For those unaware, Sony recently held a "State of Play"' presentation where they paraded a portfolio of upcoming releases and active projects for the PlayStation 4. One of the games that had a prominent presence during this presentation was the Final Fantasy VII Remake whose official trailer clocked in at around a minute long. The trailer shows off a few gameplay sequences from what appears to be the first few acts from the original game, but obviously with a few more pixels to boot. The trailer then ends with the line "More to come in June," which hints the game will be at E3 2019.
To say the Final Fantasy VII Remake has had a "troubled" development cycle would be an understatement. The first version of the game entered full development in 2015 with Square-Enix partnering with Japanese studio CyberConnect2. After announcing this partnership, it was revealed the remake would be episodic and boot an entirely new combat system. Additionally, Square disclosed the Final Fantasy VII Remake would utilize Unreal Engine 4 rather than an in-house engine. Then, in 2017, CyberConnect2 left the project citing "regular mismanagement" and Square-Enix moved development to an internal production team named "Business Division 1."
The trailer itself is brief, but there are a few critical takeaways from the trailer. First, the character models appear to be "reformed" versions of the Advent Children character models. Second, Square-Enix is fully committing to the game using a version of the Final Fantasy 13/15 combat system. There are, however, plenty of "burning questions" about the game. For example, have been no updates on whether the game will maintain the episodic format initially proposed when the Remake was first revealed way back in 2015. But what say you Giant Bomb?
Oh, if you want a good laugh head on over to Amazon's "placeholder" pre-order page for the Final Fantasy VII Remake. This page assumes the game will be sold in a fully playable state by