Interesting how the main topic of discussion for this game has been the class system and how to best optimize it, when the 4x speed option renders it completely moot. It doesn't matter what setup you have -- you will inevitably end up overleveled and will Half-Minute Hero anything that crosses your path.
I don't think the original game was ever balanced for you to clear out every single map because of the absurd amount of time that'd take, but in Zodiac Age, it's a requirement as you'll miss out on tons of techs and spells otherwise.
It's pretty amusing going into a new boss at 4x speed and having to figure out why it's not dying. The last boss I fought absorbed all elements, so I had to unequip my elemental weapons before it died 3 secs later. During the entire fight it was impossible for me to die. Sure, there's always a slight chance a single status effect will screw up everything, but if you make sure to spread Stop, Disable, and Confuse immunities among your characters, the chances of that happening are practically zero.
It's especially satisfying once you have your Gambits set up in such a way you can actually have a character sitting at <10% HP using Souleater, while equipped with the Bubble Belt for double HP, and using Balance to inflict >9000 damage. Not to mention I constantly have Reflectga up as my healer has an Opal Ring and can penetrate Reflect, while Balance and Black Magic can still be reflected off the party onto the enemy. That's potentially 40k damage with Balance when you have a guest in your party.
Seriously, I don't think any other RPG has ever made me feel this powerful before. Good stuff.
But for what it's worth, here's my setup:
Fran
Uhlan/Time Mage
Ashe
Bushi/Black Mage
Penelo (wish I'd picked Balthier, but oh well)
Monk/Red Mage
Basically, I picked the weapons/melee classes I liked the most, and added magic to them. I thought the White Mage would be overkill as a Monk/Red Mage already gets access to nearly all White Magic, while also having access Black, Time, and high-level Arcane Magic.
Honestly, you really can't go wrong as long as you have a good healer in your party, but if you just have Foe 100% HP > Steal set up, you'll be swimming in cash and will have 99x of every single restorative/remedy anyway. Even if you played the game with 3 Shikari and no subclasses, you'd be just fine.
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