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Concept »
The "liquid of life" for practically all beings. In games, most commonly found outside the body and can be found in a pooled, spilled, dried, fresh or splattered state. This page is for games that actually have blood as an obtainable object.
Wet soil. Mud usually appears as a simple aesthetic in video games but when implemented in gameplay it usually works in a way that slows characters down.
Sand is a fine, granular material composed mainly of rock and mineral, primarily silica. Sand is the primary environment of many games with settings that include deserts, beaches, and the ocean floor, among many others.
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