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consists of 17 releases.
Released Mar 09, 2010
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Battle system associated with Final Fantasy series. First introduced in Final Fantasy IV.
There are good agents, like Elite Beat Agents and bad agents, like Agent Smith.
When someone is androgynous, they have a mix of masculine and feminine aspects, or they have the appearance of being in between male and female. A common aesthetic in Japanese media and games.
An enemy from multiple Final Fantasy games that is usually a fast beast that resembles a canine. Its name comes from the Lewis Carroll poem Jabberwocky.
Classes are different archetypes and playstyles that players can choose to play their game with.
In the Final Fantasy XIII line, chocobo species come in two different varieties: smaller ones which are domesticated for commercial activities, and a larger, untamed breed which roams the plains of Gran Pulse wild and free. Sazh also carries around a pet choco-chick in his large afro.
When l'Cie fail to complete their given focus, they become monsters known as Cie'th.
A person serving time in prison or an escaped criminal on the run from the law.
Law makers and fat cats who will sell the population down the river just to gain more power and money.
Crystal Tools is a multi-platform game engine created by Square Enix.
The ability to pause a story scene. This avoids missing plot points if you are interrupted or take a break, or let's you call someone to show off a game's FMV or real time animation.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
A post-processing blurring effect used mostly by modern action games, particularly modern first-person shooters. Used to blur foreground or background elements to simulate a lens focus.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Eidolons are summoned creatures commonly found in the Final Fantasy series. They have alternatively been called terms such as Summons, Espers, and Guardian Forces depending on the Final Fantasy universe in question.
Lifeforms beyond the understanding of mortals in Final Fantasy XIII. Some control Cocoon and protect humans from Pulse, the world below. Others shape the surface of Pulse.
Floating Islands are land masses (anywhere from island size to continental size) that float either by the use of magic or some other force.
In Final Fantasy XIII, characters who are branded as l'Cie are "fridged" after they've completed a task given to them by a fal'Cie. Upon completion of said task, characters are frozen as crystal statues until such a time when they will be needed again. Crystallization can last from a brief moment to hundreds of years or until the l'Cie branding is removed.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Guards guard stuff, block doors, and sometimes arrest you.
Games that feature characters whose hair movement is governed by a physics engine.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
l'Cie are humans who have been turned into servants by fal'Cie.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
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