very common enemy in Final Fantasy games. Its attacks usually cause a variety of status effects making this one of the most annoying enemies in the Final Fantasy series.
A Big Carnivorous Dinosaur.
Antlions are predatory larvae that design "sand pit traps" in order to capture prey.
A creature with characteristics of both a human and an arachnid, most often a spider or scorpion.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
Basilisks are small serpentine creatures that can kill adventurers with a single glance or turn them into stone. It is classically referred to as the "king of all snakes" and its name literally means "little king".
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
While essentially just a floating head with a bunch of eyes, the beholder is a classic Dungeons & Dragons Monster.
Betrayal is when a person breaks the trust and faith that others have placed in them.
In many RPGs, especially those made in Japan, magic is categorized as black or white. Black magic spells deal damage or inflict negative effects.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A creature of Myth. Catoblepas are said to have scaly hides and, according to Pliny the Elder, can instantly kill a person or turn them to stone if they were to look directly into the creature's eyes.
Centipedes are arthropods with one pair of legs per body segment. Contrary to popular belief, if the head is cut off, a new head doesn't grow.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
Classes are different archetypes and playstyles that players can choose to play their game with.
Character Creation refers to characters created by players themselves, rather than developers.
The dreaded Chimera was a terrifying beast that consisted of several animals combined into one. The distinct animal features were that of a lion, a goat and a serpent, though other variations exist.
Species of large yellow birds used as transportation in the Final Fantasy series. Chocobos have also starred in their own games.
A page describing the concept of class change, otherwise referred to as changing classes or class promotion. Characters are able to change classes, either growing in strength from one class to the next or as a means of changing a characters range of abilities entirely.
A cockatrice is a legendary creature, resembling a large rooster with a lizard-like tail.
A common enemy in the Final Fantasy Series. It's a cat-like beast that has two long whiskers which it uses to cast very powerful magic. Its attack, "Blaster", either paralyzes, petrifies, or instantly kills one or more party members.
One of the age-old narrative structures in literature, in which a young protagonist faces conflict that transforms him or her into a mature adult. This is an especially common device in RPGs.
An action that is sensitive to context. Like going up to an object and pushing a button, which would normally perform a different action, to interact with it.
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