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This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
Enforcers are large robotic automatons designed by the Forerunners, they are only released when situations are dire, such as the events concerning the Flood in Halo 2.
The Flood Combat Form, this form kills living creatures so the infection forms can obtain a new host.
The Basis of the Flood. It creates more combat and carrier forms as well as just food.
A Sentinel is a primordial Forerunner-constructed automated electronic construct with a limited Artificial Intelligence that is made specifically to kill Flood.
An alien alliance consisting of several unique species that serve as the enemy in the Halo franchise.
The Covenant Civil War was an event in Covenant history which began in October 2552, with the Separatists, led by the Elites, breaking away from the Loyalists.
A parasitic life form in the Halo universe, which serves as a secondary antagonist throughout the series. It has no known origin, though it is rumored to be extragalactic.
The ancient race responsible for the Halo ringworlds, thought to be long absent from the universe.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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