Is there gambling? I'm asking for a friend....
005
Blight Club
Game Mess Mornings 04/17/24
GrubbSnax
Addicted to the shindig (Diamond is Unbreakable 06)
JeffJeff's Bizarre Adventure
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
The Community Spotlight 2024.04.06
Game » consists of 5 releases. Released Dec 20, 2007
Instrumental music, often electronic, that does not follow conventional music structures, instead using various sounds to create a mood. Ambient music can evoke many different feelings in the listener, from tranquility to creeping dread.
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Betrayal is when a person breaks the trust and faith that others have placed in them.
Some games have inspired the creation of literature.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
Classes are different archetypes and playstyles that players can choose to play their game with.
An action that is sensitive to context. Like going up to an object and pushing a button, which would normally perform a different action, to interact with it.
Popular audio/video middleware tools developed by CRI Middleware, INC. Used in over 1,700 games spanning the PS2, PS3, Gamecube, Wii, Xbox, Xbox 360, PC, Arcade, DS, PSP and more.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
These are items in Final Fantasy IV DS that can be allocated to characters to give them abilities that the characters wouldn't normally have. An example would be giving Yang's Counter Ability to Cecil.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
When a song is played over the end-credits, often by a famous artist.
A theme used very often in fantasy and sci-fi settings is that of a brutal, totalitarian empire or kingdom whose armies oppress the common people. Evil Empires appear under many names in various game worlds, including simply "The Empire".
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
A fictional currency is one where the object being exchanged does not exist in the real world, such as Final Fantasy's Gil, or are not used for exchange in the real world, such as Fallout's bottlecaps.
Flashbacks take a player into a flashback sequence. Often playable, but not always.
Women in Refrigerators (or "Fridging" for short) is an unfortunately popular plot device in storytelling where female characters are killed off or brutally harmed for the sole purpose of having an impact on a male character. The term was coined by comic book writer Gail Simone.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
Controlling by using different gestures such as touch, swing, twist, flick, and more!
Description of an healing spell that works over time, that is it brings small chunks of health repeatedly within a certain time-frame.
This concept involves a character of the hero archetype that at some point in the storyline, turns against the forces of good and becomes evil or is revealed to have done this in secret at some point in the past.
When a character or group of characters does something extremely brave on behalf of another character or group of characters, knowing that they will get killed or seriously injured in the process.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
The act of killing a child is considered taboo in most games. There are, however, some games that allow this breed of tomfoolery.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
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