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Game » consists of 2 releases. Released Jan 24, 1992
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
The concept of moving blocks around to certain areas such as highlighted squares, or switches, or in order to get past a maze.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Map Makers or Editors are built-in tools that allow the average gamer to tweak or fully customize a map of their own, with no mod or programming skills required.
As part of the Switch Online subscription, Nintendo offers a selection of NES games through the downloadable Nintendo Entertainment System application.
Games that are in genres where the ability to jump is expected, but do not allow the player character to jump on command.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
A follow-up to a game or movie that takes place before the events of the previous installment or installments.
When you're able to push a block you know it's a videogame. Usually used to solve puzzles.
Puzzle games that also feature some kind of narrative.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Being learned scholars and masters of the arcane arts, wizards wield great power by manipulating magical energy for the forces of good and evil.
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