A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player.
So what was the first game? Any1 care to do some research? My first time i guess was Warcraft 1... FoW was so scary in that game... like it was in the middle of the night or something.
I think this is going to be a really subjective 1st game to use it type thing. When I was a kid my dad and I would play Galactic Conquest. It was turn based. The maps were made up of a grid of 16x16 ASCII chars. Unknown planets showed up on the "map", but their associated values were unknown. When a player would take over a planet all players would see those values. However, when a player would send ships to another planet to take it over the number of ships and where they were going would be hidden from everyone. Would that be considered fog of war?
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