Here are excerpts from the official collector's edition guide on combat:
- AutomaticCombos: You can perform fluid combos by holding O/B. This leads to an automatic series of attacks aimed at the currently selected target and concludes with a powerful blow. Note that you can perform directional attacks after the first hit of a combo by tilting L(stick) while pressing or holding the attack button. Each weapon category has access to different directional attacks. For example, greatswords unleash a devastating charged blow if you hold (and eventually release) the attack button while tilting the stick away from your target.
- Finishers:If at any point you stop in the middle of a combo, even after a single attack, there is a brief window during which you may perform a Finisher- a special attack that can have special properties. Simply release O/B, then press it again during the finisher "window". With most weapons, a Finisher opportunity is indicated by a clear visual cue: Noctis taking a step backwards. For (one handed)swords, you need to press the button(O/B) when Noctis extends his right arm outward, just as the sword begins to disappear.
- Aerial Combos: Combos performed while Noctis is airborne enable him to maintain his position until the attack sequence is complete, which is often essential against flying targets or essential body parts on giant opponents. The most convenient way to initiate these is usually to acquire target lock and then use a warp strike. Once Noctis has unlocked certain abilities on his Ascension tree, aerial combos can be extended by tilting L(stick) in any direction.
Most of the directional attacks seem to rely mostly on tilting towards the target(which, in general, is a faster combo), tilting away from the target( generally backstep combos, or charge moves), and some weapons have sideways directional moves. Polearms sideways attacks are sweeping attacks, firearms have a dive-shot, and daggers do a sidestep, which if you continue to hold down, Noctis will just keep sidestepping circles around the target. If you get the timing down, it becomes pretty easy to get blindsides on normal sized enemies.
The greatsword finisher is really useful, it is a huge AOE spin attack, and does good damage. The greatsword charge attack(tilt away from target while holding O/B), will have Noctis flash purple when fully charged. Air combos seem to be the most useful with one handed swords, polearms ,and daggers. Greatswords seem to hit once and then you fall out of the air combo. If you unlock Death Drop, you can just jump, then air warp strike into an air combo, which is dope.
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